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    D&D Organized Play: From the RPGA to the D&D Adventurers League

    I really liked the Living Grayhawk era of Organized Play. The most interesting part was dividing up specific countries in Grayhawk and mapping them to real world regions. The regionality gave the players ownership of the story. And since Grayhawk was basically a sandbox for players while all the...
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    D&D 5E A Closer Look At January's D&D Rules Expansion Gift Set

    During 2020 I stopped visiting my FLGS to buy hardback D&D books and started buying them on D&D Beyond instead. The option to buy a la cart is a nice way to avoid double purchasing stuff like this. If a particular book is especially full of duplicate I can just buy the new stuff a la cart and...
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    D&D 5E WotC: 5 D&D Settings In Development?

    With all the Dragon UA stuff, Council of Wyrms seems more likely than usual. I would love an updated Greyhawk Gazetteer and if you it gets tied in with Organized Play you could even call it a Living Greyhawk Gazetteer.
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    D&D 4E Quick Summary of how I would do 4E Birthright

    Wow I haven't thought about this thread in a while. I tried back in the day to create Birthright stuff for 4E but got frustrated with all the work needed to create a whole new sub-class. Everyone here kept saying to use Themes and I probably should have listened.
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    What's the Best Holiday to Game?

    With pregen PCs that are all treants.
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    Unearthed Arcana Unearthed Arcana: Dragonmarks

    That was my thought as well. When Rich Baker did his Q&A for enworld he said as much.
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    Unearthed Arcana Unearthed Arcana Dragonmarks

    That was my thought as well. When Rich Baker did his Q&A for enworld he said as much.
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    Tension, Threats And Progression In RPGs

    The idea of an RPG adventure without loss aversion immediately brought to mind a rival Adventuring Group trying to get the same treasure. I got the idea from an Eberron module that was inspired by Raiders of the Lost Ark where Indy was competing with Belloc for the Ark. Similar adventures that...
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    D&D 5E Political campaign?

    My current campaign is set in Birthright and has a bunch of political intrigue type elements but is still pretty standard D&D fare because that's what my players want. Here's how I sneak in some intrigue into my campaign. I recommend creating a flow chart for the adventure and each box is an...
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    The Fundamental Patterns Of War

    I would say Magic and Technology could have parallels but we shouldn't assume that's always the case. For example, pumping out wands was part of the Eberron's Last War. The Last War was kind of a Magic equivalent to WWI and included lightning rails to move troops to the front lines similar to...
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    Tactics And Combat In Fantasy RPGs

    I'm from Texas so I immediately get the analogies here. I'm guessing some of the international readers won't. I tend to think the individualism style is more common since damage is fun and everyone sharing in the damage helps group dynamics. The whole style of keep the bad guys off the mage so...
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    D&D 5E Building a better Monk

    I played a halfling monk of 4 elements in Horde of the Dragon Queen. The character worked well although I didn't get to cast as often as I would like. I ended up using shortbow a lot which led to less martial arts bonus attacks. Sent from my iPhone using EN World
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    D&D 5E Feelings on Ranged Damage

    That is indeed tedious. Which is is why I don't consider it a mini-game like spell casters. Sent from my iPhone using EN World mobile app
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    D&D 5E Dragon PCs - what are your concerns?

    Sounds like the beginnings of a 5E port of Council of Wyrms. Sent from my iPhone using EN World
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    D&D 5E Feelings on Ranged Damage

    I've come to the conclusion that characters that are built around ranged weapons are boring. Being at range will lead to less attacks targeting the character and therefore less suspense. Magic users have a resource management mini-game to balance when choosing which spell. But a bow character...
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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    Cyclic initiative is a great default. I certainly wouldn't suggest this system be used with newbies just learning the game. As an optional advanced rule set, I could see this as interesting variant rule. The DMG already has optional initiative systems including a speed factor. The only real...
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    Unearthed Arcana Unearthed Arcana Explores Downtime Activities

    I would like some downtime activities for ruling a domain or a church or a thieves' guild. The 7/5 days in a week/work week doesn't totally work with the calendars in their fantasy setting. Forgotten Realms uses a tenday week and other settings use 8. Why not just keep using days?
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    Unearthed Arcana Unearthed Arcana: Traps Revisited

    The complex traps remind of the Encounter Traps from 3.5E Dungeonscape which were later incorporated into Xen'drik adventures. I liked their design and structure much better than the generic Skill Challenges in 4E. I personally would like to see more examples of complex traps but that's just me.
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    AMA: Richard Baker, author of lots of stuff!

    BTW, thanks for doing this Rich. Birthright is my favorite D&D setting and I keep making (or trying to make) home brew versions of it every time there's a new edition. For the races of Birthright, why no Gnomes? Why Orogs instead of Orcs?
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    AMA: Richard Baker, author of lots of stuff!

    If a 5E warlock were to make a pact with an Awnshegh, what would that pact boon be? Feel free to spit ball flavor and/or crunch ideas.