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  1. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The 3e epic handbook had the prestige class that allowed some mighty feats of strength. I'm sure there are other examples.
  2. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I'd go with next to impossible in 5e where hit points are a major part of how the game is balanced.
  3. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's why in my game, if someone blithely ignores something deadly, they are voluntarily forgoing most of their hit points. That 120 hit point barbarian will survive that 200 foot fall, but because he's grabbing at branches, rocks, etc. and slowing himself down, getting super lucky(like those...
  4. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I was thinking about that when @TwoSix said casual players don't have an agenda. An agenda implies some sort of conscious choice. A casual player might have preferences that would fall into one of the creative agendas, but that's not enough to be an agenda. When I go to a game convention, I...
  5. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That really depends on what is going on in your life. When I was younger, I played many more RPGs than I do now, because I had a lot more time to play. Now I barely have time to play D&D. Couple that with 4 other people who have limited time, and my group just sticks to D&D. Video games are...
  6. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I've seen modules like that, too. The thing is, a successful lockpick attempt makes more noise than a failed one. In the failed on you don't have the clicking of all the tumblers settling into place and the final click of the lock as it opens. If you're going with noise attracting the cook...
  7. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes, falling ten or ten thousand feet in the same amount of time is a poor simulation of falling, but it still represents falling. If I say that you take 7d6 damage from the fall, you(and everyone else at the table) will know that you fell about 70 feet. As for @AlViking's definition, I don't...
  8. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    First, it doesn't just tell you that you fell down. It also tells you how far you fell down. To have fallen X distance, you had to be falling before you hit bottom. Second, the game has gravity. If it didn't, the spell couldn't reverse it and the game wouldn't say this in the 5e PHB on pate...
  9. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I've already said no in this thread at least three times. D&D is the odd banana in the bunch. It has all three in about equal amounts, which makes it easy to tweak for just about any style you want to run and do decently to really well at them. It just won't be great at any of them.
  10. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I didn't say primary goal. I said primary method between gamist, narrativist, and simulationist). Simulation is necessary to every game, but it isn't going to be the biggest portion of those three in non-simulationist games.
  11. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Something can have multiple agendas. In the context of gamist, simulationist, or narrativist, I think it should be like I said. And as an example, all of us at the table have an agenda of having fun, which is more important than any other agenda I can think of. That agenda of fun, though...
  12. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think all of the various agendas involve a variety of player goals. Whether it's simulationist, narrativist or gamist would depend on which of those agendas was the primary way you use to achieve those goals. Simulation doesn't have to be the only way, but if it's the primary way, then the...
  13. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    For the sake of argument, why can't it be both? Someone who was an abolitionist was called that because of something they pursued. An archaeologist is called that because of what they pursue. And so on. Why can't someone who pursues a simulationist agenda more than any of the other agendas...
  14. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. Any narration is NOT valid. A narration needs to fit the narrative of what is going on. Unless you are playing some sort of silly humor game, pixies showing up to stab you representing a failed climb check doesn't fit the narrative of climbing a cliff and failing a climb check. Slipping...
  15. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Mmmm, I often simulate being conscious. :P
  16. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    A lot of them. All of them have simulations within them, but to be a simulationist RPG, simulation has to be the main focus of the game.
  17. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't need to prove you wrong. Those things are not just relevant to RPG simulations. You are still trying to misapply the wrong definition of simulation to RPGs. All that matters is that it is simulating the process of falling. It doesn't have to do it well. It doesn't have to say that...
  18. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's what I've repeated for years. It just as to simulate something in the real world in some manner. How did you take the damage from a fall? Gravity pulled you down hard after you let go of the cliff and you impacted the ground hard. That's how it happened. Besides, you are trying to...
  19. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No, I understand. Why would I need to do a deep delve into how I play in order to be able to have valid opinions about what I like and dislike about my style of play? Why does the deep introspection by someone else mean that I shouldn't be taken seriously? The answers are, my opinions are...
  20. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    "It’s not an attack. But you can’t “not think about your play with deep introspection” and also be expected to be taken as seriously as those who do." That very clearly says that if you don't think about your play with deep introspection, you can't expect to be taken as seriously as those who...
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