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  1. mak

    All-human play - replacing core races

    From game balance point of view the aptitudes could very well be run alongside standard races, that's pretty much what they are after all. But this similarity might become a problem, as some aptitudes correspond almost directly to a race. So putting the aptitudes and races together will...
  2. mak

    All-human play - replacing core races

    Our group has played in an (almost) all-human campaign world for the last 5+ years, so when 4e came out, replacing the races was the first thing to do: ADMC / CharacterCreation Why all-human? Well, technically not all human... We play sword & sorcery style, where the player characters and...
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