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    D&D 5E Minor Illusion question

    This is a great thread. I'm with the folks who wish to encourage creative spell use. If that means a cantrip can actually plunge a room into darkness, so be it. As somebody said, you'd still hear the crackling of flame and possibly feel the heat, so there would be plenty of clues leading to...
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    D&D 5E D&D AL Play reports: Princes of the Apocalypse, sessions 1-23

    Fascinating or frustrating? I don't understand the appeal of evil parties. The one time I tried to dip my toe into a D&D public play event, at least half of the people there had dark characters (some actually evil, some merely snarly selfish anti-heroes). It was quite jarring and kept me from...
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    D&D 5E Darkvision range and light sources beyond.

    I see light working like a Venn diagram, and areas of overlap can use the best possible lighting. So in a room with a lit candle and a darkvision character sitting outside of the candle's radius, that character can see: Things in the candle's bright radius: bright light Things in the candle's...
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    D&D 5E Advantage when two allies are in melee with the same enemy?

    I toyed with the idea of allowing "flanking" as described in the DMG. Then it occurred to me that it's trivially easy with the new movement rules to get into flanking position every round as long as you have two allies on one enemy. I'm not a fan of incorporating rules that make actions or...
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    D&D 5E What are you hoping to see in the conversion documents?

    I'd like some kind of write-up about saving throws (converting from 1e/2e). Not just about how to map the five original categories (most of which seem intuitive anyway), but how to handle the difference in the way they were modeled. When 1e/2e has a poison needle trap that says "save vs poison...
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