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  1. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    Your entire thesis on "I've yet to see a bad character" (on this or any thread - you say it a lot) is really a truncated "I've yet to see a bad character that's bad from my perspective" (or perhaps "that's bad in an objective sense") without considering the perspective of the player with the...
  2. feartheminotaur

    D&D 5E Eberron 5e - What do we want?

    I like Jester Canuck's idea - use an attunement slot.
  3. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    Depends...the first proper 5e game I played I was still thinking along AEDU lines and was shocked when only my player wanted to rest. "Uh, no one wants their encounter powers back?" I asked. Turns out the rest of the group was all Pathfinder players and didn't know what a short rest or...
  4. feartheminotaur

    D&D 5E Training to Level Up

    Every FLGS or on-line game I've played is 'learned on the job'. In my long-running weekly game our DM builds our sessions so the level up is never mid-adventure (using the adventuring day/level rewards rather than per goblin killed). We do our leveling up between the 'chapters' but out of band...
  5. feartheminotaur

    D&D 5E Eberron 5e - What do we want?

    I guess this, coupled with a comment a few back about divorcing the marks from feats, begs the question: How should the dragonmarks be done? I'd prefer they not be a feat as well; I'd like to see them tied to the character in some way as opposed to just picking one up at the DragonmarkMart. My...
  6. feartheminotaur

    D&D 5E Berserker - How does it really compare to Totem Warrior?

    I was discussing this thread (before it got, uh, bogged down and I just nope'd out of it) with another player in our weekly game who is prepping a weekend marathon game for his wife and college buddies. He had came to a similar conclusion when his wife was making her barbarian: Frenzy should be...
  7. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    Although I'd feel better if you fixed the typo...
  8. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    I singled out the warlock because that's what the thread is on about. This being a warlock thread is why I related just the anecdotal evidence about new-ish players kvetching about the warlock, and not any other class. Fighter and Action Surge and Monk and ki too, not to mention Clerics and...
  9. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    And it's back! That's the Internet for you - with no context, are laughing with or at? I do think the biggest "inexperience player hates their warlock character issue" that I've personally encountered is a system problem - namely the class reliance on the short rest mechanic. It's tough to...
  10. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    I think he means taking spells or invocations that sound and read cool but you find have little use in the particular game you're playing (as opposed to 'the game' in general). There's a huge difference between choosing spells and features you want and have interest in and those choices being...
  11. feartheminotaur

    D&D 5E So... what happened during the playtests?

    Sure, and that's generally how I narrate it. And it holds true for a wizard versus a fighter, for example. It's just a disconnect between the different martial characters that I was referring to. Does a barbarian have less experience, or a paladin less training? Does their base class...
  12. feartheminotaur

    D&D 5E So... what happened during the playtests?

    I like the idea behind the MDD because 'extra attack' has always been an aspect of the game that has never 'sat right' with me. In game it's "your 20 STR, 10 DEX Fighter can swing their giant sword more times than an 20 STR, 14 DEX Barbarian can? Or more times than a 20 DEX Rogue can stab...
  13. feartheminotaur

    D&D 5E Sorcerer Wild Magic Surge

    Weird, I thought it was "polymorphed", but you're right, it's just "you turn into". I had it confused with the sheep one. I've actually never seen that one rolled. But if it's not polymorph what makes you think you'd retain stats and AC after the transformation, and not you literally turn...
  14. feartheminotaur

    D&D 5E Sorcerer Wild Magic Surge

    Yep. It's a 2% chance that it'll go off (if an auto-roll, otherwise, a .1%), and based on party arrangement, probably much lower of a chance that it will affect the entire party. A half-ogre, a medium challenge for 4 1st level PCs, has a 55% chance of hitting an AC 15 player and, at 2d8+3, an...
  15. feartheminotaur

    D&D 5E Eberron 5e - What do we want?

    Eberron is, to me, a high magic setting. Certainly magic items are more ubiquitous. The current 5e DMG offers items and suggestions for higher-level magic play, and a sorta system for items, but I'd like to see that go further for Eberron: Item creation rules, item pricing and rarity updated...
  16. feartheminotaur

    D&D 5E Sorcerer Wild Magic Surge

    This is exactly how we've played it. Nothing like a gaggle of flumphs watching your battle. As for the "oooh, scary, fireball! oh noes!" There's a thread here (http://www.enworld.org/forum/showthread.php?468899-GUIDE-Playing-Dice-with-the-Universe-A-Slant-Guide-to-Wild-Magic-Sorcerer)...
  17. feartheminotaur

    D&D 5E Warlock One of the More Complicated 5E classes?

    I was a little confused here, since the Zardnarr and AaronOfBarbaria call and response strayed from the usual formula - this thread is the Warlock sans eldritch blast: viable, but not what you usually see... In response to the last thought of the original post: I don't think "complex" is the...
  18. feartheminotaur

    D&D 5E So... what happened during the playtests?

    My experience is the ranger gets a lot of love because it can do a little bit of everything: Fighting styles like a fighter, stealth and hiding, tracking, and spell casting. It's a class you can do a lot with, and honestly, a very small percentage of players I've ever played with cared more...
  19. feartheminotaur

    D&D 5E Tabletop Rules and Guidelines

    I gotta disagree, strongly, with this. iserith is right here: Players, not the dice, decide their own actions and thoughts. The DM (or the dice) determine the result of player actions and whether or not the players beliefs or opinions are confirmed. "I think the guard is lying!" *rolls...
  20. feartheminotaur

    D&D 5E So... what happened during the playtests?

    In my experience the 'Internet' opinion of the ranger is largely isolated to the 'Internet'*. More than half the games I've played in have had a ranger PC and for every message board complaint about the class, I've probably heard ten non-message board compliments. * A truism you can use with...
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