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    Tell Me About the Cypher System

    I think you've hit a key point. I actually think it's excellent, but can use the sort of development you describe. At least Savage Worlds occasionally upgrades stuff, like working to remove stun lock, etc., they're just slow (which is the style). Cypher did make one change, which was to...
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    Tell Me About the Cypher System

    It's a different system. Do you mean you used like old storyteller Mage 20 or something?
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    Priming the Pump: Cortex Prime Primer for Prime Umpires

    I think i got confused because GM's like to show off their cool, fully built antagonists!
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    Priming the Pump: Cortex Prime Primer for Prime Umpires

    Has anyone built listings of extra do dads (sfx)?
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    Priming the Pump: Cortex Prime Primer for Prime Umpires

    I believe you 100%, I just don't see it. What if I instead paid you to build me a Cortex Prime equivalent of Fate Condensed, with the more traditional setup (skills) and a bunch of SFX for dummies (both normal and supernatural)! What about NPC/antagonists? Not only is there not a book of them I...
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    Priming the Pump: Cortex Prime Primer for Prime Umpires

    Thanks for the thread. However, I think picking the base sets is probably pretty straightforward. What looks challenging is managing the rest of the game. I'm on the hook as the GM for developing all of the things a PC might need on their character sheet (SFX), of which none are playtested (I'm...
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    Grade the Fate/Fate Core System

    Ok maybe we should have a separate thread where we try out some samples. I'm terrible with mechanics, but I can pretty easily see how I'd create most any game using Fate. I'm befuddled w/ Cortex.
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    Grade the Fate/Fate Core System

    I cant imagine how I'd use cortex prime. It seems like before running any setting I'd need to build everything, playtest it, etc. Every npc / antagonists would be a custom thing I'd have to build.
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    Is "GM Agency" A Thing?

    I don't think so, because the incentive structure is completely different. At the moment of decision, player's are invested in their characters and probably a bit immersed even if modern gaming theory says otherwise. Unless you have some countervailing pressure (e.g., some kind of reward point...
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    Is "GM Agency" A Thing?

    I meant more outside of the games that are mostly traditional. Most things on itch.io., blades in the dark, pbta, etc. I think the challenge for me in those sorts of games is they add restrictions on me but don't help me do the new thing the restriction has imposed. For example, the new...
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    Is "GM Agency" A Thing?

    Very good idea. Yes, it seems like the modern game design movement is to aggressively reduce the scope of GM agency.
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    Grade the Fate/Fate Core System

    That's just one way to play. Tate supports a normal style just fine. You're not required to let players control everything. I know because I asked Fred Hicks. Also ran a long Fate of Cthulhu game
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    Tell Me About the Cypher System

    Age is very good
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    Trail of Cthulhu 2nd edition announced

    I ran one of my player's favorite campaigns of all time using ToC. Can't wait to see it upgraded with a decades worth of Gumeshoe stuff that's been added to various systems.
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    Release Cypher System - Fantasy Compendiums

    How do we get this?
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    Glorantha: Which system?

    Its called QuestWorld now. New edition is available on github and real book should come out this year I think
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    Capturing the "feel" of Tolkien.

    Yes but it is curious - I ran a One Ring Darkening of Mirkwood campaign (took 2 years). By the end we felt emotionally wrecked and it felt exactly Tolkeny - less the poems which I couldn't improv. I'm not sure what mechanics did that though - they have a bunch of them that all work together to...
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