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    D&D 5E (2024) Group Checks?

    Exactly. Group checks as written in 2014 were one of the better designed features of the edition. Not only are group checks now relegated to a random page in the new DMG, but they're redesigned to strip away their entire purpose.
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    D&D General A glimpse at WoTC's current view of Rule 0

    I see this new rule zero definition as part of the general trend of dnd2024 taking power away from GMs and putting more power in "The Rulebook". Rather than indicating that the rules are the GM's to change as they see it, the rules are a far more the expected baseline and changing them is...
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    D&D 5E (2024) Why aren't you using 5e 2024?

    1) I like 5e and I don't think the changes 2024 makes make it a better game. 2) I'd rather play pathfinder most of the time
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    D&D General Why ya gotta be so Basic? Understanding the Resurgence of Moldvay's Basic

    (Nearly) every OSR system is written with the implicit assumption that you have already read B/X.
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    Hi Mike, thanks for responding! I am looking forward to your full analysis on this. My gut feeling is that it is generally going to be an improvement over 2014 but I'm worried about the new math undervaluing large groups of low CR monsters. While The Multiplier certainly was overkill, I am...
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    I've always and exclusively seen the numbers in the 2014 DMG as lower thresholds - mainly since using the XP multiplier meant that you would almost always end up at some random number between the difficulty levels.
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    No, the difficulty is the same. Hard is Hard, its the same band of XP values. A single CR 8 creature is a Hard encounter in both methods. The differences only show up when you build encounters which trigger the XP Multiplier - that is, swarms of weak creatures or small groups of medium power...
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    Agree, same takeaway for me. The biggest thing to keep in mind is that higher level parties can handle harder average encounter difficulties. Which, like.... yeah. Anyone who's run a lot of 5e has realized that.
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    D&D General Does WotC use its own DMG rules?

    Ultimately the encounter building rules are intended to be loose guidelines - that's how they're treated by official adventure writers for wotc. Wotc obviously doesn't want to market their DMG by saying "yeah the encounter rules don't work, build your encounters based on vibes" since people...
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    D&D 5E (2014) So, I kind of want to stay with 2014 rules. What are my longterm options?

    I fully intend to stick with my 2014 books. That's my long-term solution.
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    Very possible. The removal of the group multiplier is, in my opinion, a far more impactful change than adjusting the upper level difficulty thresholds.
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    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    So I've analyzed the DMG encounter building math, which I've included below. TLDR - Deadly difficulty is gone, Easy/Medium/Hard remain largely the same until level 8+, after which they get harder. The big changes to the encounter math process are as follows: The XP number of each difficulty...
  13. 2014 XP.jpg

    2014 XP.jpg

  14. 2024 XP.jpg

    2024 XP.jpg

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    D&D 5E (2024) I have the DMG. AMA!

    Which optional rules (ex: gritty realism resting, proficiency variants) survived the transition, if any?
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    D&D 5E (2024) Flanking no more in D&D 2024?

    My understanding is that the 2024 DMG is generally doing away with optional rules and instead presenting a guide on how to play the game "correctly", rather than customizing it to your group.
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    Dungeons & Dragons Has Done Away With the Adventuring Day

    Exactly. Retreating in order to Long Rest should typically mean that you "Lose" the scenario.
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    D&D General Harshest House Rule (in use)?

    It's an excellent rule to pair with "death at Zero HP" and "Save vs Poison or Die" :)
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