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    conversion manual?

    he said she said.... this thread is boring! there will be no conversion manuel. thats it.
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    Monte's 3.75? (A sequal is on its way)

    The one thing I don't like is the total disregard for fighter. Yeah, uhh, just give him so more feats. If hes still too under power...uh..give him some more. More like. Just use the Book of nine swords.
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    Monte's 3.75? (A sequal is on its way)

    Ok I just bought it anyways Something just stuck out at me i didn't know that...
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    Monte's 3.75? (A sequal is on its way)

    Is there any thing for the lowely fighter/ranger/paladins in there?
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    Turn Undead should be removed!

    I hope its in, but I hope its changed (nerfed). I hope also that its an option to pick up in the cleric class as opposed to somehting all clerics get. Of course if this were to happen, the cleric would need to have some pretty powerful choices.
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    Templates: anyone want to take a guess?

    Ah misread that. Changed! I would think, then, that there is going to be either vampires as a standard monster, or there will be another template that is moer a kin to a "simpler" vampire.
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    Templates: anyone want to take a guess?

    What other monster templates do you think are going to be in the DMG? My guess on some of the tmeplates: (Keep in mind this is my guess!!) Death Knight Vampire Lord Celestial Fiendish (or half demon) Dragonblooded or Half Dragon Shadow Touched or Fey Touched (maybe both) Bold indicates what...
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    So, what Class are you dying to play?

    Oh, man i didn't eve think of that. Evil paladin FTW!
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    So, what Class are you dying to play?

    I'm really interested in how they changed the paladin. I love the idea of th paladin; hate how much he sucks in 3.5. I hope they make him cool to play again. ::fingers crossed::
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    D&D 4E What 'new' rules would you like to see in 4e?

    chase rules would be very nice. I think underwater combat was done in the DMG, but it was so clunky that, personaly I just trie dto avoid setting up any underwater combat unless I gave the characters freedom of movement spells. Also, I'd like to see stunting done well. IH got into this, but it...
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    D&D 1E 1E Fiend Folio monsters in 4E Monster Manual!

    Gibberling Grimlocks I'm hoping for these guys! good ol giberlings...
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    New Dungeoncraft: The Dungeons of Greenbrier Chasm

    if you do things like that, how are you to put the hidden traps in the dungeon. "eh, and then you come to another empty hallway. Nothing interesting here, nope." "so we move on..." "HAHAHA, there is a trap!!!!, roll a reflex save!!" kinda lame.
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    Why are you still here?

    Well I just recently had all of my 3.x books stolen, so now there is no reason for me not to switch.
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    low level solo monsters?

    What about a rust monster? Those are still in right? right....?
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    New Dungeoncraft: The Dungeons of Greenbrier Chasm

    I already do this in my 3.5 game. I give xp when they complete a "mission". Usually just bonus xp when they accomplish something.
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    New Dungeoncraft: The Dungeons of Greenbrier Chasm

    I like the way you think.
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    About Death and Resurrection

    In my 3.e current game, the players are all from the same clan which is cursed to come back to life when they die. however, whenever they die, the become more and more mad. eventually slipping into complete insanity and evil. I liekt he idea that death changes someone when they come back to...
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    The Vorpal blade

    I wouldn't mind if they set it as an artifact, instead of an enchantment like they do now. In fact I hope thats what it is.
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    The Vorpal blade

    oh yeah. It was the balor. Still the question stands. I hope the vorpal blade is in. Even if its an artifact of some sort.
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    The Vorpal blade

    Since the Pit Fiend wields a mace now, this brings up the question of whether the classic Vorpal Blade will be in or out of 4th ed. My group and I have a small place in our hearts for the magical blade of doom. The Jaborwocky 'Twas brillig, and the slithy toves Did gyre and gimble in the...
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