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  1. Snoring Rock

    D&D 5E Agile Parry + Dual Wielder AC

    Ok, I searched but did not find it so here goes. Can a kensei monk use agile parry adding +2 to is AC for the round and dual wield at the same time, using an unarmed attack and add the +1 AC bonus for a total bonus of +3 AC? Two-Weapon Fighting: When you take the Attack Action and Attack with...
  2. Snoring Rock

    Pesky Players

    I have "Tales of the Yawning Portal" and I will look that over. I half feel like I should leave it 3rd level. The group seems to feel like they should completely over-power everything always. Maybe some easy killing and low treasure rewards will get them thinking in another direction.
  3. Snoring Rock

    Pesky Players

    I am giving this some thought. Without any intention here, this player kind of naturally leads the group. They look up to him. So far no one ever questions his take on things.
  4. Snoring Rock

    Pesky Players

    So I invest in a setting and all of the books, maps, and extras. I have 6 players. 2 newbs and 4 veterans. They start off well then one of the veterans begins meta-gaming and second guessing (wrongly so) every single monster ability and rumor they hear. Now the entire group is scared...
  5. Snoring Rock

    RPG Crowdfunding News 125 – Torg Eternity – The Nile Empire, The Adventurer’s Prayer, Vindeon, Tegel

    The allegations against Bill, if you follow the rest of the story to conclusion, turn out to be inflated by those who would use this situation as a banner for more hate. Bill accepted responsibility and the victim insists on dropping it. Please respect her wishes. No one is in “danger” from...
  6. Snoring Rock

    Pet vs. Animal Friend vs. Animal Companion

    And that could be how I handle it. Maybe random -- maybe a charisma check each time. I want the animal companion to be infinitely more valuable.
  7. Snoring Rock

    Pet vs. Animal Friend vs. Animal Companion

    I completely get that, and I agree however, this makes the beastmaster utility useless. You get much more bang for the buck with a purchased animal. The beastmaster can acquire an animal companion or for better effect, purchase a trained animal. Again, no rules for trained animals, but do there...
  8. Snoring Rock

    Pet vs. Animal Friend vs. Animal Companion

    Then since there are no rules on trained animals that I see, then does it makes sense to determine that "trained pets" should have the same or even stricter lease for balance?
  9. Snoring Rock

    Pet vs. Animal Friend vs. Animal Companion

    So the spell animal friendship makes sense. But the animal companion not so much. Your companion cannot attack on your turn unless you command and therefore, lose your own attack. How about a fighter who purchases a dog? That dog, as a companion to the fighter, can and will attack anything...
  10. Snoring Rock

    Intellect Devourer ate my Intelligence

    I just thought this through and the headband of intellect will not work. That item requires attunement. Not sure how a drooling brain-dead character can muster the forethought to attune to anything at all.
  11. Snoring Rock

    Intellect Devourer ate my Intelligence

    Ok so one of my players has a 5th level fighter (dwarf) who stumbled on an intellect devourer in mt dungeon. While he survived it, his intelligence is now 0. Besides a greater restoration, is there any there way to help him? Greater restoration is up there in level and they are no where near...
  12. Snoring Rock

    Rat-lings / Rat Folk

    Ha...goblins. How obvious.
  13. Snoring Rock

    Rat-lings / Rat Folk

    I am running a 5e campaign set in Fairhill (Frog God Games) and I am using the Swords and Wizardry version. Where can I get a good solid 5e conversion for rat-folk?
  14. Snoring Rock

    D&D 5E Magic weapons required to hit incorporeal creatures?

    Back in the day, you needed a magic weapon of at least +1 to hit incorporeal creatures and if memory serves, there may have been one that required +2 or better. AD&D days.... 5e gives damage reduction to such creatures if a magical weapon is not used. So you can still use a mundane weapon, it...
  15. Snoring Rock

    D&D 5E Regeneration Spell Value?

    How much is regeneration spell worth in gp?
  16. Snoring Rock

    D&D 5E Monk Weapon

    So an elven monk wants to wield a long sword one handed. Does that count as a monk weapon?
  17. Snoring Rock

    D&D 5E Jeweler's Skill? Got a player increasing value of treasure..what?

    I have a player with the proficiency in jewelers tools. He wants to alter each piece of jewelry the party has found and make it more valuable by adding gems or changing the original work. I cannot seem to find this rule anywhere. There is a blurb under ability checks using artisan tools but...
  18. Snoring Rock

    D&D 5E To use or not to use feats

    Yes and no I guess. I cannot see why every Player would not take GWM or some of the other 2 or 3 we have seen in this thread. I hear "options" but I do not see that. The same several power-gamer favorites keep coming up. So of all the "options" there are very few in use. Last campaign I...