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    Thwarting Mord's Disjunction with Contingency

    Wshew... It's getting hot in here. :D To sum it up for anyone just joining us: A contingency parameter such as: "Whenever a disjunction is cast at me..." is doomed to fail because as soon as that parameter is met, the contingency is disjoined, and the antimagic field it carries dies...
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    Thwarting Mord's Disjunction with Contingency

    I'm sorry to keep this up, but I'm obviously not explaining myself well enough. This doesn't explain how. Does the contingency send out invisible feelers to surround everyone near the protected wizard, making sure that no one tries anything or the contingency goes off? Again, how does...
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    Thwarting Mord's Disjunction with Contingency

    I was going to let this go, but I must know, for my own clarification and understanding of contingency, how do you explain your theory? There's nothing in any rulebook that I've ever seen that supports the opposing interpretation of the spell (a contingency firing when someone targets the...
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    Thwarting Mord's Disjunction with Contingency

    So, because I use a 2E example to explain the importance of clear and uncomplicated triggers on a 3E contingency, my entire argument is invalid? I'm not convinced. The game has certainly changed, but if you look at the books, you'll see that contingency hasn't changed. In fact, the 2E PHB...
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    Thwarting Mord's Disjunction with Contingency

    OK... Sure it can. Your condition was clearly stated, but too complicated for contingency to carry out. Right… “one magical atom.” I almost forgot. :yawn: The spell doesn’t know. That’s for the wizard to decide when he casts contingency. If the conditions are set to react to a...
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    Thwarting Mord's Disjunction with Contingency

    Hells no. Take another look at my post. I used this example: I used this example from the spell Elminster's Evasion: If the protected wizard knows the threat is coming using his/her/its own perception (spot, listen, spellcraft, however that's resolved), then the immediate action trigger...
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    Thwarting Mord's Disjunction with Contingency

    The conditions you give are certainly clear as day, but they're also "complicated and convoluted" to quote the spell description. By your reasoning, a wizard could set the following condition: "Whenever someone calls my name three times, I'm teleported to his/her/its location." If that's how...
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    Thwarting Mord's Disjunction with Contingency

    The caster of a 6th contingency spell cannot state, "Whenever someone targets me with a spell" and expect his contingency to fire. I've never taken the spell description that way. There's no way for the contingency, by itself, to identify when someone is targeting the protected wizard with a...
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    Thwarting Mord's Disjunction with Contingency

    Right, "instantaneously when the prescribed circumstances occur." However, when the "prescribed circumstance" that "occurs" is a Mord's disjunction, how will the contingency survive to release the antimagic field? This is simple chronological logic here: 1. Disjunction is cast. 2. Disjunction...
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    Thwarting Mord's Disjunction with Contingency

    And yet the person making that AoO is aware and reacts accordingly. If the caster of the contingency is not aware, how will the contingency itself be aware of the oncoming disjunction? The contingency, as it stands now, is not set to react until it is hit with the disjunction, which will...
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    Thwarting Mord's Disjunction with Contingency

    I'm not sure I'm following you. It's my understanding that in the natural order of things, the Mord's spell is cast, which instantaneously settles over the wizard with his contingency hanging... immediately dispelling the contingency before the antimagic field could spring into being. I don't...
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    Changing a Pit Fiend's Quickened SLA to what?

    Well, if you can somehow get your pit fiend's caster level to 22, you could quicken a blasphemy. You'd be going against the RAW technically, but I personally don't see a problem with adding a "22" where that bothersome hash mark is in the MM. Quickened blasphemy could be nasty, though how you...
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    Thwarting Mord's Disjunction with Contingency

    Hey, folks. One of my players wants to use contingency in an attempt to thwart any casting or use of Mord's disjunction on him. The idea is that should a Mord's disjunction be cast at his wizard, a contingency/antimagic field will spring into being before the Mord's disjunction takes effect...
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    Werewolf Druid building advice

    I DM a good-aligned werewolf in my campaign. I house-ruled some changes, the good-alignment the most-obvious, so he's not totally legit, but this is what we're working with, using the PHB, MM, Exalted Deeds, Complete Warrior, Complete Champion, Magic Item Compendium, and to a lesser extent...
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    Balors Suck

    Ah, balor's caster level... right. OK, so they both use quickened greater dispels and THEN use blasphemy. ;) And I did say "verbal" communication, of course. My bad. The only time I've ever done the quickened blasphemy was with an advanced paerilyon devil (from the Fiend Folio) who had a...
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    Balors Suck

    If I was DM, and I knew the party cleric prayed for this spell often, I'd augment my balors with quickened spell-like ability: blasphemy, bombard the cleric with greater dispels at range, then hit the party with a quickened blasphemy immediately afterward. During the following round, I'd use...
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    Balors Suck

    Huh... I took that to be ability damage, and I haven't read anything that says it doesn't stack. I just looked at the "Ability Score Loss" write-up in SRD, and I didn't see that anywhere. Blasphemy says, "The creature’s Strength score decreases by 2d6 points for 2d4 rounds." Of course...
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    Balors Suck

    Have the balors alternate power word stuns and blasphemy spells as they swoop in and out. If power word stun isn't an option, blasphemy at caster level 20 will weaken and daze that halfling druid 19 with no save, and if both balors use it, that's a whopping total of 4d6 strength damage, which...
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    Effects of Amnesia

    Hey, all. Some of you might already know that I'm taking my PCs to Hell eventually, and I plan on them traveling the River Styx. The Fiendish Codex 2 talks about the Styx, how if you fail a fortitude save, you suffer amnesia for 3d6 days. Now, knowing my players, unless I have a clear-cut...
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    HD Advancement and Caster Level

    Caster level jumps as the CR jumps. I like that idea. Thanks.
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