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  1. TaranTheWanderer

    (IC) Dog Days of Doom!

    Mystic Emporium It's obvious that the door to this building was warded and these two zombies, upon attempting to cross the threshold, triggered an explosive run. The traces of burned diamond dust confirms it. The ward is expended and it is safe to pass into the building. Looking at the glass...
  2. TaranTheWanderer

    (OOC) The Dog Days of Doom

    No, you are standing outside the doorway, looking in. At least, that's where I left you. You didn't narrate moving into the building yet and I was assuming you were being careful....If you want to move in before knowing the result of your investigation, you can. "It's an explosive rune! you...
  3. weapons shop2.jpg

    weapons shop2.jpg

  4. TaranTheWanderer

    (IC) Dog Days of Doom!

    Holy Hammer While Stratus and Havoc move straight towards the main doors, Caer circles around towards the upper entrance. He's forced to crawl low in front of a market stall so that the undead shopkeeper doesn't try to haggle with with. He makes his way up to the stairs, tries the locked...
  5. TaranTheWanderer

    (OOC) The Dog Days of Doom

    I mentioned this before and want to reiterate because it might have been in spoilers at some point: Casting any spell with a Verbal component while outside a building will attract attention. Picture it as if you are hunkered down behind a market stall by the door while two dozens zombies are...
  6. TaranTheWanderer

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Summoning shadows and ghosts seems in keeping with the necromancer trope
  7. TaranTheWanderer

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    Where do zombies get summoned from? Like, random graveyards? The shadowfell? I feel like, if you go the summoning undead route, you might as well let a life cleric summon a live person. The whole necromancer trope is they hang out in graveyards and steal bodies. Why would they do that if...
  8. TaranTheWanderer

    D&D General Wearing a lantern on your belt?

    So, no. Lanterns are big, bulky, they can break and leak oil and they get hot. If you wear a shield, it will get in the way. Hire a torchbearer or hold it. Continual Flame can be cast on any item. As a player, as soon as I can afford it, I spend money on a custom built "clip" that can clip...
  9. TaranTheWanderer

    (OOC) The Dog Days of Doom

    I'll probably allow multiple castings with a single vial. I used to go to Catholic church. They sprinkle water on people, they don't pour whole cups of it over people's heads. It's prayer of protection, not a baptism! It's not nearly as good as it used to be.(I'm talking 3e) It used to...
  10. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Team Holy Hammer (Hammer Time!): From IC, it looks like you went front door. I'll post, latest, tonight or earliest when @Snarf Zagyg posts.
  11. TaranTheWanderer

    What do you do when a Player dies?

    My condolences. I played in a game with a Father/Son duo. I played with them for about two years and the father died of lung cancer. It was really tough. We asked the son what they wanted to do and they didn't ask for much. The father's character rode off into the sunset to accomplish some...
  12. TaranTheWanderer

    (IC) Dog Days of Doom!

    The Mystic Emporium Benny, Deidre and Anson make scoot around the corner to the front door of The Mystic Emporium to where they can see the front door. There are two bodies lying on the ground outside the door. Maximillion gives the all-clear and, as you approach, you can see that the door is...
  13. magic shop dark.jpg

    magic shop dark.jpg

  14. WEapon shop 1.jpg

    WEapon shop 1.jpg

  15. TaranTheWanderer

    (OOC) The Dog Days of Doom

    @FitzTheRuke @Snarf Zagyg @Neurotic There's two doors to this building. Exterior stairs that goes to an upstairs apartment (currently closed and possibly locked) and the main shop door. Currently open with bodies all over. I'll put more detail in the IC but I want to post a map and it might...
  16. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Okay, I’m making the decision to split the party since it’s 5:1 Anson and Benny & Deidre to the Emporium and everyone else to the Holy Hammer. I just realized that there are 6 of you. Not sure how I forgot that. Anyways, 4 of you made your sneak so you are good to go. I have a band...
  17. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Edit: Just ignore all this. I Deleted a bunch of trash rules...I'm over-complicating things. @Steve Gorak I'm tracking your Detect magic but, remember, it doesn't go through walls or objects because it's line of sight. Anson has a magical necklace(abjuration) and the obsidian stones you got...
  18. TaranTheWanderer

    D&D 5E (2024) The Undead Army Necromancer is not Designable

    I hate the idea of "summoning" undead. Maybe summoning shadows or other incorporeal undead but not actual zombies or skeletons. That feels super cheezy. Concentration should only come into it when commanding your undead. For each undead that the Necromancer has, he can concentrate on a...
  19. TaranTheWanderer

    (OOC) The Dog Days of Doom

    Someone mentioned drawing the attention of zombies to a different location. I have to think about how that would work... it would definitely cause zombies to become more alert but their focus on the noisy team and give advantages for the stealthy team and noisy team would have encounters focus...
  20. TaranTheWanderer

    (OOC) The Dog Days of Doom

    I want to reiterate that you can ignore where undead are positioned on the map Unless you are intending to start a full out fight right now. Just assume that the entire market is full of undead. It won’t be any easier or harder to go to certain locations based on what you see on the map. Just...
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