Next online #DCC Road Crew game using Fantasy Grounds is tomorrow night. Likely running #86 Hole in the Sky, a zero level funnel.
And then Saturday night, 4/20. Thinking of something appropriate for the date.
More info at https://www.indygaming.com/roadcrew/
The Lady in Blue beckons you...
The last novel was about worst thing I've ever read. I don't think I'll waste any more time reading this series (and I'd read the entirety up to this point). Simply so many other things to read that's actually worth my time.
How? Where?
Are you just talking about this, that has been available since the beginning?
https://itunes.apple.com/us/app/dragon-magazine/id981727811?mt=8
This is a good thing. However, I have to say that a print on demand version based on a scanned copy of the original book is hardly "a perfect collectors' item". But nevertheless, I totally support these moves; I'm spending more and more time using early D&D material over anything published recently.
This is a good thing. However, I have to say that a print on demand version based on a scanned copy of the original book is hardly "a perfect collectors' item". But nevertheless, I totally support these moves; I'm spending more and more time using early D&D material over anything published recently.
I used to read all of these D&D books, especially ALL of the Drizzt material. It's ironic that it was WoTC deciding to stop publishing books that I've finally taken the advice of others and have been reading Appendix N material.
Now I finally realize why the grognards complained about these...
As I explore the alternatives more, the more I get exceedingly bored with what WoTC is releasing.
I'll buy it. And read it. But I'm starting to feel like it's a waste of my time and money and starting to regret giving them the sales.
If it's anything at all like DCC (which it sounds like it is), then I can't wait to get my hands on it. Sounds to me like some of the criticisms, others may consider positives. Everything I've read (or seen in the case of artwork) from GG so far has been simply awesome.
And, too bad they have a skewed view of the real game. By real, I mean actually playing with real friends, who aren't a bunch of actors with producers and sound guys.
We now have a new subforum called Publishing Business & Licensing where you can discuss all aspects of the publishing process, including the OGL and other open gaming issues, as well as logistics, crowdfunding, and more.