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    Libra - Spell

    I hope you don't mind if I totally yoink this for a class I'm working on (Swordsage). It's completely perfect for the intentions of the class.
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    D&D 4E New 4e Monsters

    You know the crazy tentacle monster from Lord of the Rings when they are about to head into Moria? I think it might be officially called the Watcher in the Water? Anyway, here's a request for that (probably an elite heroic tier monster).
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    The Swordsage (not to be confused with the SwordMAGE)

    Making edits, making edits... ^_^ Slightly modified Fight or Flight. I actually dropped Awaken Vulnerability (>.<) just because it seemed a bit strong for an at-will, at least in my opinion. I really think I'm just going to scrap the idea of Tome of Techniques the more I work with the class...
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    The Swordsage (not to be confused with the SwordMAGE)

    Reserved for Swordsage Feats, Paragon Paths, etc... The Azure Knight "Let my insight serve as your shield my lords." Prerequisite: Swordsage class, Enemy Skill at-will power Azure Knight Path Features - Azure Challenge (11th level): Whenever an enemy you have marked makes an attack which...
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    The Swordsage (not to be confused with the SwordMAGE)

    Level 22 Utility Techniques Shadow Blink Move Action - Personal Encounter, Arcane Effect: Teleport 10 squares. Victory Knell Daily, Arcane, Healing Immediate Reaction - Close burst 5 Trigger: You or an ally bring an enemy to 0 hitpoints. Effect: You and each ally in...
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    The Swordsage (not to be confused with the SwordMAGE)

    Level 13 Encounter Techniques Diamond Razor Encounter, Martial, Weapon Standard Action – Melee weapon Target: One creature Attack: Dexterity vs AC Hit: 3[W] + Dexterity modifier damage. You and all allies within 2 squares gain a +2 power bonus to defenses and saves against...
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    The Swordsage (not to be confused with the SwordMAGE)

    The Swordsage Role: Leader Power Source: Arcane and Martial. You employ a unique mixture of martial talent and arcane magic to combat your foes and bolster the morale of your allies. Key Abilities: Dexterity, Intelligence, Wisdom Armor Prof: Cloth, Leather, Hide Weapon...
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    New Class -- Historian (think Indiana Jones / Tomb Raider)

    I have the perfect compromise. It would basically be an analog from 3.5s Factotum and allow it to further mimic other roles, but without the purity of being a real Striker or Defender. Thoughts? Inspiration: Once per encounter, by spending a minor action you can use one of the following...
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    Mearls said magic items could easily be dumped?

    To me getting huge bonuses actually makes me feel less cool (at least in this instance) because I did nothing to earn it. The system is just telling me - hey look at that huge number you've got to hit. You can thank me later. But yes, this is really just tomaytoes/tomottoes. And it would be...
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    Mearls said magic items could easily be dumped?

    The only reason I keep suggesting to lower enemies's effectiveness rather than bump the party's effectiveness is that with adding 1/2 level to attacks and defenses already, adding another +1 at 3rd and every 5th level thereafter just seems like overkill. At that point you're thinking... do my...
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    New Class -- Historian (think Indiana Jones / Tomb Raider)

    Is there really a problem with a class that doesn't have a role? This class sets enemies up so that his allies can give them the fall (leader). It also marks enemies, and steps between allies and oncoming attacks (defender). It also maneuvers around the battlefield with uncanny ease with...
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    Mearls said magic items could easily be dumped?

    I'm not sure I'm following you any longer. This doesn't seem to be a function of magic items anymore, but rather a function of the 4e philosophy that characters should naturally progress from heroic to paragon to epic and become inherently more badass with each tier. If you're concenred about...
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    Mearls said magic items could easily be dumped?

    you can get rid of the items but you still need the bonuses is basically what he said. so instead of handing out a +1 longsword, your character suddenly gets +1 to attack and damage and deals an extra 1d6 damage per crit... the math is what's hard to change. instead of handing out random...
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    New Class: The Lancer

    All you really need to do is decide whether you want this to be a striker or defender. I would lean more toward striker simply because of the lackluster armor and hitpoints, but you could push it back toward defender by tweaking those. If you want it to be a striker give it a "Sneak Attack"...
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    D&D 4E Anyone make a Binder class for 4E?

    Okay, ritual pricing is odd, but I think I'll take stab at it. Really we'll have to price individual vestiges on a one by one basis, but here's a quick and dirty guideline. Level 1 - 50gp Level 4 - 150-175gp Level 8 - 550-700gp Level 12 - 2200-2750gp Level 16 - 8400-11500gp Level 20 -...
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    Red/Blue Mage idea

    *sigh* I had a whole write up starting, really professional looking, last night, but then one of my friends - instead of simply leaving the internet up with the multiple tabs I had open - decided to close firefox entirely after he was done with it... Anyway, the angle I'm working with is a...
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    Red/Blue Mage idea

    Alright, still definitely a work in progress. I'm now working with the concept of a Tome of Exploits (similar to a Wizard's spellbook, but instead of storing rituals it stores monster powers) and thinking of converting Enemy Skill to a class feature. Here's what I mean. Tome of Exploits: You...
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    Red/Blue Mage idea

    Oh, I'm not thinking of accurately porting the Blue Mage into 4E, just making something like it. Something like it and the Red Mage swirled together as a leader of some sort... lol. You get my meaning of course... <_< ...>_>
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    Red/Blue Mage idea

    Enemy Skill At-Will, Martial Immediate Reaction Trigger: An enemy you can see uses an at-will attack. Effect: Until the end of your next turn you can spend a standard action to use the attack the triggering enemy just used. If you do, modify the attack roll with your wisdom modifier instead of...
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    Red/Blue Mage idea

    So, this morning around oh... 1AM I got this idea that using enemy powers and other such effects is actually MUCH easier in this addition than it would have been in 3.5. So I got to thinking, how possible is it to do an honest to goodness "Blue Mage" in 4E (If you don't know what a Blue Mage is...
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