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  1. drowdude

    Robe of the Archmagi - Bless and Spell Resistance.........riiiiiiiiiight.....

    Re: Re: Robe of the Archmagi - Bless and Spell Resistance.........riiiiiiiiiight..... I think what Mulk is getting at is that the Robe of the Archmagi is a quintessential-wizard item. Something that is a hallmark of a high-level mage. And it is somewhat insulting that they have to run over...
  2. drowdude

    Robe of the Archmagi - Bless and Spell Resistance.........riiiiiiiiiight.....

    Re: Re: Robe of the Archmagi - Bless and Spell Resistance.........riiiiiiiiiight..... Uh-huh, and that's why the robe specifies that it only works for *arcane* spellcasters right? ;)
  3. drowdude

    [BADD] DM taking it too far?

    Was one of the three action per round always a melee attack? If so the dragon may have been using the spell Rapid Strikes from Dragon #275 (I think). That spell allows an extra partial attack every round, and doesnt specify whether or not it stacks with Haste. Just a possibility...
  4. drowdude

    [Complete Guide to Drow] Combat Intuition?

    Heh, wouldnt be as bad if it *were* race restricted, but any ole first level so-n-so can take it as written.
  5. drowdude

    [Complete Guide to Drow] Combat Intuition?

    I have not been around for awhile, and a cursory check didnt reveal any threads pertaining to this feat, so I thought I would go ahead and bring it up... since it's kinda bugging me a bit... This feat has no prerequisites and grants a +2 bonus to initiative & a +2 *unnamed* bonus to AC... I...
  6. drowdude

    The First Task: AoOs

    *ponders Mulkhoran's apparent kitten fetish*
  7. drowdude

    a very shocking missile

    Well yer their choir-boy, so go get us some confirmation ;)
  8. drowdude

    a very shocking missile

    That's what I gathered from the above posts as well... if it's actually allows you to charge an arrow each round that's pretty nifty. spherecuddlinfreaknik
  9. drowdude

    a very shocking missile

    Yeah or if range is what you are looking for... you could just save the 2nd level spell slot for Ganest's Farstrike from RR1 ;)
  10. drowdude

    a very shocking missile

    Yeah but that's all irrelevent anyways, since at 1d8+10 max the spell is hardly worth casting :P
  11. drowdude

    a very shocking missile

    Yeah, sorry, somehow I missed the part about the damage errata, only noticed the duration change. My bad.
  12. drowdude

    a very shocking missile

    Right... but come on... it infuses an arrow... and we all know how high archers can get their attack bonuses... what with all that stackin' going on ;)
  13. drowdude

    a very shocking missile

    Melf's Acid Arrow caps out at 7rnds worth of 2d4 acid damage... so that's 14d4 (14-56 damage). This Shocking Missile spells caps out at 10d8+10 (20-90 damage). + Melf's suffers from SR and can be neutralized... so uh... ya know what I'm sayin' right ;) :p
  14. drowdude

    a very shocking missile

    'ello Croth! Man, I've just been too caught up with other stuff to spend time reading the boards of late is all.
  15. drowdude

    a very shocking missile

    The errata makes it somewhat more reasonable... but 1d8+1 damage per level still seems somewhat generous.
  16. drowdude

    a very shocking missile

    If thats an example of the kind of spells in R&R2 I am glad I havent bothered to pick it up yet :rolleyes:
  17. drowdude

    favorite transformer?

    I just joined up as well... nifty site.
  18. drowdude

    favorite transformer?

    I happen to have enjoyed Beast Machines very much, and I was very sad to see it go.
  19. drowdude

    Shark World Inc

    Just wanted to apologize for falling out of the loop recently. I have been too busy with other stuff to really even stop in at the boards as often as I would like. After next week I should be able to devote some time to get my Shark-World projects posted up.
  20. drowdude

    Do you keep things from past campaigns?

    I have the majority of the material generated for all my campaigns past & present. Right down to the scrap notes in alot of cases. The notable exception is copies of many of my player's old characters, missing quite a few of those unfortunately :(
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