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  1. GrimCo

    What makes a TTRPG purchase "worth it" to you?

    It's worth it if i like it. It's in the same "wants" category ( as opposed to "needs") as bunch of other things i buy cause i like it and want to have have, no matter how much will i actually use it. Good things with physical books is that i can resell them if i make impulse purchase based on...
  2. GrimCo

    What Does the RPG Hobby Need Now?

    Sure, if you like it, online play can help by reducing travel times. Personally, if i had ti choose between only online play or no play, i'm not playing. But you reminded me on another point that could be solid help to hobby. Better advertising as a fun way to spend time with friends and good...
  3. GrimCo

    What Does the RPG Hobby Need Now?

    When it comes to products themselves, i don't think hobby needs more of them. There is abundance of systems and with digital distribution, they are easier than ever to buy. Marketing of said products, that one is iffy. Sure, if one wants to find something, one will find it, but that usually...
  4. GrimCo

    D&D General Buying Selliing Magic Items

    Ah, good old magic markets. First thing i did, was remove few items from magic items list. Mithral, adamantium and serpent scale are regular armors, not magic items. They are semi rare, but can be bought in large trade hubs. Magic items availability depends on size of the city. In small...
  5. GrimCo

    Computer games and the save checkpoint system

    NES was late to party in Europe. It came out in 86/87, around the time Amiga 500 came out. C64, ZX spectrum, Amiga 500 were all more popular than NES. In the wild lands of Balkans, there were available clones of NES, but original was rare. Computers (above mentioned ones) were available and...
  6. GrimCo

    What videogames are you playing in 2025?

    Mostly HoMM 3 HD edition with Horn of the Abyss. Every now and then some Banner saga or quick game or two of UT 2004. Shame to say it, but i think i only turned on my PS5 twice this year, both times to watch BR movie, not once to play something.
  7. GrimCo

    Computer games and the save checkpoint system

    Always hated checkpoint save system that was mostly console thing for a long time, primarily due to hardware limitations. Dying near the end of the mission and then redoing it from last checkpoint 10-15 minutes ago was just annoying as hell. Yes, i'm mostly pc gamer and have been for more than...
  8. GrimCo

    D&D 5E (2014) What If Everyone Could Use Scrolls? (House rule)

    Sure, that is one possibility. But i'm using it more like an incentive for non casters to invest in Int stat ( i like more rounded characters stat wise) and in the same time, capping on who can use very powerful scrolls. Fighter (even non EK one) investing 14 into INT isn't impossible, and it...
  9. GrimCo

    D&D 5E (2014) What If Everyone Could Use Scrolls? (House rule)

    So, like UMD from 3.x? Cool idea. I would just use different DC. Instead of 10+spell level, i would set DC at 10+caster level. It gives minimum DC ranges of 11-27. Max bonus is what, +11 (+6 prof, +5 int). Realistically, very few non casters will invest points in INT anyway. If i'm out to cap...
  10. GrimCo

    D&D 5E (2024) A Different Way To Run High Level Monsters

    Cool idea. I did something similar in our home game. Instead of hit boxes, i used old video game/anime trope "this isn't my final form". Each form has HP limit, after they deal enough damage, monster transforms, gets new abilities (that replace old ones) and uses new tactics plus it also gets...
  11. GrimCo

    RPG Evolution: The New Miniature Era

    This are ok. Not best, not worst. Won't buy them, since i have 2 3d printers (both resin and filament one) but on the other hand, most play minis get this days is when my kids uses them in sandbox like toy soldiers with his friends. Those old prepainted ones from WoTC are solid, my brother and i...
  12. GrimCo

    What Do YOU Want The Future of TTRPGs To Look Like?

    Until we get full on holodeck from Star Trek so we can do some serious LARPing, i'm good with what we have. I would like pdf versions of books that are pure tech manuals. No fancy art or prose. Just rules, searchable and with good bookmarks and hyperlinks (fe, if text is referencing Magic...
  13. GrimCo

    The Good Sandbox Thread [+]

    Most of my nWoD/CoD games were essentially sandboxes. They were very minimal prep, usually few short bulletpoints, but heavy on improv. One thing that made it easy to do is setting. I used real world in real time (so if first session was on 2.9.2012, in game it's also 2.9.2012). So, whatever...
  14. GrimCo

    D&D General Sandbox and/or/vs Linear campaigns

    Hooks are like toys someone else left in the sandbox. You can pick up toy truck or excavator and play with it, or you can ignore it and start building sandcastle with hands. You are still playing in the sandbox. It's bunch of sand, what and how you play with it, it's up to you. To further...
  15. GrimCo

    D&D General To multiclass or not to multiclass

    Since most classes are pretty front loaded and most games end by levels 8-12, loosing capstone abilities or some later subclass features isn't big deal. On the other hand, multiclassing is pretty much only way to have horizontal growth instead of just vertical one. Sure, with good synergy...
  16. GrimCo

    D&D General Sandbox and/or/vs Linear campaigns

    Sandboxes work better for the groups of pro active players. Yes, it gives players more freedom to do what they want. But also, it puts responsibility of coming up with what to do on the players. If players don't have clear ideas about their characters goals and at least some idea how to achieve...
  17. GrimCo

    D&D General Do You Play Out Every Combat?

    I know. That's why i asked how? It was genuine curiosity, what did he or you do, specially in 2e (haven't played 1e), to not have any TPK-s. In 5e, i had exactly one TPK. And it was against goblins. Those little buggers are nasty if they get drop on party.
  18. GrimCo

    D&D General Do You Play Out Every Combat?

    In 2e, level 1-3 characters died like flies. No max hp on lv 1 and roll for hp means even fighter can have naughty word HP (seen couple of them). Also, hirelings are not mindless automatons that obey every command without question. They have self preservation instinct and will flee or just refuse to...
  19. GrimCo

    D&D General Sandbox and/or/vs Linear campaigns

    I tend to run both linear-ish adventures and sandboxes. Linear adventures are usually more work and require players to buy in and create characters that have motive to go on said adventure built into them. They are linear in a sense that there is defined starting point and end point ( with...
  20. GrimCo

    D&D General Do You Play Out Every Combat?

    How? I get it in 4&5e, TPKs are not that common. But in 1-3e era, specially 1&2e, low level characters where wet paper. As a dm, depending on a system, 50-70% of my games ended via TPK.
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