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    D&D General Illusionists better in 2024

    There's nothing that says a Wizard needs to be versatile. If you dedicate your life to studying one form of magic only, then that's all you know. This is an entirely common thing in the fantasy genre and it makes roleplay sense when you look at each school as a different language. Specialization...
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    D&D General D&D 2024 does not deserve to succeed

    That's a simplification of what's going on. And the point thematically is magic comes from different places, which is what creates different classes. The mechanics are there to serve the theme, not just to have a random selection of strengths/weaknesses. It's not a drawback though? It's being...
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    D&D General Illusionists better in 2024

    That's not how it should be. That's literally not the definition of an illusion. A master illusion caster is Iris from the Xanth series. Anything else is something different. A half-illusionist, half-summoner (but actually not even that, since you can still use all the other schools of magic as...
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    D&D General D&D 2024 does not deserve to succeed

    It's been explained in multiple posts now. Each casting class has to perform a different action and draw on a different resource, and they modulate their spells in different ways from each other. So this creates a wide variety of different limitations and possible bonuses. A warlock has taken a...
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    D&D General D&D 2024 does not deserve to succeed

    No, it's mechanics. A warlock needing to sacrifice health to cast their spell, compared to Druid needing to stay within their domain of growth, is different gameplay aside from just flavor. It requires different actions and resources from the player. When they cast the "same spell" those spells...
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    D&D General D&D 2024 does not deserve to succeed

    Wrong, it's mechanics. WTF is even your definition of a mechanic if needing to plan and utilize 8 different squares on the battlefield for your magic to work is not one. Now you're going full fallacy. Using the same class names has nothing to do with them being well designed or not.
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    D&D General Illusionists better in 2024

    I hate the design of turning Illusionists into Summoners. Giving them Summon Beast/Fey always prepared and being able to cast it without using a spellslot has nothing to do with illusion magic. Illusory Reality shouldn't be a feature either, rather an optional feat. Illusions are illusions...
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    D&D General D&D 2024 does not deserve to succeed

    Wizards create runes, Sorcerers overload, Warlocks use blood, Druids cause pockets of nature to spring up (in a completely flexible pattern/terrain of their choice - I love this), Clerics have to pray, Bards have to perform. Very different processes to use their magic, and different effects...
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    D&D General D&D 2024 does not deserve to succeed

    @Steampunkette The DC20 casting classes literally all use different mechanics, you're completely ignoring what's in the game by only listing the base number of cantrips and spells known and acting like that means each class is very similar just because those numbers are similar. No, it's clear...
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    D&D (2024) The Problem with Healing Powercreep

    That's not true. Healing is simply damage prevention that only works after the damage has actually been taken. Stopping damage with crowd control and direct reductions (AC, resistances, debuffing enemy attacks, countering their spells) is more powerful, if a game wants to allow for it. The real...
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    D&D General D&D 2024 does not deserve to succeed

    What a productive weekend! I saw a bunch of you out there canvassing on social media. The movement to move away from D&D and not buy D&D 2024 is growing. Great job! You're trying to argue that 6 attributes is the best way to design a game, without giving any reason - basically just to act like...
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    D&D General D&D 2024 does not deserve to succeed

    Spell slots, unless you MUST specifically prepare every spellslot (which no longer exists in D&D), absolutely does not force more variety compared to mana. You can do the same spell over and over with spellslots, using higher level slots to upcast it. DC20's "upcast" system is far more...
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    D&D General D&D 2024 does not deserve to succeed

    No you can't mix and match. You have to go by what the DM/group is running. If the majority wants 2024 D&D because the mentality of "newest version of biggest brand name = best", then that's what you're forced to play. A new generation of kids are going to buy 2024 D&D and have ONLY that as...
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    D&D General D&D 2024 does not deserve to succeed

    That's not an argument of quality at all. Just an admission of wanting to go with the status quo for the sake of it. You already have sunk costs, and have to spend WAY more money, by going along with 2024 D&D. Your older D&D books are invalidated and you now have to buy many more to keep up...
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    D&D General D&D 2024 does not deserve to succeed

    Nope. Just been researching alternate systems and like this one the best. The main point is to get people looking outside of D&D, instead of simply accepting it. Put some real consideration into not giving that corporation more money. They don't care about us, and change won't happen if their...
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    D&D General D&D 2024 does not deserve to succeed

    It does not benefit the gaming community to continue putting money and attention into a now-lackluster, poorly managed, corporate-owned system. The more it has dominance atop the market, being able to advertise itself and propagate itself on gamestore shelves as * the * tabletop roleplaying...
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    D&D (2024) 2024 Spell Changes

    Shield lasts 1 round. Armor should cause spell failure chance for most spells. Things like Bladesinger shouldn't exist as something that allows full Wizard casting ability with added melee ability. Multiclassing shouldn't give people the same number of spellslots as if they didn't multiclass.
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    D&D (2024) D&D 2024 Player's Handbook Reviews

    Bad, they ruined a bunch of spells, continue to make classes more same-y, and continue to put less emphasis on roleplay. But they increased the overall power level of characters, so that alone will make people want this version.
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    D&D (2024) D&D 2024 Player's Handbook Reviews

    So it seems like Simulacrum, Wall of Force, Forcecage Simulacrum yeah is very OP on paper but also something that can be balanced by a GM. It takes 12 hours to cast, something can happen during that time to disrupt the Wizard if the GM wants. It can also just be dispelled. Wall of Force can...
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    D&D (2024) D&D 2024 Player's Handbook Reviews

    Treatmonk thinks Wizard is still the best class because they have the 3 most powerful spells, which were already there in 5E and didn't get "fixed". Which 3 spells does everyone think he is referring to?
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