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  1. Gort

    New monster damage expressions - What do they mean for the game?

    I can't be the only DM who grinned when they saw that.
  2. Gort

    Assassins Evil?

    What? Hell no. There are tons of situations in which "patriotism" is very harmful.
  3. Gort

    FFG's Warhammer Fantasy Roleplay

    One idea for dragging combats in D&D is to say, "Okay, it's been ten rounds, everyone's getting too tired to effectively defend themselves. Everyone takes double damage from here on in." Far more interesting than, "Well, now nobody can hit anyone else because you're all knackered."
  4. Gort

    New monster damage expressions - What do they mean for the game?

    I've been trying the MM3 monsters. I've thrown out my "half-hitpoints, but extra 5 damage per tier" houserule, and all seems well. The monsters are more of a credible threat now, less of this "10 damage at level 30" crap.
  5. Gort

    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    *shrug* I'd let a black pudding squeeze through cracks. I'd ban Come and Get It if it bugged me that much. An ogre is level 8 because that's a decent level for it - it's not a Flying Monster From Beyond, and it's not quite at the Threat To The Entire Kingdom level, but it's pretty tough for a...
  6. Gort

    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    Agreed. You can play any edition of D&D as much like a game of "kill monsters and take their stuff" or "let's have a great big indepth story where game rules hardly enter into it at all". For instance, some players of OD&D laud the fact that you could make a character in about sixty seconds...
  7. Gort

    Lead the Attack Nerf future implications

    Perhaps powers like Lead the Attack and Platinum Scales should have been/be errataed to a +3 bonus until the end of the encounter. You still get the "ease of dailies lasting all encounter", but you don't get a "you will automatically hit this guy forever" thing.
  8. Gort

    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    I tend only to use minis for stuff where positioning is particularly important. In CoC you don't really have things like flanking and combat advantage and getting past the tough guys to get to the weak but powerful ranged attackers behind them, so I wouldn't bother.
  9. Gort

    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    *sigh* Everyone knows it's 3tards and 4rons.
  10. Gort

    Planning to do the Tomb of Horrors...

    I bet you the 4e version is no where near as pointlessly lethal as the original.
  11. Gort

    www.play-board-games.com blogs about How DnD 4th Edition is like a board game

    *shrug* All media feeds off other media, and this is no bad thing.
  12. Gort

    D&D 4E How have PCs died in your 4e games?

    I'd say start roleplaying him as a fearless berserker - always be at the front of the party, never retreat, but don't autofail death saves. You might want the character dead, but the character probably doesn't want to die.
  13. Gort

    July Rules Update DMG: Errata needed?

    Hiccup :eng101:
  14. Gort

    Campaign Choices You've Made On Races

    I forbade all races bar human in my current campaign, still going strong at level 9 now.
  15. Gort

    WtH(ybrid)?!?!?!

    Primal characters tend to have higher HP than standard.
  16. Gort

    Explain the Essentials to me

    Could it be something as simple as how Utility powers are handled now? So for instance, your Essentials Fighter starts with two at-wills, and can pick two greater powers from a list of encounter powers and dailies? So while it might be possible to pick no dailies at all, it might equally be...
  17. Gort

    No dailies, but also no healing surges? Would D&D be a better game this way?

    Well, in earlier versions of D&D "resting" was a lot less powerful at removing damage - 3rd ed parties would carry around wands of cure light wounds which basically had the same effect as 4th ed resting, and 2nd ed parties wouldn't be caught dead without a divine healer character. And the "but...
  18. Gort

    No dailies, but also no healing surges? Would D&D be a better game this way?

    The former - everyone returns to full after every combat. Each encounter is an island. Effectively you would be removing the "attrition" idea from D&D as far as powers and hitpoints are concerned. Naturally you could still use debilitations such as injuries (broken arm, for example) and...
  19. Gort

    No dailies, but also no healing surges? Would D&D be a better game this way?

    This is inspired in part by the rumours surrounding daily powers in the new Essentials series, but I recognise that we know little about it so far: I think that anyone who's GMed has occasionally had the problem where you've got a great long stretch of time, and it only really makes sense to...
  20. Gort

    July Errata is up

    I still fail to see how a guaranteed tiny amount of damage is more interesting than a higher (on average) yet more variable amount. We've got criticals to take into account also. As written the new magic missile seems to be a minion-killer, nothing more. Plus it sparks all the usual "ohoho! Now...
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