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  1. Man in the Funny Hat

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Bigby 11 Otto 11 Tasha 10 Tenser 8
  2. Man in the Funny Hat

    D&D 5E (2014) Requiring players to know their character

    Barring learning disabilities, only being involved in the game for a one-shot and then never coming back to it, or a DM who says that the rules just don't matter, no player has an excuse for not continually becoming ever more conversant with the rules for the game they're playing. Doesn't mean...
  3. Man in the Funny Hat

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Bigby 20 Leomund 14 Mordenkainen 18 Otiluke 15 Otto 16 Rary 12 Tasha 16 Tenser 20
  4. Man in the Funny Hat

    OD&D Is OD&D playable RAW?

    Modern standards have too many rules that won't be missed.
  5. Man in the Funny Hat

    D&D General Why would a Druid want money in a “gold for XP” game?

    A druid wants money for the same reasons every other class wants money. If the druid wants to be separated from civilization they wouldn't be adventuring - they'd be living alone among the trees in the wilderness. They may not FAVOR civilization but they sure do interact with it, starting with...
  6. Man in the Funny Hat

    D&D General Have you ever chosen not to accept resurrection?

    Yes. But not because of a heroic death. Had a monk PC in a 1E campaign where resurrection magic was readily available. He died. Actually he died LOT. Always raised. Eventually he got close to reaching his maximum allowed # of deaths. The DM generously extended that limit - and eventually...
  7. Man in the Funny Hat

    Survivor Named Wizards Part Deux: GIVE BIGBY A HAND!

    Aganazzar 16 Bigby 22 Leomund 13 Maximilian 3 Melf 1 Mordenkainen 21 Otiluke 21 Otto 17 Rary 21 Tasha 22 Tenser 22
  8. Man in the Funny Hat

    What's the best and worst D&D book you own from any edition?

    Best - 1E DMG So much history and nostalgia and bad design and good design and bad advice and good advice and I use it even with other editions. "Worst" - 4E anything I never even played 4E but quite foolishly bought all three core books without knowing anything of the system therein and care...
  9. Man in the Funny Hat

    D&D 5E (2014) Rule 63 it is then

    A curse like a sex change is a direct roleplaying challenge to the players, INFLICTED upon them unwillingly. It doesn't matter that they should have been more cautious, the consequences you're putting on them are, "Accept this roleplaying challenge... OR ELSE..." Or else, what, exactly? Some...
  10. Man in the Funny Hat

    D&D General Help with "Combination Trash" names

    Seen several people get close but nobody yet has said: Ford Lincoln Mercury (postmaster)
  11. Man in the Funny Hat

    D&D 5E (2014) Paladin oath. What constitutes willingly breaking your oath/code?

    Firstly, for purposes of meaningful discussion the GIVEN parameters are that those ARE the only options. We're effectively excluding the possibility of some other choice being available and meaningful. That said, this isn't being presented with a choice of upholding your oath or not - it is...
  12. Man in the Funny Hat

    D&D 5E (2014) Paladin oath. What constitutes willingly breaking your oath/code?

    I likely wouldn't have said it if I never wanted it quoted (for better OR worse).
  13. Man in the Funny Hat

    D&D 5E (2014) Paladin oath. What constitutes willingly breaking your oath/code?

    It's a trick question and the answer is in the thread title. What constitutes breaking an oath depends on what the oath IS. Whether the oath is broken willingly is obvious - did the paladin KNOW that their actions constituted breaking their oath and then performed the action anyway? That is...
  14. Man in the Funny Hat

    I'm making an rpg

    Every DM who runs their own campaign is an RPG maker. Every tweak, every new rule or class or spell or mechanic, every element that is removed/ignored is REDESIGNING that RPG. Maybe only in little ways, but sometimes A LOT of little ways. Sometimes you never really even notice the changes...
  15. Man in the Funny Hat

    Drowning in (Character Sheet) Details

    Only insofar as it supports how I play, it doesn't determine how I play. I like a character sheet to have the most important and frequently used information on one page and easy to find. As a rule I am a far better judge of what else I want to track in detail that isn't on that one page and am...
  16. Man in the Funny Hat

    OD&D The OA Theory- When OD&D Became Second Edition

    "Others will think of things I didn't, and devise things beyond my capability." EGG, DMG Preface. At least at the point he wrote that, he grasped to some extent his limitations as a designer. He had always freely used ideas he liked from other people and only used a portion of what HE wrote...
  17. Man in the Funny Hat

    D&D 5E (2014) Paladin just committed murder - what should happen next?

    It is irrelevant whether the paladin really committed murder or not. That isn't the issue that matters. People will have differing opinions on whether they did or didn't because people have differing ideas of what various alignments and actions really mean, and what obligations paladins have...
  18. Man in the Funny Hat

    Game system for classic D&D modules

    Most of the adventures you named seemed to be ones that originally came out under 1E. I'd suggest 1E or 2E first. If you're unfamiliar with them, and/or don't want to dive that deep into house rules (which 1E in particular begs for), I'd go 3E. And since you mentioned a level range of 1-8, IF...
  19. Man in the Funny Hat

    D&D 5E (2014) Charm Person 5e vs Older

    The issue with 1E-era misunderstanding/abuse of Charm Person was twofold. First, people wanted it to be Domination - which it decidedly isn't and even goes out of its way to try to establish that it isn't. Second is that people want it to apply to not just the caster but also all the casters...
  20. Man in the Funny Hat

    D&D General The 10' hallway default. How? Why?

    I'm no SCHOLAR on the topic, but... D&D has always used miniatures. Not EVERYBODY used miniatures for D&D, but D&D was heavily derived from tabletop wargaming and use of miniatures. Currently the accepted miniatures scale is 25MM but it used to be smaller (20MM?) - because miniatures were...
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