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  1. Olrox17

    OneDnD So Will 'OneD&D' (6E) Actually Be Backwards Compatible?

    I’d have no issues with a “2014 cleric” and a “2024 cleric” having slightly different class features. They would just be different builds, or schools of thought or whatever fluff. As I DM, however, I would draw the line at having different spells sharing the same name (OG spiritual weapon Vs...
  2. Olrox17

    OneDnD Should healing word require hit dice?

    Off topic: I really hope they nerf the heck out of spirit guardians.
  3. Olrox17

    OneDnD So Will 'OneD&D' (6E) Actually Be Backwards Compatible?

    I think I can provide one example of a backwards compatible edition. 4e Essentials. They were a substantial paradigm shift in class design, came with their own “new” core book (the Rules Compendium), and changed quite a bit of rules. And yet, you could run a character from the original PHB...
  4. Olrox17

    OneDnD So Will 'OneD&D' (6E) Actually Be Backwards Compatible?

    I think it won't, but I also hope it won't. I'd much rather see an edition that attempts to improve and innovate on the 5e formula, which won't happen if backwards compatibility is the number one priority.
  5. Olrox17

    OneDnD 4e (DnD: Tactics) remake wish list.

    Toning down the number inflation would be great. The Inherent Bonus table that was included in Dark Sun 4e was already an extremely good way to reduce the magic item treadmill effect, but some kind of bounded accuracy would be even better, and simpler. Single classed characters should probably...
  6. Olrox17

    OneDnD Should healing word require hit dice?

    The target can spend an HD, and add the caster's spellcasting modifier as a bonus.
  7. Olrox17

    OneDnD Should healing word require hit dice?

    No, I don't think Healing Word should consume HDs. Blue has already expressed the main reasons why it would have a negative impact on the existing 5e gameplay. On the other hand, if all low level healing spells consumed HDs, AND all PCs received at least double the current daily amount of HDs...
  8. Olrox17

    OGL It is time to forgive WOTC and get back onboard.

    I don’t need to forgive them. I can however, go back to be a paying customer for products I deem worthy of my money. Which is what they care about, anyway.
  9. Olrox17

    OGL WotC Backs Down: Original OGL To Be Left Untouched; Whole 5E Rules Released as Creative Commons

    In the end, I don't think it was anything specific. By this point, they probably looked at the bigger picture, saw a dozen different potential ways things could go very badly for them, and just said "crap, we gotta turn this around right now".
  10. Olrox17

    OGL WotC Backs Down: Original OGL To Be Left Untouched; Whole 5E Rules Released as Creative Commons

    Wow. They went above and beyond what I would have expected. Congratulations to D&D community and 3PP for being united in this battle, and good job WotC for realizing the best path to repair a terrible misstep.
  11. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    There’s a good chance you are correct about that, there’s a fair bit of evidence on your side. Still, the idea of a modular D&D was interesting, even if they only came up with it as a disingenuous gesture to placate their customers.
  12. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    Elden Ring is a very interesting example. It's a really smart evolution of the already successful Souls-like formula, for many reasons, including the ones you cited. No wonder it's their most commercially successful title yet, it manages to retain all the hardcore appeal, while appealing to the...
  13. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    I understand, a true competitor for WotC and for the D&D ecosystem would be great, it would promote evolution in the hobby, and but my point is that's easier said than done.
  14. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    I've seen people failing to become DMs at all, actually. They gave up when they realized the required reading to be at least remotely decent at it. Also, I guess you've been blessed to only play with either very intelligent or very hardcore people. I've had players still not knowing which die...
  15. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    So it's just a D&D problem, huh? Yeah, sure, because Shadowrun, Vampire, Cyberpunk and GURPS are all simple systems, right on par with your average Assassin's Creed or Call of Duty game. I have no idea why so many people are choosing to contest this self-evident point that I've made: on...
  16. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    And I would like nothing more than to see Minigiant’s wish come to fruition. I just think the comparison used (videogames) isn’t apt. Videogames are, on average, massively easier to get into than TTRPGs. Learning a new tabletop rpg will often require more time and effort than the average casual...
  17. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    I am, of course, using averages. Do dirt-simple TTRPGs exist? Sure. Do highly complex video game exist? Yup (Paradox Interactive’s strategy games, for example). On average? Especially if we compare representatives of the mainstream market (which for TTRPGs, is sadly just D&D and derivatives)? No...
  18. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    Ok, that explains it. Take it from someone who is both an avid video gamer and a TTRPG gamer and GM: not the same ballpark. At all.
  19. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    So, do you think the amount of time/effort needed to learn or run a TTRPG (like DnD) is remotely comparable to the time/effort required to learn Monopoly, Call of Duty or Assassin’s Creed? Because if so, I would have to strongly disagree.
  20. Olrox17

    OGL An IP lawyer just broke down the new OGL draft (v1.2)

    I see your argument, really, I do, but likening learning how to play a modern video game (or a board game) to learning a new and unfamiliar tabletop RPG is, well, just wrong. You can learn a new video game or board game in 15 mins. TTRPGs take days, months, or even years if we’re talking about...
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