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  1. nikolai

    D&D 3.x [3.5e] Movement, squares, facing, reach and squeezing

    Thanks to everyone who's posted. You've really helped. Some more queries? 1) Snakes aren't going to have to squeeze to fit down a 5' tunnel are they? That is just weird... 2) Horseback. How does this work? When you sit in the center of a 10' x 10' "horse" what's your reach, which squares do...
  2. nikolai

    AU vs PHB3.5

    I was going to post the same point. But also thought of a query I would like clearing up. AU is a varient player's handbook. So presumably you need the DMG and MM? But aren't the contents of these not going to be compatible with the alterations in AU? But you can't put monsters and magic items...
  3. nikolai

    D&D 3.x [3.5e] Movement, squares, facing, reach and squeezing

    How does this all work in 3.5e. It seems like one of the more important changes and I can't really get my head around it. Specifically, how does this effect fighting on horseback and how do large monsters squeeze into small spaces? One of the "blind spots" of 3e was always that if two people...
  4. nikolai

    Help putting together a Barbarian-Thief

    I'm thinking about putting together a Barbarian-Thief, obviously based on multi-classing in barbarian/rogue. Any ideas on feat/level/skill selections to make an effective and interesting character would be a great help. I want to get a hypothetical advancement worked out and make sure the...
  5. nikolai

    Making Mega-Dungeons...

    I want to cast about for advice on how to do this. What I mean by a mega-dungeon is something like Moria. In the standard D&D dungeon (the Forge of Fury, the Crater Ridge Mines, etc.) when the adventure finishes the PCs have - more or less: 1) explored everywhere within the dungeon, and 2) are...
  6. nikolai

    How cool is 3.5e grappling

    See here: http://www.gamingreport.com/modules.php?op=modload&name=Diner_Wrapper&file=index&req=ShowFile&file_wrap=html/dd11.htm First off, it's much clearer. Secondly: Draw light weapon with a grapple check. Can use opponents weapon against them (with grapple check). Can prevent pinned...
  7. nikolai

    Novel series that you can't stand.

    Hi all, I've posted a message asking for suggestions of fantasy books that won't scar me here: http://enworld.cyberstreet.com/showthread.php?s=&threadid=54960 Then I found this thread and thought I'd plug it... My contribution to the debate is Raymond E. Fiest. I picked up Magician largely...
  8. nikolai

    Any Decent Fantasy Novels?

    Any suggestions? I used to read quite a bit of fantasy literature, but stopped for a couple of years. It's the sort of thing I like in theory, but in practice most of it's rubbish. I want help finding the decent stuff that's out there among the dross and thought I'd consult the collective wisdom...
  9. nikolai

    Magic Staves got the shaft.

    Could I ask which novels? I'm just interested in which sorts of fantasy books feature them - I haven't come across them much. Just interesting in broadening my reading. nikolai.
  10. nikolai

    Improved feint?

    I imagine a 1st level human, 13+ Int rogues with Combat Expertise and Improved Feint will be a very effective and interesting build. If you start a round next to an opponent one opposed check later and you add 1d6 to your damage. I don't think this is a bad change at all, it makes feinting a...
  11. nikolai

    D&D 3.x 3.5 power attack: the designers' rationale

    There are also other limitations to these calculations. Some of these have been listed, single attacks, the effect of feats, and the importance of killing your opponent before he gets to act, etc. To my mind it's doubtful whether expected damage calculations say much that's useful about what...
  12. nikolai

    Pissed about the reduction of the Spell Focus Feats

    Hi all, I think there's another arguement against the +1 Spell Focus, other than comparing spell success rates (which is all pretty hypothetical since it depends on the spell selection vs. monster mix which it's hard to take into account). Characters on average have four encounters with a...
  13. nikolai

    The new munchkin race of choice is . . .

    My contender for the ultimate munchkin race is the new Mongrelfolk (from the Fiend Folio). Unfortunately, I don't have the books to hand but if I recall correctly: ECL +0 +4 Con -2 Cha Racial bonuses to sneaking about Mimic Sound Ability Mimic Race Ability (for Magic Items) I think this...
  14. nikolai

    Revision Spotlight (6/17)

    True or not, this is irrelevent for the purposes of Deflect Arrows, since it should apply to characters who don't have the feat. Designing powerful defensive feats against ranged attacks isn't the appropriate way to balance ranged attacks against melee attacks. These are special cases, most...
  15. nikolai

    Revision Spotlight (6/17)

    I'm afraid this is yet another example of wanton feat butchery. Deflect Arrows was never the best feat, the save mechanic was a bit clunky, but automatically nullifying one successful ranged attack a round is a bit much. It's also just weird that the automaticity is there - so regardless of how...
  16. nikolai

    3.5e - Has the Feats system been damaged?

    Re: New Improved Weapon Specialisation and Focus "A new selection of Uber-feats (Improved Specialisation, Weapon Focus, Feint & Precise Shot) which have a doubtful reason for existance." I just want to expand on my dislike of the new uber-feats, so we can have more of a discussion on them...
  17. nikolai

    3.5e - Has the Feats system been damaged?

    Spell Focus Issue: I'd strongly support the view that the change is inappropriate response to a problem (the introduction of Greater Spell Focus - for +4 to DCs) they should never have let happen in the first place. This may come across as too pendantic, that's really not my intent. The...
  18. nikolai

    3.5e - Has the Feats system been damaged?

    From what I've heard 3.5e has made some real improvements on parts of 3e where there were balance problems - and I've no complaints with the intent behind it. However, I do think there may be a couple of areas where things that worked perfectly fine before that might have been subjected to...
  19. nikolai

    The problems in Designing a High Magic Campaign.

    You're all a bunch of utopians - think again! I think using high magic to clone modern technology and society is a pseudo-medieval context might not be the only or the most interesting way to go in terms of creating a high-magic campaign setting. Perhaps another way to approach the problem...
  20. nikolai

    Adventuring Tactics Masterclass: Elementals

    Yes, I mean Air, Earth, Fire and Water Elementals. I'll edit the main post so there's no ambiguity. nikolai.
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