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  1. jmartkdr2

    D&D 5E Which classes have the least identity?

    As a warlock main myself, I find that a lot of dms don't know how to balance it. If the patron is demanding something new form me every couple of turns in combat, or even just every session, they become more tiresome than fun. No one enjoys being micromanaged. I want my villain to be...
  2. jmartkdr2

    D&D 5E Which classes have the least identity?

    I voted fighter, as it's just a grab-bag of concepts (mechanical and/or flavor) that didn't get their own class but probably could. Wizard is at least bookish and nerdy, unlike a sorcerer who has too many identities all clumped together. But at least each sorcerer subclass has an identity; many...
  3. jmartkdr2

    D&D General What it means for a race to end up in the PHB, its has huge significance

    Incidentally, Scourge Aasimar seem to have taken over the Edgy race spot once tieflings became cute, so I've seen a fair few of those around. If that angle remains an option aasimar may yet see another boost in popularity.
  4. jmartkdr2

    D&D General What it means for a race to end up in the PHB, its has huge significance

    Assuming we're getting background feats, something like "Half-Elf" as a background feat anyone could take can kinda-sorta fit the bill here. Tanis Half-Elven is either a human with the half-elf feat, or an elf with the half-human feat. It does lead to a bit of bloat where nearly every race...
  5. jmartkdr2

    D&D General How often do you complete a campaign as a player?

    Usually for me if TPK counts (we did play to the end of the tale!) - but I've been playing online a lot lately which is much less subject to the vicissitudes of life getting in the way.
  6. jmartkdr2

    D&D General When did you leave D&D? Why? For what game? And what brought you back?

    Initially: as a preteen, we got tired of AD&D's cruft and were pretty open to trying other stuff - I played a fair bit of MERP and a smidge of Cyberpunk - but it was mostly "Doug found this new game let's try it!" rather than a deliberate choice to play something other than D&D. When I was a...
  7. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Same way they do with tieflings and shifters and everything else - broadly. Same way they do with tieflings: Wear a hood if you want to hide it. Or if the player is really worried, they can choose not to have it on their character. You're confusing "this should be the default guidance for...
  8. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Well keep in mind that people who aren't new (as in have played more than 20 sessions) tend to realize that all the pictures in the book are merely suggestions. I've only once encountered a dm who enforced "all tieflings have horns" and she had a really good, highly-campaign-specific reason. The...
  9. jmartkdr2

    D&D General What it means for a race to end up in the PHB, its has huge significance

    I have a book (somewhere) about the development of 4e and tieflings were included specifically because they were the most popular non-core race in 3e. (According to Rob Heinsoo) That's why they got promoted to premier league and probably why gnomes got relegated. Dragonborn were a whole new...
  10. jmartkdr2

    D&D General What it means for a race to end up in the PHB, its has huge significance

    Most people assume the PHB races are available, they don't assume the same for any non-PHB race at first. So at least newer players and/or players joining new tables will tend to go for Core options initially. I do think people get over this pretty quick, but that first character can last a...
  11. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    They need something, I think, for the same reason tieflings need horns: so they read as angel-people and not just human. That's always been one of the issues with Aasimar. Remember that people's first impression of the game tends to come from the art, not the text. People flip through before...
  12. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    It's round, shiny, and near the head. No need to be more specific than a tiefling having horns - there's no rules about what the horns look like and in actual play they're optional anyways.
  13. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Since it need to read a "angelic" to people who've never opened a DnD book before, I suggest wings and a halo.
  14. jmartkdr2

    D&D (2024) 5e Aasimar are in the Players Handbook − what should the flavor be?

    Although I agree, I think it still helps to have a sort-of "basic" appearance to fall back on and build the art around. For tieflings that horns and a tail. Everything else is an optional extra, although technicolor skin is pretty common. Offhand, I'd give aasimar wings (maybe small ones if...
  15. jmartkdr2

    D&D General D&D memes thread discussion…

    If you don't suddenly choose to ignore RAW right at the last step, a peasant railgun does 1d4 damage with a base range of 20ft. (It's just an improvised throw weapon) You can, with enough hirelings, reload from the next kingdom in 6 seconds, though.
  16. jmartkdr2

    D&D 5E How do you handle randomly rolling for stats

    I used to be point-buy-only, as it's the fairest option while still offering variety, although with new players I'd be tempted to do standard+ array (16 in the new high number) for everyone, just to reduce overhead and nip any silly minmaxing in the bud. But I've been playing with rolling...
  17. jmartkdr2

    D&D General So, how much did/do you use psionics?

    I don't recall using it ever in the few 1e games I played in - but I can't say if it was because we didn't use those rules or it just never came up. In the other older ones, including OD&D, 2e, 3/3.5e did you use them? Sometimes, but only rarely. I would like to have played a psionic warrior...
  18. jmartkdr2

    D&D 5E Homebrew: How to modify Shield spell?

    It would need to block 15 points of damage to definitely completely stop a 1st-level magic missile. So I would have it reduce the damage from one effect by 15, +5 per level upcast. That's probably actually a buff but can be overcome with big damage. I do like this version though, but mostly...
  19. jmartkdr2

    D&D 5E Adapting the Warlock Chassis for other Classes

    I think you could do a good version of the game based on this idea; every class gets an archetype (patron; a more specific variation of the classes theme/fantasy), a style (pact; a key feature to define the mechanical expression intended) and class feats (invocations; a series of additional...
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