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    Can a Dazed character use an Action Point?

    it is a free action so I would say you could use an action ponit unless it states specifically some where that you cant.
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    Minions and hps

    I dont run for a few weeks but I will give this a test run and see how it works out. The encounter I have planned is pretty minion heavy which is something I dont do a lot because of how weak they are so it should be interasteing. Feedback will be provided after I run
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    Range attack rule discusion

    First off, I have been very impressed with a lot of the input provided on this board. Most boards are full of trolls or people who jsut want to argue. I made a post on "Minions" and got some great ideas from it. So now to the point of this post. I really see a big flaw with how ranged attacks...
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    Minions and hps

    We have a rotation of DMs for our gaming group so I will not run for a few weeks but I am giong to test play the saving throw idea for minions. Here is the detail of the plan. - Any auto damage that a minion takes (Things like Cleave that take initial hit roll dont work as normal). Instead of...
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    Minions and hps

    The save method could be a good way of doing it also. Thanks for the idea.
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    Minions and hps

    Here is my other idea for Minions. a) is hte HP threshold that is covered above. b) Adding a hit value to all auto damage powers against only minions. On normal mobs auto damage works as it currently does. Against Minions they have to make an attack roll. On a hit the mob dies. Thoughts?
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    Minions and hps

    There is a lot of trolling on this post which is too bad. The saying people stink cause they dont know how to use minions is just not needed. Some minions only have melee attacks and have to enter the fray to do anything. Really as this thread has gone along my concern is the auto damage...
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    Minions and hps

    Does somebody have a list of the auto damage powers and how much damage they actually do? I leave my books at my buddies house where we game. Since the focus of change seems to be auto damage powers I would like to get a better feel for how much they do.
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    Minions and hps

    Plane sailing kind of scares me. Twice I have had an idea to post and twice he has had the same basic idea. I think the auto of a hp threshold for minions vs auto damage is the easiest solution that I ahve read so far. This way aoe spells are not nerfed since they already need to do a hit...
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    Minions and hps

    TIME OUT TIME OUT TIME OUT I started this thread about the mechanics of minions and it has gone 32 different ways and is becoming a mess of people talking about too many things at once. As a mechanic in the game, I agree with Plane Sailing that the auto damage powers appear to be the real...
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    Minions and hps

    Trog warrior minion level 12 pg 252 Viscera devouerer level 12 controler pg 68 foulspawn hulk level 12 brute pg 113 monster EXP AC Fort Ref WILL hps Trogs 175 25 25 22 21 1 Devouerer 700 28 26 23 22 124 Fouls hulk 700 24 27 22 22...
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    Minions and hps

    I agree on the book keeping part. The bloodied idea is ok but it is a lot of paperwork and prevents one shotting them which I do like the ablity of doing. Scenerio. Minions are on the battle field. Fighter pops his power and charges minions. On the start of their turn (minion) they take...
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    Minions and hps

    At higher levels Warriors get an encounter power that anybody who starts their turn next to them takes 1d10+1 damage (meaning any minion who startst the turn next to them dies). This lasts for the entire battle. Clerics get a similar power that they can sustain with a minor. Rangers can do...
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    Minions and hps

    We basically have the same idea on the minion hp threshold. I considered adding the CON mod also but I didnt want to make aoe powers useless. At top end if the HPS are too high it would become hard to kill them with your set up. We have a 4th level party and a 12th level party. The damage...
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    Most Useful Reference Sheet ever?

    You did an awesome job getting the crucial info on one page. The only problem I have is that I cant read it once it is printed out. The test is just too small, I need it at 200% so I can easily read it. Any chance you could adjust it to help the old guys out and make it a two pager with big...
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    Minions and hps

    like I said, mininos dying fast creates some cool seens but theere are so many powers that do aoe constant damage as encounters taht make minions useless. my theory would be if a minions had a 5hp if you do 5 damage in a shot you kill it. If you do less then that nothing happens
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    Minions and hps

    I really like the concept of the minions and I think they help provide a very cool feel to the game with a hero wading through mobs like a knife ethrough butter. I was wondering what people thought of the idea of minions having a hp number that is higher then one. My first thought is 1/2...
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    D&D 4E Seeking opinion of role of 4e monk

    Not looking at the powers as much but the philopsophy behidn a monk, I would go with Leader myself. They provide leadership to the party and morale balance. They seek to find balance in the world. How these powers would play out, I dont have but more the thought behind the monk as I see it
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    Temporary HP for an Unconscious Character

    Temp hps are kind of a shield around the person so to speak so I would say that if they were out and were gratned temp hps it would be a shield around their body but would not get them up.
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    Is Stealth the new Grapple?

    I think most of us agree we would like clarification on the rule but who knows when that will happen. For myself it is not about reading the rules over and over and looking for some key word to turn the arguement. The rule was not written clearly so it is impossible for us to deceifer what...
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