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  1. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    So, sure. if you discount sources where your statements aren't true, then your statements are accurate. But, let's skip the discounting of the entire Basic D&D line (1977-1991). For your consideration: ... from the covers of AD&D 1e, not 2e. You're right. It's not aimed at 12-year-olds. It...
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    1716221169247.png

  3. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Of course. Fair point. But, that's a difference without distinction. Yes, Gary's home game wasn't the same as the published "World of Greyhawk" folio (or boxed set). And, yes, we know in the earliest days, it had slightly different geography, et al. And no one's debating any of that...
  4. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    This is an urban myth, a repeated and perpetuated inaccuracy having been read somewhere on the internet. To be clear Gygax was still with the company when Kara-Tur was written. Kara-Tur was never "intended" to be put in Greyhawk. Francois Marcela-Froideval was the original author of...
  5. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Logical errors: False dichotomy and false equivalence. Two things can be true, and it doesn't "functionally" mean that, at all. And asserting that's the case doesn't make it so. Nearly 100% of Gygax's fantasy game writing (especially Epic of Aerth) was historical fantasy which, for all...
  6. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I've still got just a few pages to catch up on before I'm current, but I had to stop here. Because this is factually wrong. Greyhawk was created as a catchall place to playtest everything in the new game as Gygax was designing (1973) and publishing it (1974). It wasn't 'til seven years...
  7. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Yes. 👆 Just as the Player's Handbook says, "Wild elves in Dragonlance are called Kagonesti. In Greyhawk they're called "Grugach." It's that easy to note their differences and still have all the things. There's no reason (other than sheer oppositional, argumentative obectionism) there can't...
  8. RedSquirrel

    D&D (2024) How Does Greyhawk Fit In To The New Edition?

    Forgive me for just catching up on the thread, but ... YES! This is SO MUCH it. If you give a brand-new DM a map ... they're going to want to use it. I think the biggest idea is that if a new DM picks up the map and plays it, in ten years or so, when new young designers are entering into...
  9. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    This is The Way.
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    1715953387896.png

  11. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Tales from the Yawning Portal has about 900-1,000 words per page, as well. And the 1980 Hidden Shrine of Tamoachan (one of the adventures in TftYP), as an example, also has about 900-1,000. TftYP likely has a higher total word count, though.
  12. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I'm not certain that's accurate. The "World of Greyhawk" folio, for example has around 1,500 words per page in rather small print. By comparison, Ghost of Saltmarsh has around 1,000 words per page.
  13. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Maybe consider starting a [Psionics in Eldritch Wizardry] topic. You're likely to get more responses if it's on the front page, rather than buried on page 23 (or wherever).
  14. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I don't know if they'd put an entire 32 pages in the DMG about Greyhawk, but the chapter might be that long. If not 32 pages, then certainly something similar to the 1980 WoG folio, or the D&D Gazetteer (2000) which was also 32 pages and set in GH.
  15. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    You're literally quoting a post that gives the "Core" book citations. Also, it's already been asked to start a really great other thread with the "is psionics core?" argument stuff instead of continuing it on the thread about Greyhawk in the DMG.
  16. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I think there's certainly a place for top-down world design. It's not necessarily always the best choice or anything, but, it's certainly a good option. Especially when one doesn't want the world to get out of reach or over-developed, it's a good way to have an outline of what one can fill...
  17. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Within the context of campaign sourcebooks, the "setting" of Greyhawk is the Flanaess. I doubt they'd cover all of Oerth.
  18. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Well, the review of the core books from Game Informer says there's a map "of the Greyhawk setting" and the other side is "the city" of Greyhawk. So, I would assume the larger map will be the setting, and I would think the world building chapter may reflect that. (?)
  19. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    So, interestingly, in a fairly new Revised 2024 Player's Handbook video from WotC, Chris Perkins and Jeremy Crawford refer to art of "original casters" being depicted casting their spells. • "Tasha casting her spell" • "Melf shooting the acid arrow" ... "casting his own iconic spell" • "Bigby...
  20. RedSquirrel

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Yep! Absolutely! Sooooooo ... about that Greyhawk thing ...
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