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  1. J

    3PP Release Available Now: Multiclasser's Manual, Volume 1

    Bloodblade sounds interesting. And if it's getting support from PMG then that's as good any endorsement to get it to me.
  2. J

    Gate Pass Gazette August's GPG Sneak Peek

    I'm gonna assume the Fiend Summoning is gonna be similar Magic of the Weary Tower article. Organization plus new spells, possibly with rules on what services a summoner can actually ask for.
  3. J

    Level Up (A5E) Martial Artistry (3pp book in the works) Ideas and Concepts

    Looking foreword to it! I've been salivating over some of the classes, Warcaster especially.
  4. J

    Level Up (A5E) Fast learner heritage feature and armor proficiency.

    Depends on the splats you're using. The game I'm in has just that sort of option available. I feel like half the fun that winds up happening in each group is finding what rules that they want to use or ignore to create the sort of game they want to personally play.
  5. J

    Level Up (A5E) Pact of the Blade past level 5

    I'll admit, I'm not sure what you're cooking with being a 'Ranged Striker' and have most of the levels be Warlock yet not be a 'Warlock' but you do you. No disagreement that Combat Maneuvers are severely lacking for ranged attacks, but that's why you'd be using them for combat utility and...
  6. J

    Level Up (A5E) Pact of the Blade past level 5

    Well I think the first problem you have is thinking about the Warlock as a platform for marital damage in the first place. It is primarily a caster, martial capabilities will always be second fiddle for it. Also doesn't help that of the two 1st level options for Dread Armaments, you picked the...
  7. J

    Level Up (A5E) Pact of the Blade past level 5

    As I personally view it, it's actually the opposite: you don't have much reason to go into anything other than Warlock, given your archetype is Dread Knight. Maybe two more levels in Fighter to pick up an archetype that'll help your specialization or round you out. Your martial damage isn't...
  8. J

    D&D General 5E, A5E, or ToV?

    The group that I'm in is A5e and it's what I prefer out of all of them, though I'll admit that I'm more a player and occasionally one of our Forever GMs living rulebook references. That said, we're also a continual kitbash of all three, though it's more using A5e as base, with O5e to (and for)...
  9. J

    Level Up (A5E) Cantrip Spellcraft downtime

    Depends on whether or not you want to just have a separate element, or create a version that partially pierces through resistances/immunity like the Rare version of Firebolt. You should get to keep the base version of the Cantrip in addition to the modified version RAW, but it's kinda subject...
  10. J

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    I'm less nervous about future prospects since options do exist (wasn't trying to dispute that) and they can be properly planned for. I'm more concerned for this is affecting the party's tank with while we're in a place with limited resources since we only caught this change recently, but we'll deal.
  11. J

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Um, Cure Wounds, Healing Word, Heal, their Mass versions, and the Prayer of Healing spells all specify in Level Up that they cannot target Undead which Unliving counts as. Edit: The only core healing spells that work on a target without specifying that they cannot target an undead or a...
  12. J

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Again, thank you for checking, as well as giving your reasoning and thought process on this! Guess it was a nice little coincidence picking up the error. I'll admit it unfortunately seems like it's big loss for Unliving. While I can see the cantrips and Inflict Wounds heavily skew towards being...
  13. J

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Thanks for looking into it. I figured I'd ask since it was throwing me off since it didn't seem like one of the things that was called attention to before and Light & Dark didn't have that formatting snag in its latest version.
  14. J

    3PP Release New 3PP release: Manual of Adventurous Resources: Complete! AVAILABLE NOW!

    Quick question:: I noticed that in Complete that the Unliving Heritage's healing from necrotic has gone down from Prof. Bonus per Short or Long Rest to once per Long Rest. Was an older version of Light & Dark used, or had that been nerfed? Part of me is figuring that its the former since in the...
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