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  1. R

    WOIN Disarmored

    OLD V 1.2 pdf. Not sure if this is helpful or not, but it's from the book. enp0201 ⋆ version 1.2 ⋆ isbn 978-1-912007-72-1
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    WOIN Disarmored

    Howdy. So, disarmored is listed as as a fire/heat condition on page 151. I can assume it's similar to disarmed. But it's not actually listed anywhere that I've found. A search of the PDF actually only has it pop up the one time. Is this meant to be a valid condition? Or is it a typo or...
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    WOIN Character planning sheet

    Found the "Character Worksheet" from Files & Downloads — What's O.L.D. is N.E.W. It's not quite what I remember, but it's basically it. I think the one I remember had a real character sheet attached, but this'll work well enough. Though if anyone knows the specific one I'm remembering that'd...
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    WOIN Character planning sheet

    At one point I had a character sheet that had a sort of grade tracking/planning page. You could basically mark down what you'd taken at each grade, helping keep stuff straight during character creation and such. I can't find it on my computer, and can't remember what it was called or where I...
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    WOIN Deadly Strike error

    In the deal strike exploit it says you can exchange attack for damage dice at the old 2:1 ratio. Just a heads up for errata/editing.
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    WOIN Secret of Space Advice

    I'm looking for some creative advice on the use of the secret of space in the O.L.D. magic system. My character has every magic skill except illude, enchant, and transform. Though I'll be getting 1 rank in each as soon as enough xp is earned probably. My current ideas, inspired by uses in the...
  7. R

    WOIN Inflict Condition Secret and Magical Exertion

    Okay. So the answer is we just make up an explanation how a particular secret causes sometime to be sick or poisoned or blind. Fair enough.
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    WOIN Inflict Condition Secret and Magical Exertion

    So, how DO you determine which condition you cause with a spell? Should inflict work with creature secrets, as well as elements, and you just pick a condition, or what?
  9. R

    WOIN Inflict Condition Secret and Magical Exertion

    Inflict [element] Infliction spells are the reverse of infuse spells. An infliction spell saps a creature, reducing its attributes or other aspects or causing disease.   Inflict spells can also cause the following conditions: Blind, Deaf, Fatigued, Pain, Poisoned, Sick. Affliction. Cost...
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    WOIN Inflict Condition Secret and Magical Exertion

    Inflict. Under affliction "The secret needed for the spell depends on the associated element (see the Elements by Attribute table, above)." The table is for infuse's enhance attribute, and inflict's drain attribute. How does that determine which condition inflict can cause?
  11. R

    WOIN Inflict Condition Secret and Magical Exertion

    I think it's probably just a copy and paste error while they were working on the book.
  12. R

    WOIN Inflict Condition Secret and Magical Exertion

    Howdy. What secrets inflict the conditions listed in the skill? The book says to check the Elements by Attribute table. But I'm missing how that tells what secret causes Blind or Poisoned. Also, on page 177, at the end of General Enhancements, the Magical Exertion exploit is listed. It's also...
  13. R

    WOIN Vital Defense and Size

    Howdy. The FAQ for OLD and the NEW 1.2 book specifies size doesn't affect Mental Defense, and nothing is said about size specifically with Vital Defense, leaving one to think that size should lessen Vital Defense. This doesn't quite make sense, so I'm assuming this is just an oversight right...
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    WOIN Armor cost for Large creature

    Howdy. I tried to find it in the book and on the boards, but couldn't do so. If I missed it, my apologies. But, what's the rule for increasing the cost of armor for a large (or bigger) creature? I mean, I assume there'd have to be one. More material, more work. Part of me says the weapon...
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    WOIN Can a Scout use the running skill to climb faster?

    So, in that vein, is the scout not having the swimming skill intentional? Or a mistake?
  16. R

    Deathworlders

    Hunters! Awesome! :)
  17. R

    Deathworlders

    Yeah, but I was trying to keep the feeling of playing human capabilities. If I make them stronger, then they're lifting way more weight than we know is normal or even possible for human. I guess it would be tons easier to just scrap that thought and make them tougher though.
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    Deathworlders

    Howdy! I'm looking at running a game pretty heavily inspired by the Deathworlders story by Hambone. The key thing I'm trying to emulate is the sense that humans are physical powerhouses. They are stronger and hardier than other alien species. An average human being able to kill an average...
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    Requests for the Bestiary

    Chimera, centaur, naga, doppleganger, were-wolf (and other shapechangers, I always liked the idea of a were-bear), a couple more of the dinosaurs (brontosaurus, ankylosaurus maybe?). Also, I'm not sure what's happening, but as I scroll through the beastiary, it loads the login page to edit the...
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    N.E.W Hardcover

    I wasn't able to afford getting the hardcover versions when the KS was out, but I am so looking forward to getting all 3 eventually. :)
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