Search results

  1. SuperGnome

    Detect Magic is Dead

    Good point, and that'd be pretty cool.
  2. SuperGnome

    Detect Magic is Dead

    Identify doesn't spill the beans on items, just reveals the main aspect of that item. As for Wizards not caring about swords, they care about magic, and depending on the character/NPC, varying forms of that magic. In some cases, the history of the item and lal lore involved. Sometimes a +1...
  3. SuperGnome

    Detect Magic is Dead

    Yeah, I think this is just a cop out. Make it easy so people don't whine about it, even thoguh it doesn't make too much sense. I also feel it bleeds a lot of the fantastic mystery surrounding magic items. IMO, there -should- be some crap you have to go through to at least fully ID an item...
  4. SuperGnome

    Excerpt: Multiclassing (merged)

    This bumps into something I've been thinking about, and this thread made me think about more. We're sort of playing with two approaches to a roleplaying system: Class based and Skills based (which I prefer to think of as Modular). Old D&D (up to 2e prolly, but including the red box and other...
  5. SuperGnome

    Gary Gygax has passed. RIP beloved father of RPG's. (merged)

    I just wanted to send a thank you to Mr. Gygax that I was never able to deliver in person. Thank you for creating something that introduced to so many friends and wonderful people. Thank you for creating something that in part, made me who I am today. Thank you for creating something that...
  6. SuperGnome

    D&D 4E Does anyone agree with me about 4E?

    It is my opinion that I'm afraid of my opinion, and obviously must put it in a closet for two days without food or drink. There it will shrivel and succumb to my stern discipline, taking 1d4 con damage.
Top