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    WotC New D&D survey from WotC as part of the 50th anniversary year.

    Statistically speaking, members of my family are more likely to survive an encounter with rent-a-cops than an encounter with actual cops. Plus, corporate security has no real power to abuse and no qualified immunity to exploit if they get trigger happy. I would consider sending a few annoying...
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    Who are your favorite TTRPG reviewers?

    Pretty much what the thread title says. If I were going to follow one or more TTRPG reviewers, whom would you recommend?
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    WotC New D&D survey from WotC as part of the 50th anniversary year.

    They should release a video breaking down the survey results in the style of a One D&D playtest video: "Playtesters reacted favorably to D&D, which came in just over the 70% positive threshold, but we were surprised to see the changes at WotC polling lower than company's flagship RPG. That...
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    D&D General Forgotten Realms geographic changes.

    90 instead of 60 is a 50% increase in latitude and a 50% increase in longitude. If that error is accepted as fact, it more than doubles the surface area of the world. Millions of square miles.
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    D&D General Forgotten Realms geographic changes.

    I'd forgotten about those City System maps! I couldn't find any practical use for them, but younger me sure had fun laying all ten panels out on the living room floor and admiring how much space they occupied.
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    D&D General Forgotten Realms geographic changes.

    In the post you're responding to, I provided an example of a real-world, modern-day professional cartographer making the exact mistake you say cartographers don't make. I can inspect my physical copy of the mislabelled map and point to the place where they incorrectly stated 90 miles instead of...
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    D&D General Forgotten Realms geographic changes.

    That could just be an in-universe cartographer accidentally assigning the wrong scale to an otherwise-accurate map. (Something similar happened in the real world when the maps in the Kara-Tur box set were commissioned. The cartographer drew proportionally-accurate maps but then assigned them an...
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    D&D General Forgotten Realms geographic changes.

    Now reverse the emphasis you added to the first sentence: The other two maps are detailed blow-ups of sections of the former maps, covering that region from the Sword Coast to The Dragon Reach in great detail, for use in adventuring through the Realms. A detailed blow-up of an in-universe map...
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    D&D General Forgotten Realms geographic changes.

    The first edition box set explicitly states the large-scale 1e/2e maps of Faerun are in-universe maps which might contain errors. I don't see any reason to assume later maps are any different. As far as I can tell, the only maps that are guaranteed to be accurate are the ones the DM has decided...
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    D&D General Forgotten Realms geographic changes.

    You responded to my post directly, but you seem to be addressing sticklers for setting canon, not me specifically. Given that, I'll try to frame my response in terms of setting canon (despite not being much of a stickler for setting canon, myself). Here's my current best effort: The DM's...
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    D&D General Forgotten Realms geographic changes.

    My in-universe explanation for the 3e map changes: the in-universe cartographers who made the 3e map used the same process as the real-world cartographers who made the 3e map. The real-world 3e cartographers decided to compress open spaces shown on older maps to fit the surrounding areas onto a...
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    What's the difference between AI and a random generator?

    BTW, there seem to be two different definitions of determinism being used in the last few posts. Some posters (such as myself) are talking about what is deterministic in a strictly technical sense. We're talking about what it would be possible to predict given access to any arbitrary but finite...
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    What's the difference between AI and a random generator?

    I believe our only point of disagreement involves your use of the bolded statement. I contend it would be more accurate to say, "not everything about AI is being predicted." I have seen enough first-hand evidence to convince me that everything about AI can be predicted. There is no theoretical...
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    What's the difference between AI and a random generator?

    Because predictable output is what happens once you have error free code that covers all desired use cases, and that sort of code is the end result of an incremental process. As a developer, you (ideally) know the logic you want your code to follow, but due to human limitations, it's unlikely...
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    What's the difference between AI and a random generator?

    Can a randomly selected person predict an AI's aggregate output? No. Can the developers of an AI predict its behavior in aggregate? In my experience, yes. I have been sitting in the room when AI developers have done it. They looked the training data, they looked at the code, and they said, "Add...
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    The Rise And Fall Of Evil Genius Games

    As a general principal, I'm sorry if anything I've said or done has unintentionally caused another person to experience undue distress. But feel free to apologize for other people's reactions to your words, if that's what works for you. Not a rhetorical choice I'd have made if I were trying to...
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    What's the difference between AI and a random generator?

    I would say AI and other complex software is opaque for a number of different reasons. It's difficult to interpret without a lot of programming expertise. It's made up of many different interacting parts developed by many different engineers. It's a chaotic system (in the mathematical sense), so...
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    What's the difference between AI and a random generator?

    In my three years working professionally with AI, I've routinely witnessed software engineers removing unwanted results by directly manipulating the code, because they wrote that code, understand what it does, and know how to change it. Granted, I was working at a small tech start-up whose AI...
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    Why do many people prefer roll-high to roll-under?

    This is only a problem in a system where the results of a die roll are always either complete success or complete failure. If you have degrees of success and degrees of failure, there are other factors involved beyond just, "Did I succeed, yes or no?"
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    Why do many people prefer roll-high to roll-under?

    I would assume roll-over is generally more popular because many people are conditioned by a variety of societal factors to assume the larger of two numbers is better. That being said, I'm going to cast my vote for Blackjack- or Price-is-Right-style mechanics, where you try to role as high as...
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