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    Wheel of Time Discussion - Spoilers(with book spoilers)

    So far I have really enjoyed the show. with 8 episodes a season and maybe 7 seasons, the whole story needs to be condensed to no more than 56 hours. For reference the first book is a 24 hour audio book and there are 14 books. I didn't mind having Perrin married, and Matt have family issues...
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    D&D General Too many cultists

    Cultists are fantasy Nazi. I do like fanatic bear cultist idea. I may break that out in a session just to see the player faces. I will just play it straight and let them guess why and what is going on.
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    D&D General Too many cultists

    D&D has too many cultists in their adventures. Let’s give them other ideas to replace cultists 1. Organized Crime
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    D&D 5E Eberron The Last War - The aftermath

    But you did have high damage magic prevalent on the battlefield. You have wand guns and flame throwes, killing machines, flying fortresses, etc. Not the same as modern bombs but very close to WWI. the war does seem to have been a testing grounds for new applications of death and war. WWI...
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    D&D 5E Eberron The Last War - The aftermath

    I will have to read over the war bits a bit more carefully and decide the direction I want to go. Making it a bit darker than intended allows a city to fulfill many roles as mindflayers or other intelligent monsters may have built up a significant presence and be planning on becoming new...
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    D&D 5E Eberron The Last War - The aftermath

    I have been enjoying reading the Eberron Campaign setting, but I feel that there is something missing or my understanding is flawed. They just abruptly stopped a war that has lasted 100 years. A war where killing machines and killing magic thrived and it was an active war (not a skirmish war)...
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    D&D 5E My biggest gripe with 5e design

    This is one of the best threads I have read in a long time.
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    D&D General Death House - A Scooby Doo Adventure

    I am planning on running Death House lvl 1 adventure at a family gathering with a group of people who don't Role-Play. They play lots of other games. I know the game will get goofy no matter what I try as DM so I thought I would start it on the light side and embrace it. I thought...
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    [D&D 5e] Vancouver WA - Face to face game looking for players

    I am open to the day. Sunday nights look best right now, but I am flexible. I have two other players interested and am going to post something at a a local game store.
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    [D&D 5e] Vancouver WA - Face to face game looking for players

    I am looking to start a D&D 5E game to be played twice a month. The exact day is to be determined. I was thinking of Tomb of Annihilation or Waterdeep Dragon Heist, but have been prepping Death House for a 2-3 session game on Roll20 in October and could be convinced to run Curse of Strahd. I...
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    labyrinth gladiator challenge

    In my Tomb of Annihilation game my players decided they wanted to fight in the gladiator arena. I want it to be a memorable event and I have decided to make it Labyrinth Night, inspired by Harry Potter Gauntlet of Fire. I thought an interactive maze with a minotaur at its center or something...
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    D&D 5E Tomb of Annihilation campaign recaps

    This is great, thanks for sharing
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    D&D 5E - Vancouver WA - bi-weekly game Tomb of Annihilation

    Looking to start a bi-weekly game for 4-5 players for D&D 5E Tomb of Annihilation. Gaming space can be at my house or other location depending on the need of the players. Let me know if you are interested and we can set up a meet and greet session zero. Couples welcome LGBTQ welcome New...
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    Character build option Fighter Rogue or fighter rogue Paladin

    I'm joining an ongoing Dungeon of the Mad Mage game and am making a 7th level character Fighter 4/Rogue 3 using standard point buy. I was thinking an infiltrator rogue assassin, master for disguise, deadly first strike (although I am not sure I will get to use much of the fluff skills and...
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    Tomb of Annihilation

    One of the scenes I am excited for is Camp Vengeance. I am changing the commander's personality to make him torn between fatigue, the futility of the mission, his dedication to his men and duty. I am inspired by the scene in the Movie the Good Bad and the Ugly where Blondie and Tuco talk with...
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    Tomb of Annihilation

    I love the feedback on connective story telling during travel and foreshadowing. I had added some of that in Port Nyanzaru but didn't think of building more in during travels as non random encounters. The spots of interest in the adventure all all spread out and with one day of travel per hex...
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    Tomb of Annihilation

    That awesome advice - thanks
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    D&D 5E Enhancing "Waterdeep: Dragon Heist"

    If you are not staying in the city, I would get rid of Chapter 2 all together. With Mad Mage mega dungeon as the follow up adventure, Wizard's did the opposite of what they intended in awarding Trollskull Manor. It becomes totally irrelevant if you are following it up with Wizard's next...
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    Tomb of Annihilation

    I have, thanks. - I used it quite a bit but it does have a different purpose than what I am looking for.
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    Tomb of Annihilation

    I am finalizing my prep for running this adventure (and am very excited) and wanted input from people who have RUN OR PLAYED the game, I do not want to hear from people who have only read the adventure. So many (almost all) of the reviews are written by people who have never played the game and...