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  1. WinnableBadger

    Level Up (A5E) Marshal archetypes

    As the new class to the table, I feel like marshal has very few roles. Even the artificer can use one of the new options or the old ones. One of my players wants to play a sort of war hero, grizzled veteran, lead from the front kind of marshal. There don't seem to be any archetypes to fit this...
  2. WinnableBadger

    Level Up (A5E) List of O5E spells that have been changed in some way?

    I think the response is focusing on the fact that it would be no easier for the designers to give you a list of changed spells. They are busy as well. If you want this, then go through manually and make the changes yourself.
  3. WinnableBadger

    Level Up (A5E) Adepts Can't Catch a Break

    But can you engage in two weapon fighting without using your BA?
  4. WinnableBadger

    Level Up (A5E) What's your favorite thing about Level Up?

    It has to be the combat manuvers. Not only are they balanced but they will bring so much more fun to playing a martial character. Not only this, but it has led to classes gaining more out of combat options, as their levels are taken up less with combat stuff. Having fighters be so much more than...
  5. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    The wolf changes are quite strange here. So, losing an AC and 1.5 damage (or 2 if using average) but gaining a single point of Prone DC as well as gaining darvision seems weird. The wolf is now much less of a threat, even if the cool 'wolf jumps on you' moment is 5% more likely.
  6. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    I remember I made sure to go for a page in the middle of the fighter archetypes, but when its this small a window, its impossible to guess
  7. WinnableBadger

    Level Up (A5E) Actions in Combat

    Is the damage still 1/2 proficiency bonus? I was under the impression that it had changed?
  8. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    Wow, great page. I'm slightly worried that the Wizard might be insanely powerful now but...
  9. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo. That cuts deep man. I would be willing to give mine up, because we have just seen the page
  10. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    I want to see more cultures and i though villager would be fun because so many of my characters end up being villagers!
  11. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    Some people can really not read rules apparently.
  12. WinnableBadger

    Level Up (A5E) A full list of combat maneuvers

    Based on how A5E seems to be running statblocks, I would think that it is possible to run these NPCs without looking at another book, and also without using needlessly complicated charges or something. I would think that if they can do manuvers, they would be written out and you would not have...
  13. WinnableBadger

    Level Up (A5E) Choose a page: Adventurer's Guide

    man, great page today. I fear the resting rules have already been covered but oh well, can't get good pages every day.
  14. WinnableBadger

    Level Up (A5E) Double Crit + Massive Damage = The Deadliest 5e yet!

    Yeah, I am really not sure about the insta death rules. If a character dies, I will probably use the death saving throw rules, rather than instant death.
  15. WinnableBadger

    Level Up (A5E) Rattled

    OMG yes, I keep seeing it and its driving me mad not knowing what it does. Maybe I'll go for a guess for my page request.
  16. WinnableBadger

    Blog (A5E) Spellcasting Monsters in Level Up

    I have never really thought about it that way. I like that the high level (6,7,8) spells are effectively once a day castings of disintegrate, finger of death and power word stun. But then they also have the possibility to be used as upcasted fireball and teleport if necessary. I guess this...
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