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  1. Abstruse

    Here's What A 5' Square Actually Looks Like

    I can't remember who did them, but I think I got these from Owen K.C. Stephens's social media. It's the same image flipped so you can see the space with two combatants, then photoshopped with sword and shield (though the swords look a bit large, like 2-handed swords being used one-handed).
  2. Abstruse

    News Digest for the Week of September 12

    Hello everyone, Darryl here with this week’s gaming news! Previews of Eberron and reviews of Descent into Avernus, a free Pathfinder 2e adventure, a preview of the lizardfolk ancestry, a new Carnival Row RPG from the show’s creator, and more! As we close in on the release of Baldur’s Gate...
  3. Abstruse

    Free Pathfinder 2e Introductory Adventure from Paizo

    Paizo released a free downloadable demo adventure for Pathfinder 2nd Edition called Torment and Legacy. From the adventure's designer, Stephen Radney-MacFarland: “This short adventure is designed to allow you, the Game Master, to present the game to newcomers, showcasing the new rules in a...
  4. Abstruse

    Podcast #65: Harper's Tale with Matt Corley

    This week, Morrus and Peter are joined by Matt Corley to talk about his charity IndieGoGo D&D adventure, Harper’s Tale! In the news, we have the Top 10 Dungeons & Dragons monsters as decided by you, new Pathfinder 2nd Ed Ancestry previewed, Chuck Tingle launches a new roleplaying game based on...
  5. Abstruse

    Lizardfolk: New Ancestry from Lost Omens Character Guide

    Paizo released the next in their previews of the new Pathfinder 2nd Edition ancestries to appear in the Lost Omens Character Guide: Lizardfolk. Lizardfolk are Medium sized with 8 HP and a speed of 25 ft with ability boosts to Strength, Wisdom, and one free boost but with an ability flaw to...
  6. Abstruse

    Podcast Special Episode: Shadowrun 6th Edition Actual Play with Darryl Mott

    I don't have faith in the fort...but as we all know about Shadowrun magic, argle bargle flargle.
  7. Abstruse

    Podcast Special Episode: Shadowrun 6th Edition Actual Play with Darryl Mott

    #TheFortIsALie (Seriously, I looked it up during the game in case it came up, cereal boxes are a Rating 0 barrier and if I could've rolled worth a crap would've been cut through like...well...a bunch of cereal boxes...which I have a table for...)
  8. Abstruse

    Podcast Special Episode: Shadowrun 6th Edition Actual Play with Darryl Mott

    Morrus and Peter are joined by the World's Biggest Shadowrun Fan™ Darryl Mott as he runs a demo game of Shadowrun Sixth World Edition! Darryl Mott can be found at http://gamerstavernshow.com, Gamer's Tavern and Twitch Shadowrun Sixth World is available on DriveThruRPG at Shadowrun, Sixth...
  9. Abstruse

    News Digest for the Week of September 5

    Hello everyone, Darryl here with this week’s gaming news! Another ancestry previewed for Pathfinder 2nd Edition, the table of contents and miniatures for Descent Into Avernus for D&D, Chuck Tingle breaks into roleplaying games, and more! Paizo provided another ancestry preview from the Lost...
  10. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    Yes, magic users still feel magical. Spellcasting typically hasn't been all that different from the other systems the way decking or rigging were even in previous editions. But yes, you do still feel like you're channeling grand powers. Especially with the new ritual system which, for the first...
  11. Abstruse

    Podcast #64 Shadowrun Sixth World Edition Review with Darryl Mott

    This week, Morrus and Peter are joined by Your Editor Darryl, Darryl Mott from Gamer’s Tavern, to talk about the new Shadowrun Sixth World Core Rulebook and how the new edition has changed. In the news, the origins of Dungeons & Dragons, a preview of a new Pathfinder 2nd Edition ancestry and the...
  12. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    There is some stuff spread out, but it's not nearly as bad as previous editions or other games. If you've read the book, you pretty much know where something is when you're looking for it and the index (an issue in previous editions) is actually useful this time around. Seriously, I think I...
  13. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    The editing issues are more nitpicks than anything else, and I think they just needed one more round of blind Q&A to fix those problems. The writing and design help a lot because the more conversational tone of the book makes it easier to read rather than your eyes starting to instinctively skim...
  14. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    If that's the case, you might be better off giving them a specific antagonist ASAP. First run, the Johnson set them up in a frame job and it gives them a specific face to put on the foe. That way they're less focused on taking down Renraku as they are the newly-promoted Vice President of...
  15. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    A shadowrunner team isn't going to take down any of the AAA megacorps. They can stop the megacorp's evil plan, or unseat an especially evil executive, or expose the evils of a megacorporation to the world. Think something like the first Robocop. At the end of the movie, OCP is still there. But...
  16. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    There are still some issues with organization, but it is much easier than it has with previous editions. Mostly because the systems are basically all the same with only very minor variations or one or two extra subsystems (drain for magic, overwatch score for decking, etc.). I mentioned the hard...
  17. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    The table of contents and index are actually pretty good. Clearly describes where things are and the ToC is hyperlinked. I'd like the Index to be as well, but the text is a bit cramped so misclicks would be common especially on tablets or ereaders. But it actually has several pages of index that...
  18. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    Honestly, you might want to check out this edition of the rules. It feels a lot closer to Savage Worlds or WOIN in how it plays. The rules systems aren't nearly as overwhelming and the Edge system functions a lot like bennies in a way except the system actively encourages you to constantly use...
  19. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    There's an Edge Boost that allows you to add your Edge attribute to your dice pool and causes 6s to explode. It costs 4 Edge.
  20. Abstruse

    Shadowrun Sixth World Core Rulebook Review

    The Edge system replaced a lot of that. There's still a few "+1 die, -1 die" rules and gear here and there, but not nearly to the amount from previous editions. The majority of that is replaced by "gain a point of Edge" or "gain a bonus point of Edge that can only be used on this roll", which...
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