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  1. GrimCo

    D&D General What Does New Coke Tell Us About Designing for D&D

    +1 I'we never been particularly passionate about my chosen career field. My passion was art history and literature. But i got degree in mechanical engineering. Not because i'm very passionate about it, but cause that art degree was worthless at the time (still is, best you can do with it is...
  2. GrimCo

    D&D General What Does New Coke Tell Us About Designing for D&D

    From what i'we seen, US Coke (or any other soda i tried from USA) doesn't even have real sugar in it. Just that awful high fructose corn syrup. Our european at least has good old regular sugar :D
  3. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    It's 5th level Bard spell, 3.5 bards get those at lv 13, and 6th level sorc&wiz so level 12/13 (also sorcerers lagged level behind wizards). He got it trough race/template or something like that at level 8-9 as non caster.
  4. GrimCo

    D&D General Why did you have to cancel/reschedule your most recent session?

    We had almost 50% cancellations this year. Our standard session time is every Sunday 9:30-12:30/13. First, DM was 2 weeks on business trip, then both one other player and me were also on business trip. We also had school holidays in February, so that was 2 sessions gone. Then flue session came...
  5. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    I remember one adventure back in HS. We started at level 8-9. DM had this whole segment planned about traversing dangerous part of Underdark (that would take us few sessions). Friend found some broken race/template, can't remember what, that gave him Shadow walk ability ( same as 5th level...
  6. GrimCo

    D&D General What Does New Coke Tell Us About Designing for D&D

    Yup. Both are continual purchase based. D&D, and ttrpgs in general, are one time purchase. Core books make substantial portion of sales numbers.
  7. GrimCo

    D&D 5E (2014) What could 5E do to make wealth worthwhile?

    And that's the crux of the matter. You can add all kinds of money sinks (taxes, fees, currency exchange rates etc), but most of them just don't make game any more fun and just add more book keeping for dm and players.
  8. GrimCo

    D&D General What Does New Coke Tell Us About Designing for D&D

    Interesting analogy, but there is big difference. One business model depends on repeat purchase, other is one time purchase. If you buy can of new soda cause of brand, don't like it, you won't be buying it again. If you like it, you'll purchase it again. If you buy new edition books, don't like...
  9. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    0 level spells in 3e were 3 per day. But those were best used for utility stuff. Also, if i'm not mistaken, in 2ed, you didn't get bonus slots for high casting stat nor did cleric get extra domain slot. In 3, you did. With 16 in your primary stat, you had 3 bonus slots at level 5 ( 1 for each...
  10. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Might be. But i'm going by pure power level here. There was significant increase in character power and durability from 2ed to 3ed. More hp due to 1st level max and bonus from con ( in 3ed, with 12 con you get +1 hep, while in 2ed you needed 15 in con for +1 and only fighters benefited from con...
  11. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    I would argue that it started with 3ed and with every edition, characters became more competent and more powerful.
  12. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Sure, you can do it for shits and giggles :D But it drastically changes tone of the game from heroic to comedic. If you wanna go that route, Ryan Reyndols scene from Blade 3 comes to mind ( eat lots of garlic, rip one out, silent and deadly, vampire destroying cloud kill without spending spell...
  13. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Or "Yes, that Sthrad guy was tough, but you know what real challenge was? Trying not to soil my pants. No,no, i wasn't afraid, faced worse than him before. You see, i ate some suspicious vistani burek night before, and explosive diarrhea was my wake up in the morning. " These kind of things...
  14. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Mundane obstacles after some levels become - boring. That's why game gives you options to instantly overcome it. 5e is going for that action adventure movie feel where heroes start as nobodies and with levels they become larger than life. By tier 2 they are in action movie protagonist territory...
  15. GrimCo

    D&D 5E (2014) Campaign Finale!

    Congrats. It reminds me on our main grand campaign that started also in early 2013 ( we have 3 stories with 3 sets of characters, played couple of one shots and shorter adventures that all tie in). Idea is for tier 4 - we all chose one character to go into final arc. But you guys play way more...
  16. GrimCo

    D&D 5E (2024) Will the Forgotten Realms Player's Guide Feats/Spells Have Forgotten Realms Campaign Only Prequisites?

    Policy for my games and my group is - if it's official, it's up for grabs. Fluff can be remade if needed, cause most stuff we take, we take for mechanical effects. I only ban player options if they don't fit into games with specific themes.
  17. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Sure. If you go exploring tight corridors and such, mounts are not very useful. PF1 did differentiate between large tall and large long, so your large mount would in fact be same height as medium sized creature and could act on it's own. It helped that lance was x3 crit, double damage on mounted...
  18. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    PF1 and Sacred huntsmaster with pet and teamwork feats would like to chat about mounted combat. He also brought his Mammoth rider friend with him. In 10+ years of playing 5e, no one ever took mount or tried mounted combat. But in PF1, animal companion feature classes did use them as mounts. And...
  19. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    Modularity. That's what it's bad at. And by that i mean, you take out of box variant rules, put them together and they work, without need to use house rules, home brew or 3pp ( which is just homebrew somebody published). It somewhat worked in 2ed cause basic system was pretty simple, characters...
  20. GrimCo

    D&D General What Is D&D Generally Bad At That You Wish It Was Better At?

    I would argue that decent amount of people play it out of the box. They don't look at d&d as a toolset, rather as a complete product to use as is. Agree. Viewpoints and personal experiences with game. Heavy lifting, imho, is when you need to do most of work yourself. Light lifting, or normal...
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