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  1. loverdrive

    Do players want challenging games, with a real chance of death?

    I like challenging games and the bulk if not entirety of my TTRPG-related design work this year was dedicated to making games that involve a test of skill. Swashbuckling! revolves around testing players' and GM's ability to improvise witty insults on the spot, and in Inner Sanctum whoever is...
  2. loverdrive

    How hard is learning a new TTRPG system?

    This was me when I ran PF1 as part of a challenge. I kept second-guessing myself: "is this rule actually from pathfinder, or 3E, or 3.5e or 5.e or was it a houserule?"
  3. loverdrive

    Vincent Baker on mechanics, system and fiction in RPGs

    I apologize for not reading ten-odd pages of discussion, but anyway. re: Writer's room As much as I like writer's room, the main reason I love PbtA in general and Apocalypse World specifically as much as I do is because you don't need writer's room there. You can and should think like the...
  4. loverdrive

    Vincent Baker on mechanics, system and fiction in RPGs

    I find the notion that the character doesn't know whether they are willing to follow up on their threat before said threat is made pretty silly.
  5. loverdrive

    IRON DM 2023 Tournament Thread

    It was intended as a way to "solve" the challenge with security codes. but I probably should've emphasized it more clearly And I realized too late that Lenin being a mushroom-radiowave hybrid is way too obscure of a reference. @Iron Sky this was a nice match! I really liked wall-breaking...
  6. loverdrive

    The "I Didn't Comment in Another Thread" Thread

    Speaking of burgers, pineapple burgers taste sooo good, and works really well with hot peppers First, pineapple burns your mouth with acid, and then you basically apply jalapenos to the wound, it's awesome
  7. loverdrive

    Asymmetrical Tactical Roles: Players vs GMs

    I would argue GM being just one person has a distinct advantage in centralized control, because they can make plans and deliberately create a favorable situation for unit A with unit B without revealing any of it out loud. I've played a lot of paired Warhammer 40k tournaments where two people...
  8. loverdrive

    IRON DM 2023 Tournament Thread

    shoot I forgot to include the ingredients, see the next post
  9. loverdrive

    Iron DM 2023 Scheduling Thread

    I think the link leads to a wrong URL
  10. loverdrive

    Make It Yourself

    As someone who has design as their main hobby and TTRPGs as a secondary one, I both agree and I don't. Yes, everyone can make games, but I feel like you either a making a game or playing one. Design requires iteration, and it's hard to iterate in an ongoing game, and if everyone is there to...
  11. loverdrive

    Iron DM 2023 Scheduling Thread

    Sure, it'll work!
  12. loverdrive

    Iron DM 2023 Scheduling Thread

    Due to timezone shennanigans, Nov 7 6PM is Nov 8 5AM for me, and I'll be sorta busy. I can manage if it's a big deal, but any other day will be preferable.
  13. loverdrive

    Iron DM 2023 Scheduling Thread

    Either day works for me
  14. loverdrive

    Iron DM 2023 Scheduling Thread

    I'm free until November 8th
  15. loverdrive

    Soviet Reversal or how the reward should be different from the challenge

    They are not mutually exclusive, really. First, if character becomes noticeably stronger at their old thing, then the same challenge isn't the same anymore, because now they have new ways of approaching it, thus basically destroying all my enjoyment derived from perfecting it. (and if they...
  16. loverdrive

    Iron DM 2023 Scheduling Thread

    I think I will!
  17. loverdrive

    Soviet Reversal or how the reward should be different from the challenge

    I'm mostly busy making vidyagames, as you might see on my Itch, so I don't really have much time to do any TTRPG-related work and/or thinking, but here's some: While working on my game, I recently had an epiphany: reward for beating a challenge should never boost your ability to beat similar...
  18. loverdrive

    Musings On Post Apocalyptic RPGs

    I'm pretty much the opposite and like post apocalypse to be fairly mundane and my beloved Apocalypse World with its Psychic Maelstorm is pushing the envelope on my preferred amount of fantastical. I also love Nuclear Winter as a setting, and wish there were more games explicitly build around...
  19. loverdrive

    The GM's World, the Players' Campaign

    While it is pretty tongue-in-cheek, seriously: in a week between the previous session and this one, anything other than Super Important Details (tm) will just evaporate from memory, to be replaced with stuff like cat gifs, conversations with friends, work, art projects and anxiety over the...
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