Search results

  1. Shardstone

    D&D General Ravenloft: Monsters vs Darklords

    For me, the setting serves two different fronts: 1.) It's essentially a more gothic version of the Witcher 2.) Dealing with the Darklords and their posse over an everescalating series of conflicts in the domain When I run without a focus on the Darklords, its usually for one-shots or side...
  2. Shardstone

    Shadow of the Weird Wizard Is Finally Here!

    We could talk about literally anything in Book One instead of talking about how we need Book 2 to fully play it. Like cmon man, the dude is doing most of the writing himself. Him releasing Book One now is to get at least a LITTLE capital from people willing to be patient as he works on Book Two...
  3. Shardstone

    Shadow of the Weird Wizard Is Finally Here!

    Im not a mega fan. it just isnt that deep
  4. Shardstone

    Shadow of the Weird Wizard Is Finally Here!

    Its not that deep.
  5. Shardstone

    D&D 5E Sudden Realization On Darkvision Wording

    Infrared vision was much more interesting of an idea.
  6. Shardstone

    D&D General What Are Traps For?

    Fantastic insight. I think for now on, I will play with using traps to hype up characters or make them look good.
  7. Shardstone

    D&D 5E [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    I def think Weakness Seeker should be buffed. I was going to say 1d12 but 1d10 is a good conservative alternative imo.
  8. Shardstone

    D&D 5E [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    This is fantastic! I especially like Deft Skirmisher. Good stuff!
  9. Shardstone

    D&D 5E [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    So to return to @Rocker26a's original premise, here's what I'm going to work on for my next 5-day design sprint. I broke up the Ranger's "identity" into several categories that I think could be great categories to make spells in. They are: Traps. These spells use your bonus action to set up...
  10. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    Never read it nut will now. Sounds interesting amd similair enough to draw good inspo from.
  11. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    I'll play around with it, thanks for the feedback!
  12. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    They could only cast 4 spells with their spell points is they were all 5th level and then they would have no spells remaining for the day. I'll note the text I used is from Laserllama partially, but also the One D&D text, which I feel is also overwritten for the Sorcerer. If you have suggestions...
  13. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    I also use a host of orignal conditions. Here are their descriptions that I forgot to put into the document: Bleeding A creature that is bleeding takes 1d4 necrotic damage at the start of each of its turns. This condition ends when the creature regains hit points or after a possible stated...
  14. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    Note: I also have a list of what othe rclasses could get those Pendragon spells. Only a tight handful of Pendragon only, the rest went to different halfcasters and acouple to warlock.
  15. Shardstone

    D&D (2024) How should the Swordmage be implemented in 1DnD?

    Attached to this post is what I think is the answer to your question. I long searched for a "story" for the Spellblade. That led me to my idea of the Pendragon. The Pendragon is the Sorcerer of the martial community. They were born with something special about them and called to a Mythic Weapon...
  16. Shardstone

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Dawnearth. Uh...Deartheawn
  17. Shardstone

    D&D General What Are Traps For?

    I have a seperate classification then the two types you bring up. I have traps as Atmosphere and traps as Thinking Games. By Atmosphere, this is all the random little traps I'll throw into a game that get instantly triggered or are found and have to be avoided etc. These aren't really that much...
  18. Shardstone

    D&D (2024) What class/classes are you most looking forward to being updated/revised?

    The monk gets the award for the hottest glow up. However, I am most curious to see the final Ranger. They said it was an AB test so I want to see the combination. To be honest, I'm still not happy with the Ranger as presented, but that's because I think the class needs flat out more thematic...
  19. Shardstone

    D&D General The Resurrection of Mike Mearls Games.

    So I was doing some thought experiments with the Ability Oracle checks Mearls presents and it made me realize that, with three different tiers (as presented), there is really no need to calculate DCs for anything in the game anymore. Let's say each of the three tables Mearls created is labeled...
Top