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  1. Szatany

    D&D 5E New D&D Next Playtest package is up (19/9/2013) [merged threads]

    I'm reading through the packet right now and here's some issues I still have with the rules. I'll begin with races: - I don't like that advantage on rolls is granted left and right. It should be left as a DM's tool, for situational modifiers only (or mostly). Definitely not for characters to...
  2. Szatany

    D&D 5E D&D Q&A: 09/19/2013

    I pretty sure it is armor.
  3. Szatany

    D&D 5E Ability scores and attack bonus.

    It would be interesting to test a rule in which you use worse of Str/Dex for melee attacks, and worse of Dex/Wis for ranged attacks.
  4. Szatany

    D&D 5E L&L Sept 16th . The Latest on Skills

    What if magical plate gave you DR 10 bypassable only with criticals? It would make sense if you're willing to alter what AC stands for. We know what AC is now - a chance to avoid being hit in a meaningful way. But if AC was instead your skill to utilize armor you wear to better protect...
  5. Szatany

    D&D 5E L&L Sept 16th . The Latest on Skills

    I like my weapons with stats and bonuses, but I agree the weapons could use some standardization.
  6. Szatany

    D&D 5E L&L Sept 16th . The Latest on Skills

    Who said anything about multiple bonuses ;) Have proficiency bonus dictate your AC if you're in armor, while the armor itself will grant additional benefits, but not AC bonus.
  7. Szatany

    D&D 5E L&L Sept 16th . The Latest on Skills

    Trapfinding should be a task of perception anyway. Search is a bad name for a skill that's not about noticing hidden stuff as it is about being able to analyze what you already see. Should be renamed to analysis and broadened to also apply to things like library research, puzzle solving etc.
  8. Szatany

    D&D 5E L&L Sept 16th . The Latest on Skills

    I immediately thought this philosophy should be expanded to armors.
  9. Szatany

    D&D 5E D&D Next Q&A: Fields of Lore, Skills and Average Hit Points

    Agreed. I like the approach more and more games seem to take lately where you pick a "background" or "profession" and it doesn't come with a list of skills. Instead, whenever you make a check, you can try to convince the DM that your background makes you better at that check. If you do, you get...
  10. Szatany

    D&D 5E Humans -- a proposal.

    I don't think a bonus feat is ever happening, because feats are supposed to be optional. How about a free level in any class, but without HP and attack bonus?
  11. Szatany

    D&D 5E Live Streaming Slavelords - 7/19/2013

    Sounds like a module to be honest.
  12. Szatany

    Legends & Lore: A Bit More on Feats

    Agreed. Ideally a feat should have one good static ability, one good activated ability, and zero triggered abilities. So instead of having that trigger, the feat should allow maybe an attack at two targets at once at a -2 penalty or something like that. I also don't like that the reliance on...
  13. Szatany

    D&D 5E June 27 Q&A: Modular Features, Paladin Alignment and Legendary Creatures

    They do http://www.d20srd.org/srd/spells/mount.htm
  14. Szatany

    D&D 5E Wandering Monsters: Creepy and Crawly—Simultaneously!

    Why oh why my favorite spider is not in this article :.-( http://www.headinjurytheater.com/dnd%20spider%20horse.jpg
  15. Szatany

    D&D 5E New Death and Dying Rules

    I do want spells that remove wounds, but I don't want each such case to be easy. If a low level character can't afford casting of regeneration, he will probably have to go on a quest for the cleric or get some serious money quickly. Either way I see potential here.
  16. Szatany

    D&D 5E June 17 Legend & Lore - Playtesting Dragons

    Ohhh I can't wait to read and then DM a legendary vampire complete with an evil castle :devil:
  17. Szatany

    D&D 5E New Death and Dying Rules

    I think spells would be the anwser in the magic-rich worlds of D&D. Both existing ones like regeneration and perhaps new ones like a spell allowing to ignore wounds for 1 day for example.
  18. Szatany

    D&D 5E New Death and Dying Rules

    That's why my proposal is tied to HP, that way it scales with level.
  19. Szatany

    D&D 5E New Death and Dying Rules

    I've been thinking about a system like that. Warhammer 1st edition had something like this and it created a lot of tension for players. So characters don't (can't) have negative HP. When someone drops to zero and there's any damage remaining, he then makes a d20 roll. - if damage was less than...
  20. Szatany

    D&D 5E [Warlords] Should D&D be tied to D&D Worlds?

    How about this setup. Characters have wound points and hit points (exact numbers don't really matter and would depend on campaign type). Wounds represent physical damage, HP represent fatigue, luck, morale, grit etc. All damage dealt to you causes wounds (at whatever formula), unless you spend...
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