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    D&D 5E Point Buy vs Rolling for Stats

    I am not sure I understood what you meant here, but point buy in itself does not give me any chance (it is exempt of chance), whereas rolling does give me a chance (as chance is involved after all) to have better ability scores than point buy does. Just by giving me a chance, any chance, to roll...
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    D&D 5E Point Buy vs Rolling for Stats

    If we take 2e into account (also part of this game history), the difference between an 8 and a 14 was similar to a 5e's +6, in regards to skill use. Even in 1e/OD&D, some people would be using (or still are) that "roll under" option (from the magazine, I guess?) for some tasks, so there is...
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    D&D 5E Point Buy vs Rolling for Stats

    Actually, for most powers a 1 meant nothing, but for some, an ill effect would backlash the user, or the power would not work quite as planned. A 20 was not only a failure, it could be pretty dangerous. For instance, if you were trying to activate disintegrate and rolled a 20, the power would...
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    D&D 5E Assuming no GWM/SS, are different fighting styles roughly balanced?

    I would rather incentivize paladins to go S&B, just for aesthetic reasons, so I'd be inclined to follow the sage advice on that, but paladins aren't really common enough in my games for me to really bother either way. Different rulings apart, GWS can also be appealing to the crit-fishing...
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    D&D 5E Assuming no GWM/SS, are different fighting styles roughly balanced?

    According to sage advice, the style should only affect the weapon dice, not the extra dice from smiting. http://dnd.wizards.com/articles/features/rules-answers-april-2016
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    D&D 5E Assuming no GWM/SS, are different fighting styles roughly balanced?

    Is the comparison proposed in this thread strictly about damage dealing? Without feats, I would say archery is still very good, if only because range. But great weapons? In my book they are really lackluster, as the damage boost from d8+2 (dueling) to 2d6/reroll is real weak sauce compared to +2...
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    D&D 5E Point Buy vs Rolling for Stats

    I would not go as far as claim any percentage of the gaming community to have or not problems by rolling stats. What I see here where I play is that some folks, like me, were used to need to roll stats just to figure out which classes we could choose, based on those infamous prerequisites. Back...
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    D&D 5E Rethinking immunities & resistance

    I really don't get what are you trying to argue over this thread. Like... at all. I mean, there is no such class in D&D that is completely tied to a single elemental attack to contribute in the combat pillar. No elemental-benders, or pyromancers or such. Even if all you want to play is a...
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    D&D 5E Magic Resistance

    I would say 14th, based on the abjurer wizard's spell resistance and monk's diamond soul. Now, this would be a juicy level dip.
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    D&D 5E Is Familiarity worked into CR?

    Even though CR and XP are paired in 5e, I feel like they shouldn't. See, CR is just a gross estimation of the amount of direct punishment a monster can dish out and withstand. It does not take into account any special non-damaging abilities, tactics, special movement or anything. CR is useful to...
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    D&D 5E Levitate on an unwilling creature

    And yet, against some even lower level creatures, sleep is a die without a save. Edit.: Ninja'd! You could also compare levitate with hold person, both 2nd level spells. Against a legal target, levitate might restrain movement and even impede the enemy from melee-attacking, but hold person...
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    D&D 5E Point Buy vs Rolling for Stats

    This is only an anecdote, but following are the rolled stats from my last two tables (5 players each). There were no rerolls, no shenanigans, just straight 4D6k3. The stats are presented at the order rolled, but afterwards the players rearranged as they saw fit. First set: 16 11 17 5 12 8 15...
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    D&D 5E Challenge, Optimization and Optional Rules

    Let me add one category, which I find even more "fearful": 5. High level games with an all full-caster group. When you have a 14th level group with a diviner, an illusionist a necromancer and a land druid, it can be quite challenging to challenge them, and tailor-made encounters might be the...
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    D&D 5E Fixing Eldritch Blast

    When a runaway is still at a plausibly visible (or audible) distance, sure, nice ruling. But what should happen after they moved a thousand kilometers away and then teleported to another dimension? :confused: I wonder if the irony in my original statement got lost at typing. :hmm:
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    D&D 5E Point Buy vs Rolling for Stats

    All the above. If it is really your preference to roll stats, as you have stated, you don't really need to give it up. See, having everybody gather together for a session zero to roll stats and create characters is part of the social contract of my gaming table, and always worked out just fine...
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    D&D 5E D&D Promises to Make the Game More Queer

    Yes, that clarifies your point, thanks. To me it still does not imply much, though.
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    D&D 5E D&D Promises to Make the Game More Queer

    I may be the weird one here, but when I read "King/Queen", or "Prince/Princess" or even "innkeeper/blacksmith" I do not understand any sexual orientation as implied. Like, at all. If it is not specified and it would not affect the game story, I feel pretty much free to assign whatever...
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    D&D 5E Fixing Eldritch Blast

    Really, if we go the route of "unless a creature takes an action to hide, you continue to know where it is even when you lose sight of it", then you can just let someone run away as far as they can and, unless they spend an action hiding, you always know where they are, no matter how far...
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    D&D 5E [5e] Feats, what gives?

    It depends on gaming styles. In some tables, feats such as actor or keen mind might have more impact than GWM or CE, as they can be cleverly used to avoid or overcome situations that could have been deadly if approached by the combat route. In some other tables, a lot of improvised actions might...
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    D&D 5E To use or not to use feats

    Not at all. As I have stated, we practice even more restrictive rulings regarding what goes in our gaming table around here. Nothing unfair or badwrongfun in that. The thing is, the same way a DM can decide that feats and multiclassing are in or out, or that in their campaign only a handful of...
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