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  1. reelo

    5E The Last Edition of D&D?

    Not necessarily. I want players invested in the emergent narrative. Which should ideally be bigger than the sum of its parts (read: characters). Actors fade in, actors fade out, but the story remains. But I guess that's just a different playstyle.
  2. reelo

    5E The Last Edition of D&D?

    Players being (too) attached to their PC leads to GMs feeling the need to fudge rolls in order to not kill them, which in turn can make combat feel trivial. If PCs are "supposed" to survive, so as to not upset players, it sucks all the thrill out of gameplay.
  3. reelo

    5E The Last Edition of D&D?

    About that, yeah, that's another minor gripe. People are way too attached to playing a singular character. What good is a "vision for your character" when said character dies at level 2 or 3?
  4. reelo

    5E The Last Edition of D&D?

    Oh don't worry, I'm firmly in that camp. But that doesn't mean I don't wish for a current or future edition of D&D to veer some more in that direction while still maintaining some more recent developments.
  5. reelo

    5E The Last Edition of D&D?

    As I said, ideally I'd have NEITHER subclasses NOR multiclassing, for the sake of niche protection. When you can make a fighty, stealthy, casting and healing "build" out of every class, it's wishy-washy and kinda bland. I'd even cut back the number of classes: all that's really needed are the...
  6. reelo

    5E The Last Edition of D&D?

    But subclasses, especially too many of them, increase role-overlap. I'd really have a very limited selection of iconic classes that safely occupy their own niche, than have casting fighters, fighting wizards, shapeshifting barbarians, raging druids etc.
  7. reelo

    General Nostalgia : Thief Percentages

    Looking at this from a BX angle, the Thief's abilities, while initially having low scores, are almost supernatural. Take traps: everyone has a base chance to find traps. Room traps, that is. Things like spiked pits, tripwires, etc. Itbis heavily implied that te thief's % chance applies ONLY to...
  8. reelo

    5E The alignments defined

    It can be. It depends entirely on the setting. D&D is a system of rules, nothing more.
  9. reelo

    5E What’s So Great About Medieval Europe?

    Anything written by that particular author is for the trashcan by default.
  10. reelo

    What is the best low-magic fantasy system?

    Crypts & Things. It's a heavily modded version of Basic D&D. Health and Healing are interesting. Magic does exist, but casting comes at the price of corruption.
  11. reelo

    3E/3.5 Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?

    These are my major points of critique as well, and they still apply to 5E, ad far as I'm concerned.
  12. reelo

    5E Here's why we want a Psion class

    Hey, someone knows their logical fallacies, nice! "Argument from tradition", that's indeed one.
  13. reelo

    5E Ability Score Balance: through the eyes of fresh players

    You willfully disregard a mechanism that helps prevent STR from becoming a dump-stat, and then complain players dump STR?
  14. reelo

    5E Ability Score Balance: through the eyes of fresh players

    But 12 is already above average! Why would that be "bad" ?
  15. reelo

    5E Ability Score Balance: through the eyes of fresh players

    Buying a pack-mule or hiring porters helps.
  16. reelo

    5E Wizards of the Coast freebies

    That "coloring sheet" is something thrown together in Illustrator in 10 minutes. I'll probably open the pdf in a vector program to see if I can finetune it a little bit.
  17. reelo

    5E [Let's Read] Odyssey of the Dragonlords

    Have you tried Pillars of Eternity?
  18. reelo

    General [History] How heavy armors and long swords were used in the 15th century

    Once plate evolved into the full suite (like in the video) shields became pretty much obsolete for knights. "Can-openers" and zweihänder became all the rage.
  19. reelo

    General Art that exemplifies D&D to you.

    These are the covers of some of the first D&D products I owned. They instantly transport me back in time...