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  1. K

    Level Up (A5E) What would you include on a player cheat sheet?

    I may, but I'd have to check with the SRD to make sure it doesn't get taken down!
  2. K

    Level Up (A5E) What would you include on a player cheat sheet?

    My group will be starting an A5E campaign in the next few weeks and most of them only have experience with O5e. To ease the transition, I plan on walking the, through character creation using the a5e tools site, but would also like to write up a doc for during play and have started already...
  3. K

    Level Up (A5E) Strongholds and living expenses

    I think that's by design. The Strongholds are assumed to be self sufficient for the people who work there, however, you (the owner) add to the expense so if you want to live whatever lifestyle, you still have to pay for it. A keep doesn't necessarily grow food, but a farm does. That being...
  4. K

    Gate Pass Gazette Playtest the ARTIFICER (Kickstarter backers only)

    Your first point aligns with my new understanding of it. For the second point, it would likely be you casting it from it like a wand.
  5. K

    Gate Pass Gazette Playtest the ARTIFICER (Kickstarter backers only)

    Apparently I can't read either. Okay this is a lot cooler than I realized. Also the big issue was that it is After the fact, not Before, as I originally thought. Edit: Thank you for clarifying.
  6. K

    Gate Pass Gazette Playtest the ARTIFICER (Kickstarter backers only)

    I am not opposed to mechanics like the fizzle die, but I don't like it here. Even though it does fit thematically really well, you have to get lucky twice for multiple spells to just work and there doesn't seem to be enough going on with the class otherwise to make up for that. The Archetypes...
  7. K

    Homebrew [Tools] Monster progress

    That's terrible. I hope you get well soon.
  8. K

    Level Up (A5E) Need Help Understanding Extended Journies

    The whole point of the Journey rules seems to take the day by day approach to travel (which most tables don't bother with btw) and simulate them in a more streamlined way. Yeah, some choice is lost but not agency. The players are already choosing to use this system. And you can narrate it...
  9. K

    Level Up (A5E) Silly powerbuilds

    True but you have to be touching the ground for all of that.
  10. K

    Level Up (A5E) Silly powerbuilds

    Oh I misread that. I didn't realize that is was doubled for the entire turn!
  11. K

    Level Up (A5E) Silly powerbuilds

    The Jumper REQUIREMENTS Ancestry: Human: Spirited Traveler- no OAs on Dashing Culture: Forsaken/Wood Elf: +5 movement speed Background: Guard: +1 Str (16 Str w/ point buy) Class: Fighter -Battle Ready for 2 Stances at once -Soldiering Knack: Extreme Leap: x2 jump distance w/ a Dash or x3 with...
  12. K

    Level Up (A5E) Spell Order

    To clarify, I meant that in an explanatory way, not a suggestive way. Regional language difference, I suspect.
  13. K

    Level Up (A5E) Spell Order

    That should be an option with the online tool when it is out.
  14. K

    Level Up (A5E) Is the Oracle weak?

    I'm not sure how they were qualifying the math, but 1 free reroll on someone you have to choose beforehand per day and some situational scrying abilities do not hold a candle to the healers constant usefulness. I love the concept of the Oracle, but there is no way they are on par. Especially...
  15. K

    Level Up (A5E) Dragons in Level Up: Advanced 5th Edition

    That River Dragon is terrifying and I love it.
  16. K

    Blog (A5E) Monsters By Challenge Rating

    Ascetic grandmaster?? color me intrigued.
  17. K

    Level Up (A5E) Level Up Class Preview: Adept

    You should know that over blowing stuff like that only makes people less likely to take your point seriously.
  18. K

    Level Up (A5E) Sneak Peak Request: Journey Boons

    Is there any chance we can get a peak at one of the Journey Boons list? (preferably tier 3 or 4 for ... reasons.)
  19. K

    Blog (A5E) Level Up Class Preview: Ranger

    Firstly, I'm loving it overall! I would definitely play one of these, especially the Warden. ...but is there a reason Beastly Attack (18th) is so much weaker than High Ground? It just seems pretty one sided. High ground has so much, and Beastly Att. just gets an extra non-magical attack from a...