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  1. Imaro

    Black Panther: Wakanda forever spoilers

    Shuri doesn't have the blessing of Bast. Its one of the things that bothered me about how this movie treated the mythology of the Black Panther. Shuri has forsaken belief and created an artificial herb... for all intents and purposes she's a pretender to the mantle... and she never actually sees...
  2. Imaro

    D&D 5E When lore and PC options collide…

    To give you a chance to rethink your reply in case you did want actual engagement...
  3. Imaro

    D&D 5E When lore and PC options collide…

    Well you should probably take that up with whoever said the player is a [badword]. Now, you have every right to change whatever examples you want in this discussion... doesn't mean I'm going to engage a curated example that seems specifically crafted to be some sort of "I WIN" button.
  4. Imaro

    D&D 5E When lore and PC options collide…

    And what if they tell the lone player that they really aren't abiding by the implicit social agreement they all agreed to when the group decided to play Dragonlance? I mean we can write more and more contrived examples to narrow it down until our view is the only "correct" view but what is that...
  5. Imaro

    D&D 5E When lore and PC options collide…

    On the flip side, if every player except one is buying into your lore... maybe that player is the problem...
  6. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Oh I agree they were interesting but again because I had the knowledge and context to relate and understand them. Do you think they would hold much value for someone who had never played or seen a ttrpg played? That's the use case we are discussing.
  7. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    I think without the context of having ever experienced or ran a game they serve little to no purpose. It's not something I would advocate for products specifically aimed at brand new players or GM's but more experienced ones or in the core rules that would be used throughout the lifetime of...
  8. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    My point is I'm not saying they are a bad thing, I enjoyed them when I read them but I was an experienced GM/DM at that point (With the experience to actually put their design choices into some context). However if our goal is to provide what a brand new DM needs without scaring them off with...
  9. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Let me just say this... any time we've reached the point where actual design notes are being cited as the "guidance" needed to be provided for absolute beginners to start running a ttrpg... I just... yeah I don't even know what to say to that.
  10. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    I always thought this was meant for those concerned with the design behind the game... not practical advice and direction for beginners. How does stating make it up if you want an epic linguist feat (with no examples of what that might encompass) help a new DM or player? Is the point there...
  11. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    So this is the information give in Heart on general GM'ing. There isn't anything I really take issue with though I might have minor quibbles as general advice for other games with some of the particulars... I think this just illustrates how hard it is to give general advice for running games...
  12. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    1. Yes by stating them, even if they haven't be shared, you are misrepresenting them as you don't know what they are. 2. Wait... I said what now? Where did I ever state that "books aren't sufficient to learn a game."? I'm arguing the Essentials set is easily sufficient to learn the game, if...
  13. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Here are some excerpts from the "If This is Your First Time Running an RPG" section... I'm not sure I'm a fan of how it lays all of the out-of -game responsibility definitively at the GM's feet (One of the problems of having a strong stance and a prescriptive slant). Also I don't think it's...
  14. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Not for the same money. Heart is a $50 226 pg rulebook. Don't get me wrong I honestly love The Spire and it's sister game HEART and heartily recommend both as great games... but this book isn't really comparable to the Essentials set. Also of note HEART doesn't include any type of...
  15. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Quick try and do damage control by misrepresenting (since I haven't stated it yet) and discrediting an opinion you made up on my behalf about something before I give it...
  16. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    If it's a basic of adjudication for a DM it should be cited regardless of whether it's used or not used in a specific case. Going into detail for it can be saved for a later date however if it's not immediately applicable.
  17. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Wait so this advice is objectively good but can only be understood in the context of the specific game? I have HEART and while I don't remember it making a big impression on me concerning GM'ing... I think I'll go re-read it for a refresher and so that I can speak to it with an informed opinion...
  18. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Could this be because the learning in Essentials is predicated on the fact that you will be running the included adventure and thus while as general advice, success with a setback is provided... it isn't a main feature of the adventure (because there are no bottlenecks to necessitate it's use)...
  19. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    So my impression of the progression of this point has been... 1. There's no guidance of adjudication... This is proven false. 2. There's no examples to accompany that guidance on adjudication.... This is proven false. 3. That guidance is too much guidance and not enough RIGHT way it...
  20. Imaro

    D&D 5E Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?

    Well I think this is an outdated way of looking at the core rules of the game (and the dissemination of information to a younger generation), especially with WotC's investment in DnD Beyond. I think utilization of online resources is exactly why they purchased the platform and that they would...
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