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    D&D General Why 5E Adventurs Suck!!!!!

    Didn't Colville do a video on this or something? I thought someone posted it on these forums. I watched it and thought his conclusions were logical; smaller modules back in the day helped people piece together campaigns and finish stories without the fear of party breakup, schedule mishaps...
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    D&D 5E D&D at GenCon 2024

    Yeah. I know I logged on and was ready to buy the second it let me. I was 6,000th in que. I got 1 out of the 10 things I was trying to buy. And I was buying a solo ticket, so it's not like I was with a group. Oh well, it'll still be fun.
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    D&D 5E D&D at GenCon 2024

    Nice list there. Unfortunately, it looks like most are sold out. But still, it is informative for those that might want to "see" if there is a spare ticket available while there standing outside the door. ;)
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    D&D (2024) 2024 Player's Handbook Reveal #1: "Everything You Need To Know!"

    The background art is pretty neat. I like the concept. It may not be my favorite art, but the concept is really cool. It will be interesting to see how the character-building process gets deconstructed by the community.
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    D&D General Why 5E Adventurs Suck!!!!!

    If you believe there are modern audiences (see the thread about modern audiences going), then adventure paths are doomed to fail for them. If you believe older audiences need modules like The Keep on the Borderlands with their open airy feel, then adventure paths are doomed to fail. I really...
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    D&D 5E Create a DC 20 Skill check

    Here are a few I can think of: Getting the gist of a scroll when only certain words are visible or the language is dead and lost, but a few words have (insert language here like Sylvan) roots. If I were to do this, I'd either make it a real paper puzzle for the players to solve or have a...
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    D&D 5E Running Tier 3 D&D 5e

    Those are all fair points. It had been long enough time between posts that I accidentally shifted the argument. My apologies.
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    D&D General Forgotten Realms, Greyhawk, and Canon: Stare Decisis in D&D

    Or both. ;) In all seriousness, in my experience, DMs that know their canon, yet are able to succinctly point out what is important, are top notch. Agreed. This is especially true across tables.
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    D&D General Forgotten Realms, Greyhawk, and Canon: Stare Decisis in D&D

    This might be the best analogy of Greyhawk I have ever seen. Thank you. I think it might also explain some players' preferences (and tolerances) for a table's setting, as well as some DMs' preferences for liking and/or hating books. If I remember correctly, that is one of the reasons we, as...
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    D&D 5E Running Tier 3 D&D 5e

    All of your examples use multi-classing. They are all also built with character optimization in mind. Having to use those two things to compare a single class, non-optimized paladin should give you perspective on smite. I don't know about your table, but half of our selected feats and classes...
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    D&D 5E Running Tier 3 D&D 5e

    If I may cut in here, I believe people are saying it is extremely powerful in the right circumstances. And (here is the important part) for many tables at higher levels, those circumstances tend to happen more and more often. This could happen from fewer combats during the adventuring day or...
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    D&D 5E Running Tier 3 D&D 5e

    My approach wouldn't be a mixture of what was said earlier: Interesting lair effects (Especially in a Greek themed campaign, these could range from shrines where only one god's divine magic works to permanent silence to sovereign glue traps (seeing how there are lots of centaurs. ;) )...
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    WotC WotC can, and probably should support multiple editions of D&D.

    They do. They just utilize third parties to do the work.
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    D&D 5E Escaping from (rope) bonds... What is your ruling?

    Acrobatics, sleight of hand, athletics, etc. For me, any of it works as long as the player explains what their PC is doing. That said, I really believe the DC for getting out of rope binds should be much more difficult than what appears. It's always seemed to me that the hands tied in front of...
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    D&D 5E Advanced D&D or "what to minimally fix in 5E?"

    Personally, I think this is a really difficult question. Most things in the game tie together so smoothly, that changing one thing leads to changes in others, which lead to changes in others. The independent lever isn't really a thing. This is especially true if we are talking about a game that...
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    D&D 5E What Do You Not Like About The 2014 5E DMG?

    I hear you, and that was the point of my post. You want it full of alternative rules so you can alter the game. Others want it full of creative points such as world building, encounter design, magic items, and planar information. You seem to fall heavily into the first category, hence, the...
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    D&D 5E What Do You Not Like About The 2014 5E DMG?

    I think this is one of the perspective problems about the DMG. Some readers want it to be full of rules, which can be used to alter the game or min/max aspects of the game (such as flanking). This is sometimes in contrast of those that want a guide to build creativity in their world. For these...
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    D&D 5E What Do You Not Like About The 2014 5E DMG?

    One last thing I would state about the new DMG which didn't fit with the discussion above: Please for the love of god, they should not, under any circumstance, absolutely in no way, add more pages on player/DM interaction. Their one-page talk is all DMs and players need. If more is added, that...
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    D&D 5E What Do You Not Like About The 2014 5E DMG?

    Like you, I thought it was really well done. I did not approach it as the eyes of a beginner though, so maybe that is why I liked it so much. I also (as a general rule) don't piecemeal read rulebooks. I read them once, cover to cover, then go back and reread sections that piqued my interest or...
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    D&D General How Do You Handle Falling Damage?

    Fall damage recently came up in my last campaign. Lots of climbing, and at one point, two people gating 300' up. I found the RAW rules worked well for all the situations. But if I was a player at a table, I would not be opposed to a d10 or instant death at x height.
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