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    What keeps uninterested players showing up each session?

    a lot of it is always going to rely on context. I've been lucky enough to play some years long campaigns and run some years long campaigns. I"ve had months where I personally had non buy in, didn't like the story or any of the hooks and was just going along to let other party members get...
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    D&D 5E (2014) The Magical Martial

    Though I'd prefer to let subclass wizards get more spells of their subclass and take away other higher level spells or even whole schools more like 2nd edition did. . You want to be a great divination wizard maybe all the spells from some other school aren't available. I'd make cantrips exempt...
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    D&D 5E (2014) The Magical Martial

    I wouldn't have a problem with that as a table rule. seems reasonable.
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    D&D 5E (2014) The Magical Martial

    captain kobold was the one that posted he thought mages should only get two a level then gamma doodler chimed in they can only cast that many anyway.... My argument was basically in agreement DM should be handing out spells as treasure.
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    D&D 5E (2014) The Magical Martial

    it means you are a one trick pony with one set of spells and no flexibility. Played that way a Sorcerer will have more flexibility and utility if you are going to do that just remove the mage as an option and only allow sorcerer's. A mage is all about Utility. low spell choice makes you a...
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    D&D 5E (2014) The Magical Martial

    too lenient? a mage with only two spells per level is miserable to play.
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    What keeps uninterested players showing up each session?

    overgeeked is right. I've played a few times with people over the years who think the point is to be utterly focused and absorb everything that everybody else does. Those guys are a pain in the ass and suck fun out of the room. It's ok to be bored and zone out when someone is concocting...
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    What keeps uninterested players showing up each session?

    Some people have a hard time finding activities to do with other adults and they'd rather play a game they may not be completely into, with other people they like because it's better than the option of netflix.
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    D&D 5E (2014) The Magical Martial

    and DM giving them spells as they progress, whether that's letting them buy them or finding them. otherwise they tend to not have what they need when they need it.
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    D&D 5E (2014) The Magical Martial

    it's all variables from the DM side of the table. With different classes and different abilities the DM has to control the magical item supply and dm specials etc etc. But with current D&D rules if your DM ignores magic items, or just generate random ones instead of planning them for your...
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    D&D 5E (2014) The Magical Martial

    And if you go look through my posts you'll see that spells are the one thing I've argued needs to be completely reworked after nearly 50 year's of Ad-Hoc naughty word. But what I get from your response is you want a rule book just to give fighters a similar experience to looking through all the...
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    D&D 5E (2014) The Magical Martial

    because it's supposed to have a DM controlling all the details, instead of being a micromanaged game with 7 or 8 full rule books telling you what to do in every concievable situation.
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    D&D 5E (2014) The Magical Martial

    Batman vs Superman was normal human with a lifetime of extraordinary training and unlimited supertech that was developed in part by reverse engineering advanced alien including kryptonian technology. Don't think I'd call that normal person versus god which is pretty much what superman equates...
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    D&D 5E (2014) The Magical Martial

    how about not limiting either gives you more options?
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    D&D 5E (2014) The Magical Martial

    Batman also has unlimited supertech effectively but as I write that I wonder how much of this is driven by the magic items is bad crowd that want thier fighters to do all the stuff they took away with magic items?
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    D&D 5E (2014) The Magical Martial

    in 47 years I've never had anyone have a problem figuring out a warrior type in thier head. Now paladins, wizards. sorcerers, clerics and other magical powered classes I often have to give them some explanation to make it work in thier heads. I think the lack documentation you complain about...
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    D&D 5E (2014) The Magical Martial

    this I disagree with. A 20th level fighter with magical weapons can be conan. A 20th level fighter with feats that give them crazy saves and lots of hitpoints can be be conan. nothing in the current rules prevents a conan at 20th level. with the current state of the wizard you'd...
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    D&D 5E (2014) The Magical Martial

    My point was nothing about the game feels normal or non magical regardless of the lack of definition of where powers came from or that swinging a sword was possible in real and d&d world. Don't know anyone in all the years I've played since 1977 complaining about the source or non magical...
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    D&D 5E (2014) The Magical Martial

    and yet the point completely missed you.
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    D&D 5E (2014) The Magical Martial

    1st Edition...... gygax on hitpoints.......note hitpoints are supposed to be a fuzzy ill defined pool of damage you can take while still functioning without being too real.
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