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    D&D 5E (2014) Silvery Barbs, how would you fix it? Does it need fixing?

    Probably just change the school of magic to prevent grabbing it via fey touched and prevent AM sorcerer from spamming it.
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    D&D General Reducing incoming damage: +1 =/= +5%

    Unless you are a thief that is. On the topic at hand, AC is basically damage avoidance which is only 1/3 of the damage triangle with the other two sides of reduction and denial. The easiest way to think about it is the stronger one side of the triangle gets it inadvertently reinforces the...
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    D&D 5E (2014) Max HP?

    Doesn't actually work that well. CR isn't perfect to begin with and PC progression isn't a curve as much as a series of steps or jumps. Trying to use higher CR to up challenge usually ends in two ways: -Rocket tag because the NPC is hitting hard and often so there is little point in trying to...
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    D&D 5E (2014) Max HP?

    I agree there's a lot of good angles when you're dealing with games that cap the linear progression at a lower level and opens up the later levels for different avenues. For 5e E11 is my favorite spot. Enough a health and resources to make it through long days and six level spells are just about...
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    D&D 5E (2014) Spells with attack rolls, do you avoid them?

    Plenty of ways to augment attack rolls to counter mediocre values and caster also have half effect with saves and even automatic damage like MM or cloud of daggers. Generally casters are already a tad too good at chipping HP away that the occasional chain of missed spell attacks is a pretty...
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    D&D 5E (2014) "classic" Necromancers - does it still "work"?

    Necromancer is still very potent, if not more so if you include the create magen spell, and works with the Tasha summons spells rather than an and/or situation. Same issues are in play but it hasn't lost any ground with just destroying the action economy.
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    D&D 5E (2014) Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e

    Probably better off having better definitions and examples of authority and agency. DM authority gives them creative control over a large portion of the game. Nothing about it is absolute in the sense that they alone are the sole voice in any decision making and the weight of each person is...
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    D&D 5E (2014) Max HP?

    I think HP in general is an overused defensive factor for both PCs and NPCs. It leads to number bloat which is just going to slow the game down. Bigger HP pools leads to seeking more damage which will eventually lead to the need to inflate them again. I'd much rather have more active mitigation...
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    D&D 5E (2014) Respect Mah Authoritah: Thoughts on DM and Player Authority in 5e

    You could simply this concept into something as simple as saying, "The game functions with the idea that the DM has authority over the game up to the point where player agency/autonomy exists." Authority defers from agency because authority comes with the responsibilities to maintain a...
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    D&D 5E (2014) Rogue Subclass - The Monk

    Need to fix wording to allow unarmed strike to work with SS. I'd probably remove the limits on number per day because doing once a turn is already a huge limiting factor. The only reason why the monks running strike is so powerful it's because it's spammable so RNG will eventually work in the...
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    D&D General Which classes fill in this chart?

    That's fair now the spell list(s) have become homogenized. I miss spell casters feeling different. Could have have specific notation for those who can use alternative spell focuses like clerics, paladin, and artificers so hand economy is different. assuming no feats and unique magic items that...
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    D&D General Which classes fill in this chart?

    I don't think the 5e class concepts fit into a stage progression like this. If anything it's more like a giant venn diagram or maybe setting up a 3 axis graph with martial/caster, divine/arcane, and 'role/function'.
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    D&D General DMs: where's your metagaming line?

    Don't have a line personally. If something can be ruined by metagaming it deserves to be ruined
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    D&D 5E (2014) How many encounters per day is YOUR average?

    Hard to say because the mean and median are so different In the games I run. I'd say the mode is 5 so that's where the vote goes.
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    D&D 5E (2014) Does the Artificer Suck?

    There isn't a party. There is a [party] as in a generic reference point they would have in common in the same way we would say they would hold up ok to [combat encounters] rather than having an actual campaign to run them through Artificers are more potent than they look on paper once you do...
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    D&D 5E (2014) Does the Artificer Suck?

    But there isn't a party. Just the question of is the artificer over/under the curve by a margin large enough to be considered an issue. You could say the artificer is being compared to a fighter sharing the same external magical item pool which would at least acknowledge the fact the artificer...
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    D&D 5E (2014) Does the Artificer Suck?

    Then give it to the artificer instead of the fighter. No one talking about optimization past making at least halfway decent choices. It's like saying the dragon sorcerer as a option is bad full stop based on someone picked fire for a campaign set in the elemental plane of fire.
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    D&D 5E (2014) Does the Artificer Suck?

    Then it's a pointless exercise unless you trying to prove that an artificer could potentially out preform a fighter while at a deficit.
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    D&D 5E (2014) Does the Artificer Suck?

    Aye. I agree optimization is a self defeating for most tables. OTOH a DM who can't conceptualize the difference between an item gained through a feature and an item that they allow the party access too by other means is probably better off limiting PC option to a field they are more comfortable...
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    D&D 5E (2014) Does the Artificer Suck?

    It does matter though. It's especially true if you're giving the fighter an item that moves his attack and damage up alongside overcoming resistance or immunity to non magical weapon attacks. Way back at the beginning of this thread there was discussion on issues with DM's own personal...
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