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  1. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I accept that you have different preferences. I don’t accept your description of mine. I mean, I expect that when you think someone’s not accurately describing methods that you might enjoy, you might say something about it. It’s a roll to determine why you’re climbing the wall? What? I...
  2. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    But it was said we only roll if there are stakes. What are the stakes? What does it mean to unsuccessfully climb a wall? But not something bad that doesn’t fit the situation. Good grief.
  3. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don’t think that’s in any way what anyone was advocating for. I think you’ve misunderstood quite a bit.
  4. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Extra? I would always assume foraging over a long journey. Hunting, gathering what can be found, and so on. I mean, they make camp, right? They probably light a fire. Is that extra? It’s not a red herring. What you do and what I do is we pretend. If there’s some kind of meaningful reason not...
  5. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Then I’m not following at all why you have an issue with what we’re talking about. If there is a predefined time pressure… it could be your friend in danger or anything else… then why would a consequence of a failed roll being related to the time pressure seem unconnected to you?
  6. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I suppose I’m not quite sure what that means. The player asks if their character can find herbs, and then maybe a roll happens to see, right? What more is there to “the way”? Again, I don’t think it’s retconning. It’s something unestablished that then becomes established. Do you consider...
  7. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    How does this jibe with the below? This is precisely my point. If there are no stakes… no time pressure, no chance of damage, etc… then why roll? I’m proceeding with the idea that if we are making a roll, it’s because something’s at stake. The climb matters in some way. If that’s the case...
  8. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Here’s what @Maxperson said: I then offered my solution to this “problem”. The solution I offered works for me and my players. It seems to me that I’m being told it doesn’t work. Similar how? I think this is something that’s being expressed, but I’m just not grasping it. Why will...
  9. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Just travel? No… the characters likely ate and slept and talked and did all manner of things along the way. That we skip it doesn’t mean they “didn’t happen”. This is why I point out that this is a standard element of RPGs that everyone does to some extent. No one is RPGing in real time. So...
  10. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It all just depends on what’s been established. There is no need to allow anything that could have resulted in an outcome that’s contrary to what we’ve seen. What I advocated for was allowing a player to have had his character do something that’s perfectly likely to have happened during a...
  11. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No… I think anyone describing them as “two very different things” is exaggerating. No, a player asking if his character can search for herbs “during” the journey and a player asking after the journey has “ended” aren’t something I’d call “two very different things”. They seem quite similar...
  12. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I wouldn’t call them coincidences. If you don’t climb a cliff fast enough, and an ally is therefore killed because you were not there to help… that’s a consequence, not a coincidence. Yes, of course. As long as you can see how focusing on every moment and every bit of tedium would bother...
  13. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think you’ve misunderstood the intention my post. I’m not trying to change your mind nor am I really making a guess about why or how often you call for rolls. I was trying to explain to you why you continue to get pushback. It’s because of the way you’re wording your criticism.
  14. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    In this case, it’s not about fail forward. It’s about a GM designing a dungeon or a scenario where there is one path forward to resolution, and if the PCs somehow miss that one path, then the scenario cannot be resolved. I think that’s poor design. Whether it’s an individual secret door that...
  15. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think because you aren’t refuting the idea of only rolling when something interesting will happen. I expect that’s not a rule you play by. You likely call for rolls with some other criteria… like “only roll when the outcome is in doubt”, maybe. If that’s the rule about rolling dice, then...
  16. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    On behalf of all of reality… thank you!
  17. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, no, they’re really not that different. Because in neither case did anyone actually go into a forest and collect herbs. In both cases, you have a player declaring that they’d like their character to find herbs.
  18. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don’t know, it depends on the game, I suppose. I was imagining 5e D&D… in which case I’d likely just have the player make a skill check to see what they found during the trip. Time’s mutable in an RPG. Things like that are an easy fix. The kind I imagine most of us have done in a more...
  19. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My bad… I left out the word “don’t” in the last sentence there. Changed the meaning from what I intended pretty drastically! I’ve edited the original comment accordingly. I think you’ve misread what he meant.
  20. hawkeyefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No, it works fine and your previous comment was mostly uninformed nonsense.
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