Is its foundation the 3.5 SRD though? I thought SF was based on PF2, which is not based on the 3.5 SRD as PF 1E is.
(I’m fully prepared to be proven wrong on this point. I haven’t followed Paizo products close enough to be sure of the timeline.)
Including the OGL for PF2, to my understanding...
The word "irrevocable" isn't used in the OGL 1.0, and as a specific legal term, means it is very likely, in fact, to be revokable.
At least according to some of the actual lawyers in other threads and websites.
Can we blame TSR3 for this somehow?
Seriously, did that whole debacle make Hasbro sit up and think "we need to put more protections on our D&D IP, make it more like our other games/licenses?"
Back in the day, I'd keep a phonebook handy, at least for modern or futuristic games.
Oh, umm, a phonebook is like a user list for the phone companies, printed as a book.
Ah, well, see, a book is a collection of pages...
The only thing I don’t like about this is it’s a nerf to the number of spells a wizard can have prepared compared to the current system. If I wanted clairvoyance (utility), dispel magic (defense) and fireball (offense), I’m done under this system, whereas the current system I have six more...
Just a nitpick: “total spells prepared” isn’t a thing on the class feature grid for casters who memorize, like clerics and wizards. Plus, it’s not a consistent number since it’s modified by caster stat bonus. So, that’s not the reasoning.
I think it might be in part a power balancing thing. It...
Note that the playtest cleric gets one more Divine Channel right off the bat compared to the 5E, which is pretty much equivalent to getting one back after a short rest. The playtest cleric stays ahead of the existing one in terms of number of Channel Divinitys, having 6 at 18th level compared to...
Yeah, but what power? Do you still have to choose a patron or origin at first level? If so, then that defeats the purpose of pushing all subclasses to third level to simplify creating a new character.
If classes which currently start with their subclass at first level, such as warlocks, wizards and sorcerers, have their subclass choice moved to third, what would theses classes even look like their first couple of levels?
Wizards are pretty easy, as one who hasn’t specialized yet is still a...
For the Life domain, one small but actually kind big thing I noticed: cure wounds is no longer a “free” prepared spell.
No free cure wounds! For a Life cleric!
It's nothing to do with assumptions of intelligence. On the contrary, if the game thought people weren't smart enough to "get" their classes, it would linger in the 1st-3rd level area much longer, instead of rushing into the more complex stuff.
And if a group enjoys playing the "zero" levels...
Woah. I really like this. At once per short rest, Heroic Effort seems pretty balanced. Martial classes have a bit of niche protection when it comes to attack/defense by virtue of their bigger Hit Die. It addresses one of the biggest complaints about the Monk and Sorcerer, namely their small...
Prices for those metals aren’t in that range… in what world? The rarity of those metals may be completely different in a given fantasy land, especially one populated with races dedicated to mining.
Really, to me it would have no impact on the game if the economy were based on foos and quatloos.
@joemoon@universeodon.com
Not done much but setup an account and do a couple quick follows.
For those new to Mastodon, here's a good quick start/overview of the service: Your Guide to Mastodon: What Is It, and How Is It Different From Twitter?
Also, an article where someone spells out some of...