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  1. Sonofapreacherman

    The elemental savant from Complete Arcane

    Blue dragons (with their lightning breath weapon) are earth based.
  2. Sonofapreacherman

    The elemental savant from Complete Arcane

    So you're saying an earth elemental looks like a humanoid of liquid? Nay. I think this is an instance where you can marry science and magic.
  3. Sonofapreacherman

    The elemental savant from Complete Arcane

    The elemental savant from Complete Arcane lists electricity as an air energy and acid as an earth energy. Lightning is the build up of electrical potential between cloud and ground generated by the magnetic field of the planet "earth". Even the lightning that arcs from cloud to cloud is a...
  4. Sonofapreacherman

    I'm going to feel stupid asking this question...

    I actually prefer the abstract combat system. It keeps combat sessions running quickly and smoothly. That's why I think creating a new action would be more straightforward. By giving what I am proposing an abstract name, like "fragment action", or better still, "iterative action", my idea can...
  5. Sonofapreacherman

    I'm going to feel stupid asking this question...

    Yes I know. What began as a D&D rule question has become a House Rules thread. Perhaps the thread should be relocated. I am not trying reinvent the move and standard action. I am trying to get more out of the full round action. Picture an 15th level rogue with a base attack of +11/+6/+1. The...
  6. Sonofapreacherman

    I'm going to feel stupid asking this question...

    Exactly. This is how I understand it as well. To even use multiple attacks in a round, I have to take a full attack action. The idea would be to then convert one of those multiple attacks into a move action that does not actually require moving ... like, for example, fienting in combat with the...
  7. Sonofapreacherman

    I'm going to feel stupid asking this question...

    It does. And confirms what I thought. An attack action is merely a standard action used to attack. This leaves room for a new action as I see it. Going back to my example, take a character with +6/+1 base attack bonus. These two attacks can only be brought to bear during a full round action...
  8. Sonofapreacherman

    I'm going to feel stupid asking this question...

    What's the difference between a regular action and an attack action? A regular action can only be performed once per round, along with a move action. Is an "attack action" one of multiple actions in a full round action (like one of two multiple attacks from a +6/+1 base attack bonus), or is an...
  9. Sonofapreacherman

    Who wrote the original Deities and Demigods from TSR?

    Thanks for the help everyone. I'm sure I did something wrong. This wouldn't be fireball related would it? :D
  10. Sonofapreacherman

    Who wrote the original Deities and Demigods from TSR?

    Who wrote the original Deities and Demigods from TSR? Was it Gary or was the book parceled out to a host of writers? In particular I'm trying to find out who originally created Kurtulmak, the god of kobolds. Any help would be appreciated. Thanks.
  11. Sonofapreacherman

    (Mongoose) Book of Immortals - Out Now!

    Only because it is you Craig. :) If you are not offended, then how can I be? I just get a knee jerk reaction to this sort of thing. I apologize for any offense my original comment may have caused. Those who know me, know that I don't react this way normally.
  12. Sonofapreacherman

    (Mongoose) Book of Immortals - Out Now!

    Edited by request of Upper Krust (writer of the highly anticipated Immortal's Handbook). My original comments were indeed less polite than my final/previous one, made knowing they were inappropriate. I sincerely hope for Craig's sake (Upper Krust), that these two books bear no resemblance to...
  13. Sonofapreacherman

    How many Medium creatures can a Huge creature grapple at once?

    Doesn't this mean that 16 Medium creatures can grapple 1 Huge creature (if two or more size categories count quadruple)? Oh they're complicated all right, and I consider myself a rules lawyer. :)
  14. Sonofapreacherman

    How many Medium creatures can a Huge creature grapple at once?

    How many Medium creatures can a Huge creature grapple at once? Moreover, how do you calculte such a thing?
  15. Sonofapreacherman

    Reworked "Invisible Blade" (corrected !)

    Howdy all. Indeed, as Anabstercorian posted, the original invisible blade can be found on my web site. It was 10-levels long before being edited down for Dragon magazine and included a ranged ability that warranted the Far Shot prerequisite. I have since updated the invisible blade with free...
  16. Sonofapreacherman

    Gnoll and lizardfolk challenge ratings (is there a difference?)

    dcollins makes a good point. Now look at it from the Savage Species perspective. It creates a level playing field of power next to the core races. For anybody unfamiliar with racial classes from Savage Species, it is easy to work out how many racial levels each monster class requires. Simply...
  17. Sonofapreacherman

    Gnoll and lizardfolk challenge ratings (is there a difference?)

    Compare gnolls to lizardfolk. Both are 2 Hit Dice creatures with a +1 Level Adjustment and both have attribute modifiers that total +2. Now ask yourself... are these monsters evenly balanced? Lizardfolk start off with three class skill, three +4 skill bonuses, two racial languages, simple...
  18. Sonofapreacherman

    Rules for making golems (terracotta warriors)

    Not so much Oriental Adventures as an oriental flavor in my own campaign world. I increased the berserk percentage to a cumulative 5% chance each round that its elemental spirit breaks free (originally a cumulative 1% chance with clay golems) to account for the more fragile construction of a...
  19. Sonofapreacherman

    Rules for making golems (terracotta warriors)

    Krishnath, I like the reduced damage reduction idea, but I will make it DR 5/bludgeoning and drop the adamantine from the equation. Knight Otu, I like the HD solution you and Krishnath have proposed, including the additional -2 for size reduction from Large to Medium. All together, this is...
  20. Sonofapreacherman

    Rules for making golems (terracotta warriors)

    Thanks, I bookmarked that whole page of updates. As for the natural armor modifier you mentioned, it doesn't seem big enough. An 11 HD clay golem normally has a +14 natural armor modifier. Modifying that by –2 feels too small for a 2 HD creature. It seems to me that natural armor values are...
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