Search results

  1. Gargoyle

    Monte Cook On Fumble Mechanics

    I get what Monte is saying. They aren't always fun for players or DMs, and they aren't always as fun as we remember them in hindsight. Critical fumbles can be great fun and everyone has a story about how Joe the Barbarian accidentally cut off the head of Bob the cleric, or how Sheila shot Paul...
  2. Gargoyle

    TITANSGRAVE Season 2 Announced

    Wil Wheaton isn't married to the system, that's true. During the seminar someone asking a question sort of denounced "systems with too many rules" and Wil mentioned that he loved D&D and other systems with lots of rules too. His opinion was that every system has its purpose, and also said that...
  3. Gargoyle

    TITANSGRAVE Season 2 Announced

    And yeah, there's no way they will go to a different system. Titansgrave will be Fantasy AGE. They didn't explicitly say that, but it was heavily implied because of the expressed love of the system. Ran a game of it myself a couple of nights ago, and I can see why. It's fast, it's great for...
  4. Gargoyle

    TITANSGRAVE Season 2 Announced

    Also he said Tabletop will get a season 4. I was in the audience. I'll paraphrase "Legendary said they wanted us to do a Tabletop series 4. I wanted to do a second season of Titansgrave. So we came to an agreement; we're going to do season 4 of Tabletop. <applause> <pause> And we're going...
  5. Gargoyle

    TITANSGRAVE Episode 2 - Evil Awakens

    One thing about watching a web show is that we get to see how other people run games at their table. The format of the show truncates the experience for time, so it's not the same as watching in on an entire session, but it's a practical way to get a peek at what people do differently. My wife...
  6. Gargoyle

    GF9 is updating the D&D 5E SPELL CARDS

    Caveat Emptor. I read the day one reviews, and held off buying. If more people did that, maybe they'd get it right on the first print run. Not apologizing for them though or praising them, but I put in my 2 coppers because I guess my feeling was that the thread was slamming them for good...
  7. Gargoyle

    GF9 is updating the D&D 5E SPELL CARDS

    Despite the above (valid) criticisms, I think it's great they listened to complaints and fixed those issues in the newer print run.
  8. Gargoyle

    D&D 5E Riddle Me This

    I've found that they can be fun as long as they don't bog down the game. Have to use them in a way that doesn't prevent them from progressing and that doesn't keep them sidetracked too long, since some players enjoy them and some don't.
  9. Gargoyle

    D&D 5E Why should I allow Multiclassing ?

    Some would question whether it makes sense that a character who levels up in their existing class can suddenly do new things like cast spells. The best answer is indeed downtime especially for classes that "study" to develop their abilities like wizards. But it could make sense that they pick...
  10. Gargoyle

    D&D 5E A noteworty gripe for 5e

    Good to know. Now I guess I just need to figure out what stuff in the core books are his. I do like his website. Good stuff.
  11. Gargoyle

    D&D 5E A noteworty gripe for 5e

    Now that you point this out, it annoys me too. I do love how they handled the art for the licensed adventures, you can buy the art directly from the artist. Wouldn't that have been nice for the core books?
  12. Gargoyle

    D&D 5E Dungeons and Dragons: The "Dungeon Master's" edition.

    I don't believe it was promised either, but I do believe it was stated as a design goal, and that set some expectations. I'm too lazy to look for a link on their redesigned site (if that's even where I got that from) so if you don't believe me on that, it's ok. Suffice to say, I don't think we...
  13. Gargoyle

    D&D 5E Dungeons and Dragons: The "Dungeon Master's" edition.

    I was disappointed by the lack of modularity. There is very little of it. However, when I look at the book from the viewpoint of "What would I change given the restriction of the current page count?" I don't have a good answer. As I look at every section, I think "yep, I need or really want...
  14. Gargoyle

    D&D 5E Dungeonscape no more?

    Holy crap. Umbran made a mistake. So you are human after all. ;)
  15. Gargoyle

    D&D 5E New D&D Basic Rules DM v0.2 and Cantrip Scrolls

    I agree that they shouldn't be in spellbooks. But I think the reason not to have wizards know them all is to make each wizard a bit more unique, and also to avoid the "cleric" problem. What I mean by that is that it's annoying and potentially unbalancing for wizards to get so many more options...
  16. Gargoyle

    D&D 5E Dungeonscape no more?

    The only thing frustrating here for me is how WotC and their licensees lets us get our hopes up on digital projects then dashes them to the rocks. Not sure why they can't learn to keep these things low key until the business side is firm. I can't blame Trap Door, WotC has such a checkered...
  17. Gargoyle

    D&D 5E How do you feel about the Forgotten Realms?

    I can take it or leave it. My issues with it are: - It's overdeveloped. Even lands like Sembia that were supposed to be left alone (per the gray box) were still developed. Novels, comics, etc, it's just too big and detailed. I never can feel like I'm an expert on the setting, and as a DM I...
  18. Gargoyle

    D&D 5E Licensing so far....

    The best thing about 5e is that I don't feel I need Dungeonscape or spell cards or even adventure modules. The core system is very streamlined, it's easy to prepare an adventure and easy to run. But as the thread isn't about that, I'd give WotC a B regarding licensing. Horde of the DQ is far...
  19. Gargoyle

    D&D 5E Deck of Many Things Preview

    Nothing new to see here. Move along. I like the fundraiser, but I think they could have picked some meatier things to preview. I want to see new stuff. Still...I love the DoMT, one of my favorites.
  20. Gargoyle

    D&D 5E Orc or Half-Orc?

    They created a completely new hobby and have inspired countless movies, comics, novels, etc. I don't think you're being fair to the creators of version 1.0 of something as grand as D&D. The entire game, with all its warts and flaws, was an original idea that opened up worlds and a cultural...