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  1. GreyOne

    The Hundred Seas

    (OOC): DM rolls 5 +4 +2=11 Fintain, with Bragon off to your left, you approach within 10' of the briars, and then you spot a large mass within. You're surprised to see it move with feral speed, and suddenly a snarling and growling black wolf is leaping across the space that divides you...
  2. GreyOne

    The Hundred Seas

    (OOC): Each of you needs to make a Spot check. Fintain you can roll for Nado and Chaufan. There are droppings of some sort spread around on the ground, and a faint trail leads past the briars to the gate beyond. The enclosure is roughly oval and encircled by briar hedges. In total it is...
  3. GreyOne

    The Hundred Seas

    (OOC: post 2nd Game Session-The bridge of animated skeletons has been passed) Images of boney fingers grasping and clawing, of chattering teeth and staring skulls still dance in your minds as the last of you clamber across the channel and up the opposite embankment. The rotting, lumbering...
  4. GreyOne

    The Hundred Seas

    --Being an excerpt from the Chronicle of Graves, by Ghano Later that same day, the travellers came to an open lake and found themselves propelled across its surface with great momentum, the journey taking a tenth the time it should have. Doubtlessly a water spirit of some kind aided their...
  5. GreyOne

    The Hundred Seas

    --Being an excerpt from the Chronicle of Graves, by Ghano The journey along the Janek river proved eventful for Preda and her remaining retainers. The Bucha a'Lei, the "Wood of Spirits" has long held its reputation of fear and disappearance, a place shunned by all except its inhabitants, the...
  6. GreyOne

    The Hundred Seas

    (I-II) Ulfghar You turn desperately to flee, your feet tripping through the high grass but you scramble through without falling. To fall means death. Or worse. Ahead you see Bragon and Chaufan, both seemingly rooted in place. There is no sign of Keios. Fear courses through your veins...
  7. GreyOne

    The Hundred Seas

    (I-II) Ulfghar Unfortunately, the fear overcomes you, sending the last vestiges of your courage into panic. Your incantation against the dead turns to mumbled gibberish as you back away, eyes wide with terror. (OOC): You start to flee the scene as quickly and directly as you are able. You...
  8. GreyOne

    The Hundred Seas

    (II) Fintain "Fintain! Stop climbing trees and listen. Is there any sign of them?" calls out Nado. The woods are now dark, the only illumination being the firepit, surrounded by villagers and the twinkling of stars, barely discernible though the branches overhead. The villagers hushed...
  9. GreyOne

    The Hundred Seas

    (I-I) Bragon You desperately shrug off the fear and stand your ground as Keios turns and runs into the woods. Chaufan stands ten feet to your right, his eyes fixated on the approaching apparition. Ahead, perhaps thirty feet away you see Ulfghar raise his hand. (I-II) Ulfghar Terror fills your...
  10. GreyOne

    The Hundred Seas

    (I-II) Ulfghar The figure advances smoothly over the landscape, closer and closer its arms outstretched beseechingly. From behind, comes Keios' rasping, barely coherant voice, "Run you fools!" (OOC): The figure is now 15' feet away and closing. Fear begins to slide down your spine again...
  11. GreyOne

    The Hundred Seas

    (I-II) Ulfghar You push down hard on the fear, swallowing desperately and bring your crossbow up. But 40 feet away and seeming to move across the clearing without moving is a nightmare. Indeed it seems to glide more than walk, passing through uprooted wood and grass without a sound or sign...
  12. GreyOne

    The Hundred Seas

    (I-II) Ulfghar The prickling on the back of your neck becomes more intense, and you realize you are afraid. Unnaturally afraid. The area appears clear, you see nothing untowards...except...there's something moving to your right, beyond a pile of stones overgrowth with pale, dry grass. Your...
  13. GreyOne

    The Hundred Seas

    You have perhaps a quarter of glass before the final rays of the sun will subside beyond the distant mountains, blanketing the woodlands in darkness. (I-I) Bragon "I can't tell ye much. They're an ancient folk. 'tis said they lived in the woods before the Mariner Kings...back when the...
  14. GreyOne

    The Hundred Seas

    (I) Bragon and Ulfghar The woods lie deep and quiet in the gloom, the only sounds are crows, cawing restlessly in the distance. The sounds of the river subside as you move inland. Chaufan and Keios, two of Preda’s armsmen accompany you off to the left. Moments pass nervously. This place...
  15. GreyOne

    The Hundred Seas

    After what seems an interminable time, Preda makes the decision to come ashore. Moments later, Fintain spies a a beaching place on the northern shore and Sammal guides the boat towards it. It bumps lightly against the shore and several guardsmen jump onto the mud and rocks lining the river...
  16. GreyOne

    The Hundred Seas

    (OOC: Sammal's role of 16 beats the DC of 15) Sammal's commands and control of the tiller seems to have helped guide the riverboat through the worst of the rapids. Gradually as the minutes pass, the river's course becomes calm again and you are surrounded by the quiet murmer of the river and...
  17. GreyOne

    The Hundred Seas

    An hour passes under the the boughs of the river trees, but you see no other sign of being watched or followed. Nonetheless, your unease has continued to grow. The shadows have grown deeper and you have only two or three more hours of sunlight. Fintain glances over the bow and sees large...
  18. GreyOne

    The Hundred Seas

    Out of the corner of your eye, in the dim shadows to your left, a shape darts behind a tree. You hear the distant cawing of crows, high up, above the canopy of dark leaves drifting by.
  19. GreyOne

    [OT] To All Who Know Me ... Sad News

    That's unbelievably sucky, man. All the best, angelsboi.
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