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  1. Celebrim

    D&D General Creativity?

    No, I'm not. All I'm saying is that there isn't a meaningful compromise that can always be reached even by the most functional of tables. At some point the GM has to say "No." Beyond that I'm saying that "The Rule of Cool" is a very bad rule, and is much like "Wheaton's Law" in that it...
  2. Celebrim

    D&D General Creativity?

    Let me be clear here. There are two related definitions of argument. The primary definition of argument is: "give reasons or cite evidence in support of an idea, action, or theory, typically with the aim of persuading others to share one's view" We are now as far as I know having an argument...
  3. Celebrim

    D&D General Creativity?

    Sure. But, you know as both a player and a GM, I can certainly imagine being a player in a game where if this happens more than once, I'll find a polite excuse never to come back to your game. Because I don't really want to be in a game where a functional way of playing it is arguing with and...
  4. Celebrim

    D&D General Hot Take: Uncertainty Makes D&D Better

    Sure. Disagreement is interesting. Like the classic Monty Python skit though, I came for an argument and all you seem to be doing is contradiction. Please explain to me how the process of play is different than say BECMI without making references to rules distinctions. If you would convince...
  5. Celebrim

    D&D General Hot Take: Uncertainty Makes D&D Better

    Yes, but it's also not clear to be that Dungeon World is any sort of "story game". I haven't played Dungeon World but I do know the rules. More importantly, I know that is straight up trying to be a replacement for the D20 based system of historic D&D with the intention of being lighter and...
  6. Celebrim

    What Licensed RPG Do You Wish Existed But Doesn't?

    I'd settle for a campaign oriented videogame that captured the game feel of the skirmish level game. The licensed video game version was extremely disappointing for not capturing the game mechanics as well as for example the video game version of Bloodbowl did. I don't think I'd want to play...
  7. Celebrim

    D&D General Hot Take: Uncertainty Makes D&D Better

    Agreed. The finale of the pilot of Star Trek: Deep Space Nine and it's discussion of what makes baseball entertaining to humans is very relevant here. I think that "story" and "indy" games are too broad of a category to lump them all together like that. There are some that aren't swingy...
  8. Celebrim

    Describe your last rpg session in 5 words

    Huff the Fish goes down.
  9. Celebrim

    D&D General Creativity?

    In general, if a player wants to pull a creative stunt, then my overall rule is, "You can do that but the risk you are taking is going to be at least proportional to the desired reward." In other words, "There is no such thing as a free lunch." Usually this gets resolved as, "Roll a dice to...
  10. Celebrim

    Night Court is back after 30 years.

    It's a lot easier to get cancelled these days. Half the jokes of the original like the skits about the continual trials of the hard working but inept immigrants from Eastern Europe or Dan's rampant sexism would not be allowed.
  11. Celebrim

    Night Court is back after 30 years.

    Painfully unfunny. No chemistry between any of the cast. Feels at times like it was written by a chatbot.
  12. Celebrim

    D&D General Monster ENCyclopedia: Will-o'-wisp

    So many of the good content creators that made it worthwhile to come to EnWorld and learn things have left, that your articles are like the best thing on the forums any more. I wish I could give you a 1000 likes.
  13. Celebrim

    Review of Goblonia

    Goblonia was published in September of 2022 and is one of the best Indy games I’ve ever encountered. In terms of the desirability of having this in your collection, I’d put this up alongside classics like Dogs In the Vineyard, Ten Candles, or Dread. While it’s not the most original game you...
  14. Celebrim

    PSA: "Dead" games are still playable

    As long as no one wants to play a thief, you'll probably be OK.
  15. Celebrim

    PSA: "Dead" games are still playable

    I'm often surprised by how big the Star Wars D6 community still is despite the fact that it's dead and despite me realizing just how poor the editing of the original game line actually was. Like the IP content is still really well done, but the rules themselves show no sign of having any...
  16. Celebrim

    Almost every fantasy show is trying to be D&D or Game of Thrones

    I think you just expanded on the content of the sentence you left out of your quotations.
  17. Celebrim

    Almost every fantasy show is trying to be D&D or Game of Thrones

    Not in this context. Please explain.
  18. Celebrim

    Almost every fantasy show is trying to be D&D or Game of Thrones

    Lots of people. Point is if your goal is to make people less racist and to love one another more and see each other primarily as individuals and exercise compassion and empathy, the proposed standard will not get there but will instead I predict make things worse.
  19. Celebrim

    Almost every fantasy show is trying to be D&D or Game of Thrones

    It doesn't bother me either. I love Denzel Washington as an actor and I loved him in 'Much Ado About Nothing' even if a man of Washington's ethnic background probably isn't historical to the royal family of Aragon. But that's also to some extent beside the point because the analogy here...
  20. Celebrim

    Almost every fantasy show is trying to be D&D or Game of Thrones

    Ok, push that and you'll make the world more hateful, more prejudiced, and more angry. If that is what you want, fine but even though there is a real problem I think you are trying to solve for real and good reasons, I don't think your answer here is the solution.
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