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    Pathfinder 2E Healing in PF2

    Disclaimer: I enjoy play where sides use strategy and tactics (in and out of combat) to try and win. If the party press their luck and decide to heal in place, and the ghoul the next room over sneaks off, gets a bunch of his buddies, and then hits them with overwhelming force… well that’s what...
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    Pathfinder 2E Healing in PF2

    Mechanically, each party I have GMed for has used different methods. Party one hired a doctor to travel with them and had a cleric for in combat healing. This party was most often in overland encounters and struggled a bit when facing dungeon type situations. Party two relies on healing spells...
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    Pathfinder 2E Healing in PF2

    You were playing Abomination Vaults I believe? I found that when running Abomination Vaults (and other dungeons, note that I am fairly “old school” with dungeoneering) healing works as a sort of “press your luck mechanic”. After every fight the party has a strategic choice to make: Heal in...
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    Pathfinder 2E From the Depths of the Abomination Vaults

    Here is a draft of Tomb of the Slumbering Warlord. It is a replacement for the starhand barrow in Troubles in Otari. The timing in this one is extremely tricky, but when I ran it worked perfectly with the fighter being koed by poison in the first round of the spider fight and then interacting...
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    Pathfinder 2E From the Depths of the Abomination Vaults

    Here is a draft of Terror in the Smuggler's Tunnels. This is an experimental horror adventure with a lurking monster that’s to powerful to fight.
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    Pathfinder 2E From the Depths of the Abomination Vaults

    And here is a draft of Death in Otari! This is a framing adventure for some of the other adventures. It still needs a lot of work, but it should be playable. If anyone actually reads it, let me know what you think!
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    Pathfinder 2E From the Depths of the Abomination Vaults

    If you are playing or planning on playing Abomination Vaults, be warned: unmarked spoilers are in this thread and associated documents. For a while now I have been GMing a group through Abomination Vaults (with Troubles In Otari providing side quests) and we are finally moving into the...
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    Spoken on the Song Wind Summary, Review, and Modifications

    Unfortunately, I never got to run it: I was laid off from my job and scheduling issues lost a couple of players. We took a vote and ended up running Abomination Vaults instead.
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    Pathfinder 2E How is PF2e at higher levels?

    I don’t know about Foundry integration but: Age of Ashes, Extinction Curse, Agents of Edgewatch, Strength of Thousands, and Blood Lords are all APs that run 1-20. The later two seem to be better regarded than the first two. Additionally, Night of the Gray Death is a standalone level 16 module...
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    Legal Discussion of OGL 1.2

    I am not a lawyer but reading this as a lay person, this is what I would be afraid of: Suppose Hasbro wants to raise some quick cash, so it turns to the OGl 1.2. They use section 7a to change the notice provision to the notice, registration, and royalty provision (headings are only used for...
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    Pathfinder 2E Essential PF2 Books and Best Adventure

    I am currently running Abomination Vault’s and my group is really enjoying it (details of how I am running it are here if you are interested). I think that, for my play style, pf2e is an excellent system for running dungeons and I have no complaints. However, if you want a more static...
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    Pathfinder 2E My Pathfinder 2e Post-Mortem

    Imaging it as described, the dungeoneering game play loop seems really off: stiff and unnatural with lots of game terms in what should be a more casual conversation. In contrast here is my loop for dungeons from abomination vaults (keep in mind I am usually playing theater of the mind and I...
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    Pathfinder 2E My Pathfinder 2e Post-Mortem

    I have had a very different experience. I am currently running Legacy of Fire (converted from 3.5) with Broken Chains as a supplemental adventure and Abomination Vaults/Troubles in Otari. Both of these have dungeons with intelligent groups of enemies and when running them the healing system...
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    Pathfinder 2E Things You Love about a Game: Pathfinder 2E edition (+)

    PF2E is in my top 3 favorite rpgs. Some of the things I like about it: It is easy and fun to create satisfying combat encounters for any level party. And I can do it relatively quickly. I can also quickly adjust combat encounters to account for more or less players. Complex hazards are awesome...
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    Pathfinder 2E A quick note on calculating XP

    I was reading a thread on rpg.net where they are reading through the pf2e core rule book a chapter at a time and a question was asked about how to calculate XP awards for different sized parties. The only answer given was to try and reverse engineer it from encounter difficulty tables which is...
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    Pathfinder 2E Kingmaker Preorders Open

    The entire combat portion of the first chapter is structured as an speed/attrition dungeon (which is somewhat tricky in pf2e - though I ran Broken Chains in this manner and it worked well). The characters move through the area with no time to rest, influencing allies to get aid, fighting some...
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    Pathfinder 2E How is Pathfinder doing?

    I find that Abomination Vaults (and pf2e in general) works very well for a “sandbox”/“combat as war” type game. As an example of what I’m talking about: For this style of play, I find my experiences mirroring those described by @The-Magic-Sword — with healing resources being consumed either for...
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    Pathfinder 2E I feel at peace

    Since Abomination Vaults (and to a lesser extent Legacy of Fire) continues to be the highlight of my week, I figured I would write about how my games are going a little more. Abomination Vaults A discussion with one of my players about the number of side-quests got me thinking about...
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    Pathfinder 2E Wish me luck: starting a Pathfinder 2 game via Foundry

    I can give some advice on running Abomination Vaults though I run in person not on a VTT. Abomination Vaults is a megadungeon. My advice is to determine up front how you want to run it and what play experience you want your characters to have; tell your players you are running it that way, and...
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    Pathfinder 2E I feel at peace

    Been a while since I’ve posted due to my new job keeping me super busy, but I had a really fun Abomination Vaults session last weekend, so I figured I would briefly gush about it: We have been playing with the downtime house rule discussed in a previous post, except it has sort of morphed into...