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    D&D 5E Curse of Strahd and Paladin's Divine Sense

    The problem is that in previous edition of Ravenloft, powers and spells were modified so that the players could never know for sure if Strahd, Azalin, Lord Soth etc. were undead. I'd like to understand if they really dropped all this aspect
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    D&D 5E Curse of Strahd and Paladin's Divine Sense

    The power states: "you know the location of any celestial, fiend or undead within 60 feet of you that is not behind total cover" RAW I understand that the DM can never EVER put in front of you a disguised fiend or undead, which could be fine in Forgotten Realms but weird in Ravenloft, IMHO.
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    D&D 5E Curse of Strahd and Paladin's Divine Sense

    Hi, sorry if this has been asked before, but I couldn't find anything related. I'll start playing Curse of Strahd tomorrow evening, and we all have (DM and players) many doubts about the Divine Sense paladin classe features. It explicity says that using it in 60 feet of Strahd (or any other...
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