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    OGL Legal Discussion of OGL 1.2

    I am not a lawyer but reading this as a lay person, this is what I would be afraid of: Suppose Hasbro wants to raise some quick cash, so it turns to the OGl 1.2. They use section 7a to change the notice provision to the notice, registration, and royalty provision (headings are only used for...
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    Pathfinder 2E Essential PF2 Books and Best Adventure

    I am currently running Abomination Vault’s and my group is really enjoying it (details of how I am running it are here if you are interested). I think that, for my play style, pf2e is an excellent system for running dungeons and I have no complaints. However, if you want a more static...
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    Pathfinder 2E My Pathfinder 2e Post-Mortem

    Imaging it as described, the dungeoneering game play loop seems really off: stiff and unnatural with lots of game terms in what should be a more casual conversation. In contrast here is my loop for dungeons from abomination vaults (keep in mind I am usually playing theater of the mind and I...
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    Pathfinder 2E My Pathfinder 2e Post-Mortem

    I have had a very different experience. I am currently running Legacy of Fire (converted from 3.5) with Broken Chains as a supplemental adventure and Abomination Vaults/Troubles in Otari. Both of these have dungeons with intelligent groups of enemies and when running them the healing system...
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    Pathfinder 2E Things You Love about a Game: Pathfinder 2E edition (+)

    PF2E is in my top 3 favorite rpgs. Some of the things I like about it: It is easy and fun to create satisfying combat encounters for any level party. And I can do it relatively quickly. I can also quickly adjust combat encounters to account for more or less players. Complex hazards are awesome...
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    Pathfinder 2E A quick note on calculating XP

    I was reading a thread on rpg.net where they are reading through the pf2e core rule book a chapter at a time and a question was asked about how to calculate XP awards for different sized parties. The only answer given was to try and reverse engineer it from encounter difficulty tables which is...
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    Pathfinder 2E Kingmaker Preorders Open

    The entire combat portion of the first chapter is structured as an speed/attrition dungeon (which is somewhat tricky in pf2e - though I ran Broken Chains in this manner and it worked well). The characters move through the area with no time to rest, influencing allies to get aid, fighting some...
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    Pathfinder 2E How is Pathfinder doing?

    I find that Abomination Vaults (and pf2e in general) works very well for a “sandbox”/“combat as war” type game. As an example of what I’m talking about: For this style of play, I find my experiences mirroring those described by @The-Magic-Sword — with healing resources being consumed either for...
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    Pathfinder 2E I feel at peace

    Since Abomination Vaults (and to a lesser extent Legacy of Fire) continues to be the highlight of my week, I figured I would write about how my games are going a little more. Abomination Vaults A discussion with one of my players about the number of side-quests got me thinking about...
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    Pathfinder 2E Wish me luck: starting a Pathfinder 2 game via Foundry

    I can give some advice on running Abomination Vaults though I run in person not on a VTT. Abomination Vaults is a megadungeon. My advice is to determine up front how you want to run it and what play experience you want your characters to have; tell your players you are running it that way, and...
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    Pathfinder 2E I feel at peace

    Been a while since I’ve posted due to my new job keeping me super busy, but I had a really fun Abomination Vaults session last weekend, so I figured I would briefly gush about it: We have been playing with the downtime house rule discussed in a previous post, except it has sort of morphed into...
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    Pathfinder 2E Pathfinder 2E - does it play better than it looks at first glance + guides/resources for new DMs

    As much as I am loving running Abomination Vaults (see me gushing about it in the “I Feel at Peace” thread), it is a massive full scale dungeon delve that will take over a hundred hours to complete (based on my calculations it will take our group at least 30 four hour sessions) and is...
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    Pathfinder 2E I feel at peace

    Some updates: In Legacy of Fire the characters got the scroll they were looking for in the tomb (and a one-shot item, the rod of resurrection, for a PCs personal quest to resurrect his wife, they also found a glass dagger that when used breaks and gives the effect of finger of death in addition...
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    Pathfinder 2E I feel at peace

    Played the third session of Abomination Vaults this weekend. My thoughts:I forgot to mention last time but I used the start at the entrance to the ruins opening. However, I used Decuma during session 0 so most of the characters already had connections with each other and the town. It worked...
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    Pathfinder 2E I feel at peace

    Due to my new job and losing the last of my original players of Serpent's Skull to real life, I decided to end the AP and switch to a new adventure/AP with the remaining players (and people interested in PF2e but not at starting at LV8). After a vote our next AP was determined to be Abomination...
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    Pathfinder 2E Beginner Box Adventure (advice)

    I don’t know my about the beginner’s box so it might be different using pregens, but I have been having great success using Decuma (got a pdf of drivethru) during session 0. It really works great to pull the party together and kickstart roleplay.
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    Pathfinder 2E Hero Point Deck

    I certainly can! Last Second Sidestep Play when you are targeted by a ranged Strike. The Strike automatically misses. Over here! Run and Shoot Play when you take a Stride action. You make a ranged Strike at any point during this movement. Remembering to breathe is the hard part. Reverse...
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    Pathfinder 2E Hero Point Deck

    At the request of one of my players, I have been using the critical hit deck for a while now and it has been working really well (we use it any time a player rolls a critical hit and any time a creature of at least the players level rolls a critical hit) so I unilaterally decided to try out the...
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    Review Spoken on the Song Wind Summary, Review, and Modifications

    So my fixes to the adventure revolve mostly about adding three new mechanical structures (shocking I know) in order to emphasize academic advancement, the passage of time, and the adventure paths theme of community. The first structure will be a new advancement system based on community service...
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    Review Spoken on the Song Wind Summary, Review, and Modifications

    I figured I would summarize and review the next part in SoT. I am not going to compare it to Strixhaven this time because the adventures diverge in structure and I don’t think there’s any useful info to be gleaned. What I am going to do is suggest my changes and fixes to this adventure (in a...
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